Home | History | Annotate | Download | only in gles11
      1 void glReadBuffer ( GLenum mode )
      2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices )
      3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset )
      4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
      5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
      6 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels )
      7 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset )
      8 void glCopyTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height )
      9 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data )
     10 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset )
     11 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data )
     12 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset )
     13 void glGenQueries ( GLsizei n, GLuint *ids )
     14 void glDeleteQueries ( GLsizei n, const GLuint *ids )
     15 GLboolean glIsQuery ( GLuint id )
     16 void glBeginQuery ( GLenum target, GLuint id )
     17 void glEndQuery ( GLenum target )
     18 void glGetQueryiv ( GLenum target, GLenum pname, GLint *params )
     19 void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params )
     20 GLboolean glUnmapBuffer ( GLenum target )
     21 void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid **params )
     22 void glDrawBuffers ( GLsizei n, const GLenum *bufs )
     23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
     24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
     25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
     26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
     27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
     28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
     29 void glBlitFramebuffer ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter )
     30 void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height )
     31 void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer )
     32 GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access )
     33 void glFlushMappedBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length )
     34 void glBindVertexArray ( GLuint array )
     35 void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays )
     36 void glGenVertexArrays ( GLsizei n, GLuint *arrays )
     37 GLboolean glIsVertexArray ( GLuint array )
     38 void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data )
     39 void glBeginTransformFeedback ( GLenum primitiveMode )
     40 void glEndTransformFeedback ( void )
     41 void glBindBufferRange ( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size )
     42 void glBindBufferBase ( GLenum target, GLuint index, GLuint buffer )
     43 void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
     44 void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name )
     45 void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
     46 void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, GLsizei offset )
     47 void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params )
     48 void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params )
     49 void glVertexAttribI4i ( GLuint index, GLint x, GLint y, GLint z, GLint w )
     50 void glVertexAttribI4ui ( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w )
     51 void glVertexAttribI4iv ( GLuint index, const GLint *v )
     52 void glVertexAttribI4uiv ( GLuint index, const GLuint *v )
     53 void glGetUniformuiv ( GLuint program, GLint location, GLuint *params )
     54 GLint glGetFragDataLocation ( GLuint program, const GLchar *name )
     55 void glUniform1ui ( GLint location, GLuint v0 )
     56 void glUniform2ui ( GLint location, GLuint v0, GLuint v1 )
     57 void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 )
     58 void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
     59 void glUniform1uiv ( GLint location, GLsizei count, const GLuint *value )
     60 void glUniform2uiv ( GLint location, GLsizei count, const GLuint *value )
     61 void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value )
     62 void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value )
     63 void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value )
     64 void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value )
     65 void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value )
     66 void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil )
     67 const GLubyte * glGetStringi ( GLenum name, GLuint index )
     68 void glCopyBufferSubData ( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size )
     69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
     70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
     71 GLuint glGetUniformBlockIndex ( GLuint program, const GLchar *uniformBlockName )
     72 void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params )
     73 void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
     74 void glUniformBlockBinding ( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding )
     75 void glDrawArraysInstanced ( GLenum mode, GLint first, GLsizei count, GLsizei instanceCount )
     76 void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
     77 GLsync glFenceSync ( GLenum condition, GLbitfield flags )
     78 GLboolean glIsSync ( GLsync sync )
     79 void glDeleteSync ( GLsync sync )
     80 GLenum glClientWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout )
     81 void glWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout )
     82 void glGetInteger64v ( GLenum pname, GLint64 *params )
     83 void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values )
     84 void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data )
     85 void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params )
     86 void glGenSamplers ( GLsizei count, GLuint *samplers )
     87 void glDeleteSamplers ( GLsizei count, const GLuint *samplers )
     88 GLboolean glIsSampler ( GLuint sampler )
     89 void glBindSampler ( GLuint unit, GLuint sampler )
     90 void glSamplerParameteri ( GLuint sampler, GLenum pname, GLint param )
     91 void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param )
     92 void glSamplerParameterf ( GLuint sampler, GLenum pname, GLfloat param )
     93 void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param )
     94 void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params )
     95 void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params )
     96 void glVertexAttribDivisor ( GLuint index, GLuint divisor )
     97 void glBindTransformFeedback ( GLenum target, GLuint id )
     98 void glDeleteTransformFeedbacks ( GLsizei n, const GLuint *ids )
     99 void glGenTransformFeedbacks ( GLsizei n, GLuint *ids )
    100 GLboolean glIsTransformFeedback ( GLuint id )
    101 void glPauseTransformFeedback ( void )
    102 void glResumeTransformFeedback ( void )
    103 void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary )
    104 void glProgramBinary ( GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length )
    105 void glProgramParameteri ( GLuint program, GLenum pname, GLint value )
    106 void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments )
    107 void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height )
    108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height )
    109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
    110 void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params )
    111