1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/views/widget/root_view.h" 6 7 #include <algorithm> 8 9 #include "base/logging.h" 10 #include "base/message_loop/message_loop.h" 11 #include "ui/base/accessibility/accessible_view_state.h" 12 #include "ui/base/dragdrop/drag_drop_types.h" 13 #include "ui/base/events/event.h" 14 #include "ui/base/keycodes/keyboard_codes.h" 15 #include "ui/compositor/layer.h" 16 #include "ui/gfx/canvas.h" 17 #include "ui/views/focus/view_storage.h" 18 #include "ui/views/layout/fill_layout.h" 19 #include "ui/views/widget/widget.h" 20 #include "ui/views/widget/widget_delegate.h" 21 #include "ui/views/widget/widget_deletion_observer.h" 22 23 namespace views { 24 namespace internal { 25 26 namespace { 27 28 enum EventType { 29 EVENT_ENTER, 30 EVENT_EXIT 31 }; 32 33 class MouseEnterExitEvent : public ui::MouseEvent { 34 public: 35 MouseEnterExitEvent(const ui::MouseEvent& event, ui::EventType type) 36 : ui::MouseEvent(event, 37 static_cast<View*>(NULL), 38 static_cast<View*>(NULL)) { 39 DCHECK(type == ui::ET_MOUSE_ENTERED || 40 type == ui::ET_MOUSE_EXITED); 41 SetType(type); 42 } 43 44 virtual ~MouseEnterExitEvent() {} 45 }; 46 47 } // namespace 48 49 // static 50 const char RootView::kViewClassName[] = "RootView"; 51 52 //////////////////////////////////////////////////////////////////////////////// 53 // RootView, public: 54 55 // Creation and lifetime ------------------------------------------------------- 56 57 RootView::RootView(Widget* widget) 58 : widget_(widget), 59 mouse_pressed_handler_(NULL), 60 mouse_move_handler_(NULL), 61 last_click_handler_(NULL), 62 explicit_mouse_handler_(false), 63 last_mouse_event_flags_(0), 64 last_mouse_event_x_(-1), 65 last_mouse_event_y_(-1), 66 touch_pressed_handler_(NULL), 67 gesture_handler_(NULL), 68 scroll_gesture_handler_(NULL), 69 focus_search_(this, false, false), 70 focus_traversable_parent_(NULL), 71 focus_traversable_parent_view_(NULL), 72 event_dispatch_target_(NULL) { 73 } 74 75 RootView::~RootView() { 76 // If we have children remove them explicitly so to make sure a remove 77 // notification is sent for each one of them. 78 if (has_children()) 79 RemoveAllChildViews(true); 80 } 81 82 // Tree operations ------------------------------------------------------------- 83 84 void RootView::SetContentsView(View* contents_view) { 85 DCHECK(contents_view && GetWidget()->native_widget()) << 86 "Can't be called until after the native widget is created!"; 87 // The ContentsView must be set up _after_ the window is created so that its 88 // Widget pointer is valid. 89 SetLayoutManager(new FillLayout); 90 if (has_children()) 91 RemoveAllChildViews(true); 92 AddChildView(contents_view); 93 94 // Force a layout now, since the attached hierarchy won't be ready for the 95 // containing window's bounds. Note that we call Layout directly rather than 96 // calling the widget's size changed handler, since the RootView's bounds may 97 // not have changed, which will cause the Layout not to be done otherwise. 98 Layout(); 99 } 100 101 View* RootView::GetContentsView() { 102 return child_count() > 0 ? child_at(0) : NULL; 103 } 104 105 void RootView::NotifyNativeViewHierarchyChanged(bool attached, 106 gfx::NativeView native_view) { 107 PropagateNativeViewHierarchyChanged(attached, native_view, this); 108 } 109 110 // Input ----------------------------------------------------------------------- 111 112 void RootView::DispatchKeyEvent(ui::KeyEvent* event) { 113 View* v = NULL; 114 if (GetFocusManager()) // NULL in unittests. 115 v = GetFocusManager()->GetFocusedView(); 116 // Special case to handle right-click context menus triggered by the 117 // keyboard. 118 if (v && v->enabled() && ((event->key_code() == ui::VKEY_APPS) || 119 (event->key_code() == ui::VKEY_F10 && event->IsShiftDown()))) { 120 v->ShowContextMenu(v->GetKeyboardContextMenuLocation(), 121 ui::MENU_SOURCE_KEYBOARD); 122 event->StopPropagation(); 123 return; 124 } 125 126 for (; v && v != this && !event->handled(); v = v->parent()) 127 DispatchEventToTarget(v, event); 128 } 129 130 void RootView::DispatchScrollEvent(ui::ScrollEvent* event) { 131 for (View* v = GetEventHandlerForPoint(event->location()); 132 v && v != this && !event->stopped_propagation(); v = v->parent()) { 133 DispatchEventToTarget(v, event); 134 } 135 136 if (event->handled() || event->type() != ui::ET_SCROLL) 137 return; 138 139 // Convert unprocessed scroll events into mouse-wheel events. 140 ui::MouseWheelEvent wheel(*event); 141 if (OnMouseWheel(wheel)) 142 event->SetHandled(); 143 } 144 145 void RootView::DispatchTouchEvent(ui::TouchEvent* event) { 146 // TODO: this looks all wrong. On a TOUCH_PRESSED we should figure out the 147 // view and target that view with all touches with the same id until the 148 // release (or keep it if captured). 149 150 // If touch_pressed_handler_ is non null, we are currently processing 151 // a touch down on the screen situation. In that case we send the 152 // event to touch_pressed_handler_ 153 154 if (touch_pressed_handler_) { 155 ui::TouchEvent touch_event(*event, static_cast<View*>(this), 156 touch_pressed_handler_); 157 DispatchEventToTarget(touch_pressed_handler_, &touch_event); 158 if (touch_event.handled()) 159 event->SetHandled(); 160 if (touch_event.stopped_propagation()) 161 event->StopPropagation(); 162 return; 163 } 164 165 // Walk up the tree until we find a view that wants the touch event. 166 for (touch_pressed_handler_ = GetEventHandlerForPoint(event->location()); 167 touch_pressed_handler_ && (touch_pressed_handler_ != this); 168 touch_pressed_handler_ = touch_pressed_handler_->parent()) { 169 if (!touch_pressed_handler_->enabled()) { 170 // Disabled views eat events but are treated as not handled. 171 break; 172 } 173 174 // See if this view wants to handle the touch 175 ui::TouchEvent touch_event(*event, static_cast<View*>(this), 176 touch_pressed_handler_); 177 DispatchEventToTarget(touch_pressed_handler_, &touch_event); 178 if (touch_event.handled()) 179 event->SetHandled(); 180 if (touch_event.stopped_propagation()) 181 event->StopPropagation(); 182 183 // The view could have removed itself from the tree when handling 184 // OnTouchEvent(). So handle as per OnMousePressed. NB: we 185 // assume that the RootView itself cannot be so removed. 186 if (!touch_pressed_handler_) 187 break; 188 189 // The touch event wasn't processed. Go up the view hierarchy and dispatch 190 // the touch event. 191 if (!event->handled()) 192 continue; 193 194 // If a View consumed the event, that means future touch-events should go to 195 // that View. If the event wasn't consumed, then reset the handler. 196 if (!event->stopped_propagation()) 197 touch_pressed_handler_ = NULL; 198 199 return; 200 } 201 202 // Reset touch_pressed_handler_ to indicate that no processing is occurring. 203 touch_pressed_handler_ = NULL; 204 205 return; 206 } 207 208 void RootView::DispatchGestureEvent(ui::GestureEvent* event) { 209 if (gesture_handler_) { 210 // |gesture_handler_| (or |scroll_gesture_handler_|) can be deleted during 211 // processing. 212 View* handler = scroll_gesture_handler_ && 213 (event->IsScrollGestureEvent() || event->IsFlingScrollEvent()) ? 214 scroll_gesture_handler_ : gesture_handler_; 215 ui::GestureEvent handler_event(*event, static_cast<View*>(this), handler); 216 DispatchEventToTarget(handler, &handler_event); 217 218 if (event->type() == ui::ET_GESTURE_END && 219 event->details().touch_points() <= 1) { 220 // In case a drag was in progress, reset all the handlers. Otherwise, just 221 // reset the gesture handler. 222 if (gesture_handler_ == mouse_pressed_handler_) 223 SetMouseHandler(NULL); 224 else 225 gesture_handler_ = NULL; 226 } 227 228 if (scroll_gesture_handler_ && 229 (event->type() == ui::ET_GESTURE_SCROLL_END || 230 event->type() == ui::ET_SCROLL_FLING_START)) { 231 scroll_gesture_handler_ = NULL; 232 } 233 234 if (handler_event.stopped_propagation()) { 235 event->StopPropagation(); 236 return; 237 } else if (handler_event.handled()) { 238 event->SetHandled(); 239 return; 240 } 241 242 if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN && 243 !scroll_gesture_handler_) { 244 // Some view started processing gesture events, however it does not 245 // process scroll-gesture events. In such case, we allow the event to 246 // bubble up, and install a different scroll-gesture handler different 247 // from the default gesture handler. 248 for (scroll_gesture_handler_ = gesture_handler_->parent(); 249 scroll_gesture_handler_ && scroll_gesture_handler_ != this; 250 scroll_gesture_handler_ = scroll_gesture_handler_->parent()) { 251 ui::GestureEvent gesture_event(*event, static_cast<View*>(this), 252 scroll_gesture_handler_); 253 DispatchEventToTarget(scroll_gesture_handler_, &gesture_event); 254 if (gesture_event.stopped_propagation()) { 255 event->StopPropagation(); 256 return; 257 } else if (gesture_event.handled()) { 258 event->SetHandled(); 259 return; 260 } 261 } 262 scroll_gesture_handler_ = NULL; 263 } 264 265 return; 266 } 267 268 // If there was no handler for a SCROLL_BEGIN event, then subsequent scroll 269 // events are not dispatched to any views. 270 switch (event->type()) { 271 case ui::ET_GESTURE_SCROLL_UPDATE: 272 case ui::ET_GESTURE_SCROLL_END: 273 case ui::ET_SCROLL_FLING_START: 274 return; 275 default: 276 break; 277 } 278 279 // Walk up the tree until we find a view that wants the gesture event. 280 for (gesture_handler_ = GetEventHandlerForPoint(event->location()); 281 gesture_handler_ && (gesture_handler_ != this); 282 gesture_handler_ = gesture_handler_->parent()) { 283 if (!gesture_handler_->enabled()) { 284 // Disabled views eat events but are treated as not handled. 285 return; 286 } 287 288 // See if this view wants to handle the Gesture. 289 ui::GestureEvent gesture_event(*event, static_cast<View*>(this), 290 gesture_handler_); 291 DispatchEventToTarget(gesture_handler_, &gesture_event); 292 293 // The view could have removed itself from the tree when handling 294 // OnGestureEvent(). So handle as per OnMousePressed. NB: we 295 // assume that the RootView itself cannot be so removed. 296 if (!gesture_handler_) 297 return; 298 299 if (gesture_event.handled()) { 300 if (gesture_event.type() == ui::ET_GESTURE_SCROLL_BEGIN) 301 scroll_gesture_handler_ = gesture_handler_; 302 if (gesture_event.stopped_propagation()) 303 event->StopPropagation(); 304 else 305 event->SetHandled(); 306 return; 307 } 308 309 // The gesture event wasn't processed. Go up the view hierarchy and 310 // dispatch the gesture event. 311 } 312 313 gesture_handler_ = NULL; 314 } 315 316 // Focus ----------------------------------------------------------------------- 317 318 void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) { 319 DCHECK(focus_traversable != this); 320 focus_traversable_parent_ = focus_traversable; 321 } 322 323 void RootView::SetFocusTraversableParentView(View* view) { 324 focus_traversable_parent_view_ = view; 325 } 326 327 // System events --------------------------------------------------------------- 328 329 void RootView::ThemeChanged() { 330 View::PropagateThemeChanged(); 331 } 332 333 void RootView::LocaleChanged() { 334 View::PropagateLocaleChanged(); 335 } 336 337 //////////////////////////////////////////////////////////////////////////////// 338 // RootView, FocusTraversable implementation: 339 340 FocusSearch* RootView::GetFocusSearch() { 341 return &focus_search_; 342 } 343 344 FocusTraversable* RootView::GetFocusTraversableParent() { 345 return focus_traversable_parent_; 346 } 347 348 View* RootView::GetFocusTraversableParentView() { 349 return focus_traversable_parent_view_; 350 } 351 352 //////////////////////////////////////////////////////////////////////////////// 353 // RootView, View overrides: 354 355 const Widget* RootView::GetWidget() const { 356 return widget_; 357 } 358 359 Widget* RootView::GetWidget() { 360 return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget()); 361 } 362 363 bool RootView::IsDrawn() const { 364 return visible(); 365 } 366 367 const char* RootView::GetClassName() const { 368 return kViewClassName; 369 } 370 371 void RootView::SchedulePaintInRect(const gfx::Rect& rect) { 372 if (layer()) { 373 layer()->SchedulePaint(rect); 374 } else { 375 gfx::Rect xrect = ConvertRectToParent(rect); 376 gfx::Rect invalid_rect = gfx::IntersectRects(GetLocalBounds(), xrect); 377 if (!invalid_rect.IsEmpty()) 378 widget_->SchedulePaintInRect(invalid_rect); 379 } 380 } 381 382 bool RootView::OnMousePressed(const ui::MouseEvent& event) { 383 UpdateCursor(event); 384 SetMouseLocationAndFlags(event); 385 386 // If mouse_pressed_handler_ is non null, we are currently processing 387 // a pressed -> drag -> released session. In that case we send the 388 // event to mouse_pressed_handler_ 389 if (mouse_pressed_handler_) { 390 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this), 391 mouse_pressed_handler_); 392 drag_info_.Reset(); 393 DispatchEventToTarget(mouse_pressed_handler_, &mouse_pressed_event); 394 return true; 395 } 396 DCHECK(!explicit_mouse_handler_); 397 398 bool hit_disabled_view = false; 399 // Walk up the tree until we find a view that wants the mouse event. 400 for (mouse_pressed_handler_ = GetEventHandlerForPoint(event.location()); 401 mouse_pressed_handler_ && (mouse_pressed_handler_ != this); 402 mouse_pressed_handler_ = mouse_pressed_handler_->parent()) { 403 DVLOG(1) << "OnMousePressed testing " 404 << mouse_pressed_handler_->GetClassName(); 405 if (!mouse_pressed_handler_->enabled()) { 406 // Disabled views should eat events instead of propagating them upwards. 407 hit_disabled_view = true; 408 break; 409 } 410 411 // See if this view wants to handle the mouse press. 412 ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this), 413 mouse_pressed_handler_); 414 415 // Remove the double-click flag if the handler is different than the 416 // one which got the first click part of the double-click. 417 if (mouse_pressed_handler_ != last_click_handler_) 418 mouse_pressed_event.set_flags(event.flags() & ~ui::EF_IS_DOUBLE_CLICK); 419 420 drag_info_.Reset(); 421 { 422 WidgetDeletionObserver widget_deletion_observer(widget_); 423 DispatchEventToTarget(mouse_pressed_handler_, &mouse_pressed_event); 424 if (!widget_deletion_observer.IsWidgetAlive()) 425 return mouse_pressed_event.handled(); 426 } 427 428 // The view could have removed itself from the tree when handling 429 // OnMousePressed(). In this case, the removal notification will have 430 // reset mouse_pressed_handler_ to NULL out from under us. Detect this 431 // case and stop. (See comments in view.h.) 432 // 433 // NOTE: Don't return true here, because we don't want the frame to 434 // forward future events to us when there's no handler. 435 if (!mouse_pressed_handler_) 436 break; 437 438 // If the view handled the event, leave mouse_pressed_handler_ set and 439 // return true, which will cause subsequent drag/release events to get 440 // forwarded to that view. 441 if (mouse_pressed_event.handled()) { 442 last_click_handler_ = mouse_pressed_handler_; 443 DVLOG(1) << "OnMousePressed handled by " 444 << mouse_pressed_handler_->GetClassName(); 445 return true; 446 } 447 } 448 449 // Reset mouse_pressed_handler_ to indicate that no processing is occurring. 450 mouse_pressed_handler_ = NULL; 451 452 // In the event that a double-click is not handled after traversing the 453 // entire hierarchy (even as a single-click when sent to a different view), 454 // it must be marked as handled to avoid anything happening from default 455 // processing if it the first click-part was handled by us. 456 if (last_click_handler_ && (event.flags() & ui::EF_IS_DOUBLE_CLICK)) 457 hit_disabled_view = true; 458 459 last_click_handler_ = NULL; 460 return hit_disabled_view; 461 } 462 463 bool RootView::OnMouseDragged(const ui::MouseEvent& event) { 464 if (mouse_pressed_handler_) { 465 SetMouseLocationAndFlags(event); 466 467 ui::MouseEvent mouse_event(event, static_cast<View*>(this), 468 mouse_pressed_handler_); 469 DispatchEventToTarget(mouse_pressed_handler_, &mouse_event); 470 } 471 return false; 472 } 473 474 void RootView::OnMouseReleased(const ui::MouseEvent& event) { 475 UpdateCursor(event); 476 477 if (mouse_pressed_handler_) { 478 ui::MouseEvent mouse_released(event, static_cast<View*>(this), 479 mouse_pressed_handler_); 480 // We allow the view to delete us from the event dispatch callback. As such, 481 // configure state such that we're done first, then call View. 482 View* mouse_pressed_handler = mouse_pressed_handler_; 483 SetMouseHandler(NULL); 484 DispatchEventToTarget(mouse_pressed_handler, &mouse_released); 485 // WARNING: we may have been deleted. 486 } 487 } 488 489 void RootView::OnMouseCaptureLost() { 490 // TODO: this likely needs to reset touch handler too. 491 492 if (mouse_pressed_handler_ || gesture_handler_) { 493 // Synthesize a release event for UpdateCursor. 494 if (mouse_pressed_handler_) { 495 gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_); 496 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, 497 last_point, last_point, 498 last_mouse_event_flags_); 499 UpdateCursor(release_event); 500 } 501 // We allow the view to delete us from OnMouseCaptureLost. As such, 502 // configure state such that we're done first, then call View. 503 View* mouse_pressed_handler = mouse_pressed_handler_; 504 View* gesture_handler = gesture_handler_; 505 SetMouseHandler(NULL); 506 if (mouse_pressed_handler) 507 mouse_pressed_handler->OnMouseCaptureLost(); 508 else 509 gesture_handler->OnMouseCaptureLost(); 510 // WARNING: we may have been deleted. 511 } 512 } 513 514 void RootView::OnMouseMoved(const ui::MouseEvent& event) { 515 View* v = GetEventHandlerForPoint(event.location()); 516 // Find the first enabled view, or the existing move handler, whichever comes 517 // first. The check for the existing handler is because if a view becomes 518 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED 519 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet. 520 while (v && !v->enabled() && (v != mouse_move_handler_)) 521 v = v->parent(); 522 if (v && v != this) { 523 if (v != mouse_move_handler_) { 524 if (mouse_move_handler_ != NULL && 525 (!mouse_move_handler_->notify_enter_exit_on_child() || 526 !mouse_move_handler_->Contains(v))) { 527 MouseEnterExitEvent exit(event, ui::ET_MOUSE_EXITED); 528 DispatchEventToTarget(mouse_move_handler_, &exit); 529 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, 530 mouse_move_handler_, v); 531 } 532 View* old_handler = mouse_move_handler_; 533 mouse_move_handler_ = v; 534 if (!mouse_move_handler_->notify_enter_exit_on_child() || 535 !mouse_move_handler_->Contains(old_handler)) { 536 MouseEnterExitEvent entered(event, ui::ET_MOUSE_ENTERED); 537 entered.ConvertLocationToTarget(static_cast<View*>(this), 538 mouse_move_handler_); 539 DispatchEventToTarget(mouse_move_handler_, &entered); 540 NotifyEnterExitOfDescendant(entered, ui::ET_MOUSE_ENTERED, v, 541 old_handler); 542 } 543 } 544 ui::MouseEvent moved_event(event, static_cast<View*>(this), 545 mouse_move_handler_); 546 mouse_move_handler_->OnMouseMoved(moved_event); 547 if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT)) 548 widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event)); 549 } else if (mouse_move_handler_ != NULL) { 550 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED); 551 DispatchEventToTarget(mouse_move_handler_, &exited); 552 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, 553 mouse_move_handler_, v); 554 // On Aura the non-client area extends slightly outside the root view for 555 // some windows. Let the non-client cursor handling code set the cursor 556 // as we do above. 557 if (!(event.flags() & ui::EF_IS_NON_CLIENT)) 558 widget_->SetCursor(gfx::kNullCursor); 559 mouse_move_handler_ = NULL; 560 } 561 } 562 563 void RootView::OnMouseExited(const ui::MouseEvent& event) { 564 if (mouse_move_handler_ != NULL) { 565 MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED); 566 DispatchEventToTarget(mouse_move_handler_, &exited); 567 NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED, 568 mouse_move_handler_, NULL); 569 mouse_move_handler_ = NULL; 570 } 571 } 572 573 bool RootView::OnMouseWheel(const ui::MouseWheelEvent& event) { 574 for (View* v = GetEventHandlerForPoint(event.location()); 575 v && v != this && !event.handled(); v = v->parent()) 576 DispatchEventToTarget(v, const_cast<ui::MouseWheelEvent*>(&event)); 577 return event.handled(); 578 } 579 580 void RootView::SetMouseHandler(View* new_mh) { 581 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well. 582 explicit_mouse_handler_ = (new_mh != NULL); 583 mouse_pressed_handler_ = new_mh; 584 gesture_handler_ = new_mh; 585 scroll_gesture_handler_ = new_mh; 586 drag_info_.Reset(); 587 } 588 589 void RootView::GetAccessibleState(ui::AccessibleViewState* state) { 590 state->name = widget_->widget_delegate()->GetAccessibleWindowTitle(); 591 state->role = widget_->widget_delegate()->GetAccessibleWindowRole(); 592 } 593 594 void RootView::UpdateParentLayer() { 595 if (layer()) 596 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_->GetLayer()); 597 } 598 599 //////////////////////////////////////////////////////////////////////////////// 600 // RootView, protected: 601 602 void RootView::ViewHierarchyChanged( 603 const ViewHierarchyChangedDetails& details) { 604 widget_->ViewHierarchyChanged(details); 605 606 if (!details.is_add) { 607 if (!explicit_mouse_handler_ && mouse_pressed_handler_ == details.child) 608 mouse_pressed_handler_ = NULL; 609 if (mouse_move_handler_ == details.child) 610 mouse_move_handler_ = NULL; 611 if (touch_pressed_handler_ == details.child) 612 touch_pressed_handler_ = NULL; 613 if (gesture_handler_ == details.child) 614 gesture_handler_ = NULL; 615 if (scroll_gesture_handler_ == details.child) 616 scroll_gesture_handler_ = NULL; 617 if (event_dispatch_target_ == details.child) 618 event_dispatch_target_ = NULL; 619 } 620 } 621 622 void RootView::VisibilityChanged(View* /*starting_from*/, bool is_visible) { 623 if (!is_visible) { 624 // When the root view is being hidden (e.g. when widget is minimized) 625 // handlers are reset, so that after it is reshown, events are not captured 626 // by old handlers. 627 mouse_pressed_handler_ = NULL; 628 mouse_move_handler_ = NULL; 629 touch_pressed_handler_ = NULL; 630 gesture_handler_ = NULL; 631 scroll_gesture_handler_ = NULL; 632 event_dispatch_target_ = NULL; 633 } 634 } 635 636 void RootView::OnPaint(gfx::Canvas* canvas) { 637 if (!layer() || !layer()->fills_bounds_opaquely()) 638 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); 639 640 // TODO (pkotwicz): Remove this once we switch over to Aura desktop. 641 // This is needed so that we can set the background behind the RWHV when the 642 // RWHV is not visible. Not needed once there is a view between the RootView 643 // and RWHV. 644 View::OnPaint(canvas); 645 } 646 647 gfx::Vector2d RootView::CalculateOffsetToAncestorWithLayer( 648 ui::Layer** layer_parent) { 649 gfx::Vector2d offset(View::CalculateOffsetToAncestorWithLayer(layer_parent)); 650 if (!layer() && layer_parent) 651 *layer_parent = widget_->GetLayer(); 652 return offset; 653 } 654 655 View::DragInfo* RootView::GetDragInfo() { 656 return &drag_info_; 657 } 658 659 //////////////////////////////////////////////////////////////////////////////// 660 // RootView, private: 661 662 // Input ----------------------------------------------------------------------- 663 664 void RootView::UpdateCursor(const ui::MouseEvent& event) { 665 if (!(event.flags() & ui::EF_IS_NON_CLIENT)) { 666 View* v = GetEventHandlerForPoint(event.location()); 667 ui::MouseEvent me(event, static_cast<View*>(this), v); 668 widget_->SetCursor(v->GetCursor(me)); 669 } 670 } 671 672 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) { 673 last_mouse_event_flags_ = event.flags(); 674 last_mouse_event_x_ = event.x(); 675 last_mouse_event_y_ = event.y(); 676 } 677 678 void RootView::DispatchEventToTarget(View* target, ui::Event* event) { 679 View* old_target = event_dispatch_target_; 680 event_dispatch_target_ = target; 681 if (DispatchEvent(target, event)) 682 event_dispatch_target_ = old_target; 683 } 684 685 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent& event, 686 ui::EventType type, 687 View* view, 688 View* sibling) { 689 for (View* p = view->parent(); p; p = p->parent()) { 690 if (!p->notify_enter_exit_on_child()) 691 continue; 692 if (sibling && p->Contains(sibling)) 693 break; 694 // It is necessary to recreate the notify-event for each dispatch, since one 695 // of the callbacks can mark the event as handled, and that would cause 696 // incorrect event dispatch. 697 MouseEnterExitEvent notify_event(event, type); 698 DispatchEventToTarget(p, ¬ify_event); 699 } 700 } 701 702 bool RootView::CanDispatchToTarget(ui::EventTarget* target) { 703 return event_dispatch_target_ == target; 704 } 705 706 } // namespace internal 707 } // namespace views 708