1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_VIEWS_WIDGET_ROOT_VIEW_H_ 6 #define UI_VIEWS_WIDGET_ROOT_VIEW_H_ 7 8 #include <string> 9 10 #include "base/memory/ref_counted.h" 11 #include "ui/base/events/event_dispatcher.h" 12 #include "ui/views/focus/focus_manager.h" 13 #include "ui/views/focus/focus_search.h" 14 #include "ui/views/view.h" 15 16 namespace views { 17 18 namespace test { 19 class WidgetTest; 20 } 21 22 class Widget; 23 24 // This is a views-internal API and should not be used externally. 25 // Widget exposes this object as a View*. 26 namespace internal { 27 28 //////////////////////////////////////////////////////////////////////////////// 29 // RootView class 30 // 31 // The RootView is the root of a View hierarchy. A RootView is attached to a 32 // Widget. The Widget is responsible for receiving events from the host 33 // environment, converting them to views-compatible events and then forwarding 34 // them to the RootView for propagation into the View hierarchy. 35 // 36 // A RootView can have only one child, called its "Contents View" which is 37 // sized to fill the bounds of the RootView (and hence the client area of the 38 // Widget). Call SetContentsView() after the associated Widget has been 39 // initialized to attach the contents view to the RootView. 40 // TODO(beng): Enforce no other callers to AddChildView/tree functions by 41 // overriding those methods as private here. 42 // TODO(beng): Clean up API further, make Widget a friend. 43 // TODO(sky): We don't really want to export this class. 44 // 45 class VIEWS_EXPORT RootView : public View, 46 public FocusTraversable, 47 public ui::EventDispatcherDelegate { 48 public: 49 static const char kViewClassName[]; 50 51 // Creation and lifetime ----------------------------------------------------- 52 explicit RootView(Widget* widget); 53 virtual ~RootView(); 54 55 // Tree operations ----------------------------------------------------------- 56 57 // Sets the "contents view" of the RootView. This is the single child view 58 // that is responsible for laying out the contents of the widget. 59 void SetContentsView(View* contents_view); 60 View* GetContentsView(); 61 62 // Called when parent of the host changed. 63 void NotifyNativeViewHierarchyChanged(bool attached, 64 gfx::NativeView native_view); 65 66 // Input --------------------------------------------------------------------- 67 68 // Process a key event. Send the event to the focused view and up the focus 69 // path, and finally to the default keyboard handler, until someone consumes 70 // it. Returns whether anyone consumed the event. 71 void DispatchKeyEvent(ui::KeyEvent* event); 72 void DispatchScrollEvent(ui::ScrollEvent* event); 73 void DispatchTouchEvent(ui::TouchEvent* event); 74 virtual void DispatchGestureEvent(ui::GestureEvent* event); 75 76 // Focus --------------------------------------------------------------------- 77 78 // Used to set the FocusTraversable parent after the view has been created 79 // (typically when the hierarchy changes and this RootView is added/removed). 80 virtual void SetFocusTraversableParent(FocusTraversable* focus_traversable); 81 82 // Used to set the View parent after the view has been created. 83 virtual void SetFocusTraversableParentView(View* view); 84 85 // System events ------------------------------------------------------------- 86 87 // Public API for broadcasting theme change notifications to this View 88 // hierarchy. 89 void ThemeChanged(); 90 91 // Public API for broadcasting locale change notifications to this View 92 // hierarchy. 93 void LocaleChanged(); 94 95 // Overridden from FocusTraversable: 96 virtual FocusSearch* GetFocusSearch() OVERRIDE; 97 virtual FocusTraversable* GetFocusTraversableParent() OVERRIDE; 98 virtual View* GetFocusTraversableParentView() OVERRIDE; 99 100 // Overridden from View: 101 virtual const Widget* GetWidget() const OVERRIDE; 102 virtual Widget* GetWidget() OVERRIDE; 103 virtual bool IsDrawn() const OVERRIDE; 104 virtual const char* GetClassName() const OVERRIDE; 105 virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE; 106 virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE; 107 virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE; 108 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE; 109 virtual void OnMouseCaptureLost() OVERRIDE; 110 virtual void OnMouseMoved(const ui::MouseEvent& event) OVERRIDE; 111 virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE; 112 virtual bool OnMouseWheel(const ui::MouseWheelEvent& event) OVERRIDE; 113 virtual void SetMouseHandler(View* new_mouse_handler) OVERRIDE; 114 virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; 115 virtual void UpdateParentLayer() OVERRIDE; 116 117 protected: 118 // Overridden from View: 119 virtual void ViewHierarchyChanged( 120 const ViewHierarchyChangedDetails& details) OVERRIDE; 121 virtual void VisibilityChanged(View* starting_from, bool is_visible) OVERRIDE; 122 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; 123 virtual gfx::Vector2d CalculateOffsetToAncestorWithLayer( 124 ui::Layer** layer_parent) OVERRIDE; 125 virtual View::DragInfo* GetDragInfo() OVERRIDE; 126 127 private: 128 friend class ::views::View; 129 friend class ::views::Widget; 130 friend class ::views::test::WidgetTest; 131 132 // Input --------------------------------------------------------------------- 133 134 // Update the cursor given a mouse event. This is called by non mouse_move 135 // event handlers to honor the cursor desired by views located under the 136 // cursor during drag operations. The location of the mouse should be in the 137 // current coordinate system (i.e. any necessary transformation should be 138 // applied to the point prior to calling this). 139 void UpdateCursor(const ui::MouseEvent& event); 140 141 // Updates the last_mouse_* fields from e. The location of the mouse should be 142 // in the current coordinate system (i.e. any necessary transformation should 143 // be applied to the point prior to calling this). 144 void SetMouseLocationAndFlags(const ui::MouseEvent& event); 145 146 void DispatchEventToTarget(View* target, ui::Event* event); 147 148 // |view| is the view receiving |event|. This function sends the event to all 149 // the Views up the hierarchy that has |notify_enter_exit_on_child_| flag 150 // turned on, but does not contain |sibling|. 151 void NotifyEnterExitOfDescendant(const ui::MouseEvent& event, 152 ui::EventType type, 153 View* view, 154 View* sibling); 155 156 // Overridden from ui::EventDispatcherDelegate: 157 virtual bool CanDispatchToTarget(ui::EventTarget* target) OVERRIDE; 158 159 ////////////////////////////////////////////////////////////////////////////// 160 161 // Tree operations ----------------------------------------------------------- 162 163 // The host Widget 164 Widget* widget_; 165 166 // Input --------------------------------------------------------------------- 167 168 // The view currently handing down - drag - up 169 View* mouse_pressed_handler_; 170 171 // The view currently handling enter / exit 172 View* mouse_move_handler_; 173 174 // The last view to handle a mouse click, so that we can determine if 175 // a double-click lands on the same view as its single-click part. 176 View* last_click_handler_; 177 178 // true if mouse_pressed_handler_ has been explicitly set 179 bool explicit_mouse_handler_; 180 181 // Last position/flag of a mouse press/drag. Used if capture stops and we need 182 // to synthesize a release. 183 int last_mouse_event_flags_; 184 int last_mouse_event_x_; 185 int last_mouse_event_y_; 186 187 // The view currently handling touch events. 188 View* touch_pressed_handler_; 189 190 // The view currently handling gesture events. When set, this handler receives 191 // all gesture events, except when there is an event handler for the specific 192 // gesture (e.g. scroll). 193 View* gesture_handler_; 194 195 // The view currently handling scroll gesture events. 196 View* scroll_gesture_handler_; 197 198 // Focus --------------------------------------------------------------------- 199 200 // The focus search algorithm. 201 FocusSearch focus_search_; 202 203 // Whether this root view belongs to the current active window. 204 // bool activated_; 205 206 // The parent FocusTraversable, used for focus traversal. 207 FocusTraversable* focus_traversable_parent_; 208 209 // The View that contains this RootView. This is used when we have RootView 210 // wrapped inside native components, and is used for the focus traversal. 211 View* focus_traversable_parent_view_; 212 213 View* event_dispatch_target_; 214 215 // Drag and drop ------------------------------------------------------------- 216 217 // Tracks drag state for a view. 218 View::DragInfo drag_info_; 219 220 DISALLOW_IMPLICIT_CONSTRUCTORS(RootView); 221 }; 222 223 } // namespace internal 224 } // namespace views 225 226 #endif // UI_VIEWS_WIDGET_ROOT_VIEW_H_ 227