1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/base/touch/touch_factory_x11.h" 6 7 #include <X11/cursorfont.h> 8 #include <X11/extensions/XInput.h> 9 #include <X11/extensions/XInput2.h> 10 #include <X11/extensions/XIproto.h> 11 12 #include "base/basictypes.h" 13 #include "base/command_line.h" 14 #include "base/compiler_specific.h" 15 #include "base/logging.h" 16 #include "base/memory/singleton.h" 17 #include "base/message_loop/message_loop.h" 18 #include "base/strings/string_number_conversions.h" 19 #include "base/strings/string_split.h" 20 #include "ui/base/ui_base_switches.h" 21 #include "ui/base/x/device_list_cache_x.h" 22 #include "ui/base/x/x11_util.h" 23 24 namespace ui { 25 26 TouchFactory::TouchFactory() 27 : pointer_device_lookup_(), 28 touch_device_available_(false), 29 touch_events_disabled_(false), 30 touch_device_list_(), 31 #if defined(USE_XI2_MT) 32 min_available_slot_(0), 33 #endif 34 slots_used_() { 35 #if defined(USE_AURA) 36 if (!base::MessagePumpForUI::HasXInput2()) 37 return; 38 #endif 39 40 Display* display = GetXDisplay(); 41 UpdateDeviceList(display); 42 43 CommandLine* cmdline = CommandLine::ForCurrentProcess(); 44 touch_events_disabled_ = cmdline->HasSwitch(switches::kTouchEvents) && 45 cmdline->GetSwitchValueASCII(switches::kTouchEvents) == 46 switches::kTouchEventsDisabled; 47 } 48 49 TouchFactory::~TouchFactory() { 50 } 51 52 // static 53 TouchFactory* TouchFactory::GetInstance() { 54 return Singleton<TouchFactory>::get(); 55 } 56 57 // static 58 void TouchFactory::SetTouchDeviceListFromCommandLine() { 59 #if defined(TOOLKIT_VIEWS) 60 // Get a list of pointer-devices that should be treated as touch-devices. 61 // This is primarily used for testing/debugging touch-event processing when a 62 // touch-device isn't available. 63 std::string touch_devices = 64 CommandLine::ForCurrentProcess()->GetSwitchValueASCII( 65 switches::kTouchDevices); 66 67 if (!touch_devices.empty()) { 68 std::vector<std::string> devs; 69 std::vector<unsigned int> device_ids; 70 unsigned int devid; 71 base::SplitString(touch_devices, ',', &devs); 72 for (std::vector<std::string>::iterator iter = devs.begin(); 73 iter != devs.end(); ++iter) { 74 if (base::StringToInt(*iter, reinterpret_cast<int*>(&devid))) 75 device_ids.push_back(devid); 76 else 77 DLOG(WARNING) << "Invalid touch-device id: " << *iter; 78 } 79 ui::TouchFactory::GetInstance()->SetTouchDeviceList(device_ids); 80 } 81 #endif 82 } 83 84 void TouchFactory::UpdateDeviceList(Display* display) { 85 // Detect touch devices. 86 touch_device_available_ = false; 87 touch_device_lookup_.reset(); 88 touch_device_list_.clear(); 89 90 #if !defined(USE_XI2_MT) 91 // NOTE: The new API for retrieving the list of devices (XIQueryDevice) does 92 // not provide enough information to detect a touch device. As a result, the 93 // old version of query function (XListInputDevices) is used instead. 94 // If XInput2 is not supported, this will return null (with count of -1) so 95 // we assume there cannot be any touch devices. 96 // With XI2.1 or older, we allow only single touch devices. 97 XDeviceList dev_list = 98 DeviceListCacheX::GetInstance()->GetXDeviceList(display); 99 for (int i = 0; i < dev_list.count; i++) { 100 if (dev_list[i].type) { 101 XScopedString devtype(XGetAtomName(display, dev_list[i].type)); 102 if (devtype.string() && !strcmp(devtype.string(), XI_TOUCHSCREEN)) { 103 touch_device_lookup_[dev_list[i].id] = true; 104 touch_device_list_[dev_list[i].id] = false; 105 touch_device_available_ = true; 106 } 107 } 108 } 109 #endif 110 111 // Instead of asking X for the list of devices all the time, let's maintain a 112 // list of pointer devices we care about. 113 // It should not be necessary to select for slave devices. XInput2 provides 114 // enough information to the event callback to decide which slave device 115 // triggered the event, thus decide whether the 'pointer event' is a 116 // 'mouse event' or a 'touch event'. 117 // However, on some desktops, some events from a master pointer are 118 // not delivered to the client. So we select for slave devices instead. 119 // If the touch device has 'GrabDevice' set and 'SendCoreEvents' unset (which 120 // is possible), then the device is detected as a floating device, and a 121 // floating device is not connected to a master device. So it is necessary to 122 // also select on the floating devices. 123 pointer_device_lookup_.reset(); 124 XIDeviceList xi_dev_list = 125 DeviceListCacheX::GetInstance()->GetXI2DeviceList(display); 126 for (int i = 0; i < xi_dev_list.count; i++) { 127 XIDeviceInfo* devinfo = xi_dev_list.devices + i; 128 if (devinfo->use == XIFloatingSlave || devinfo->use == XIMasterPointer) { 129 #if defined(USE_XI2_MT) 130 for (int k = 0; k < devinfo->num_classes; ++k) { 131 XIAnyClassInfo* xiclassinfo = devinfo->classes[k]; 132 if (xiclassinfo->type == XITouchClass) { 133 XITouchClassInfo* tci = 134 reinterpret_cast<XITouchClassInfo *>(xiclassinfo); 135 // Only care direct touch device (such as touch screen) right now 136 if (tci->mode == XIDirectTouch) { 137 touch_device_lookup_[devinfo->deviceid] = true; 138 touch_device_list_[devinfo->deviceid] = true; 139 touch_device_available_ = true; 140 } 141 } 142 } 143 #endif 144 pointer_device_lookup_[devinfo->deviceid] = true; 145 } 146 } 147 } 148 149 bool TouchFactory::ShouldProcessXI2Event(XEvent* xev) { 150 DCHECK_EQ(GenericEvent, xev->type); 151 XIEvent* event = static_cast<XIEvent*>(xev->xcookie.data); 152 XIDeviceEvent* xiev = reinterpret_cast<XIDeviceEvent*>(event); 153 154 #if defined(USE_XI2_MT) 155 if (event->evtype == XI_TouchBegin || 156 event->evtype == XI_TouchUpdate || 157 event->evtype == XI_TouchEnd) { 158 return !touch_events_disabled_ && IsTouchDevice(xiev->deviceid); 159 } 160 #endif 161 if (event->evtype != XI_ButtonPress && 162 event->evtype != XI_ButtonRelease && 163 event->evtype != XI_Motion) 164 return true; 165 166 if (!pointer_device_lookup_[xiev->deviceid]) 167 return false; 168 169 return IsTouchDevice(xiev->deviceid) ? !touch_events_disabled_ : true; 170 } 171 172 void TouchFactory::SetupXI2ForXWindow(Window window) { 173 // Setup mask for mouse events. It is possible that a device is loaded/plugged 174 // in after we have setup XInput2 on a window. In such cases, we need to 175 // either resetup XInput2 for the window, so that we get events from the new 176 // device, or we need to listen to events from all devices, and then filter 177 // the events from uninteresting devices. We do the latter because that's 178 // simpler. 179 180 Display* display = ui::GetXDisplay(); 181 182 unsigned char mask[XIMaskLen(XI_LASTEVENT)]; 183 memset(mask, 0, sizeof(mask)); 184 185 #if defined(USE_XI2_MT) 186 XISetMask(mask, XI_TouchBegin); 187 XISetMask(mask, XI_TouchUpdate); 188 XISetMask(mask, XI_TouchEnd); 189 #endif 190 XISetMask(mask, XI_ButtonPress); 191 XISetMask(mask, XI_ButtonRelease); 192 XISetMask(mask, XI_Motion); 193 194 XIEventMask evmask; 195 evmask.deviceid = XIAllDevices; 196 evmask.mask_len = sizeof(mask); 197 evmask.mask = mask; 198 XISelectEvents(display, window, &evmask, 1); 199 XFlush(display); 200 } 201 202 void TouchFactory::SetTouchDeviceList( 203 const std::vector<unsigned int>& devices) { 204 touch_device_lookup_.reset(); 205 touch_device_list_.clear(); 206 for (std::vector<unsigned int>::const_iterator iter = devices.begin(); 207 iter != devices.end(); ++iter) { 208 DCHECK(*iter < touch_device_lookup_.size()); 209 touch_device_lookup_[*iter] = true; 210 touch_device_list_[*iter] = false; 211 } 212 } 213 214 bool TouchFactory::IsTouchDevice(unsigned deviceid) const { 215 return deviceid < touch_device_lookup_.size() ? 216 touch_device_lookup_[deviceid] : false; 217 } 218 219 bool TouchFactory::IsMultiTouchDevice(unsigned int deviceid) const { 220 return (deviceid < touch_device_lookup_.size() && 221 touch_device_lookup_[deviceid]) ? 222 touch_device_list_.find(deviceid)->second : 223 false; 224 } 225 226 #if defined(USE_XI2_MT) 227 bool TouchFactory::QuerySlotForTrackingID(uint32 tracking_id, int* slot) { 228 TrackingIdMap::iterator itr = tracking_id_map_.find(tracking_id); 229 if (itr != tracking_id_map_.end()) { 230 *slot = itr->second; 231 return true; 232 } 233 return false; 234 } 235 236 int TouchFactory::GetSlotForTrackingID(uint32 tracking_id) { 237 TrackingIdMap::iterator itr = tracking_id_map_.find(tracking_id); 238 if (itr != tracking_id_map_.end()) 239 return itr->second; 240 241 int slot = min_available_slot_; 242 if (slot == kMaxTouchPoints) { 243 LOG(ERROR) << "Could not find available slot for touch point"; 244 return 0; 245 } 246 SetSlotUsed(slot, true); 247 tracking_id_map_.insert(std::make_pair(tracking_id, slot)); 248 249 // Updates the minium available slot ID 250 while (++min_available_slot_ < kMaxTouchPoints && 251 IsSlotUsed(min_available_slot_)) 252 continue; 253 254 return slot; 255 } 256 257 void TouchFactory::ReleaseSlotForTrackingID(uint32 tracking_id) { 258 TrackingIdMap::iterator itr = tracking_id_map_.find(tracking_id); 259 if (itr != tracking_id_map_.end()) { 260 int slot = itr->second; 261 SetSlotUsed(slot, false); 262 tracking_id_map_.erase(itr); 263 if (slot < min_available_slot_) 264 min_available_slot_ = slot; 265 } else { 266 NOTREACHED() << "Cannot find slot mapping to tracking ID " << tracking_id; 267 } 268 } 269 #endif 270 271 bool TouchFactory::IsSlotUsed(int slot) const { 272 CHECK_LT(slot, kMaxTouchPoints); 273 return slots_used_[slot]; 274 } 275 276 void TouchFactory::SetSlotUsed(int slot, bool used) { 277 CHECK_LT(slot, kMaxTouchPoints); 278 slots_used_[slot] = used; 279 } 280 281 bool TouchFactory::IsTouchDevicePresent() { 282 return !touch_events_disabled_ && touch_device_available_; 283 } 284 285 void TouchFactory::SetTouchDeviceForTest( 286 const std::vector<unsigned int>& devices) { 287 touch_device_lookup_.reset(); 288 touch_device_list_.clear(); 289 for (std::vector<unsigned int>::const_iterator iter = devices.begin(); 290 iter != devices.end(); ++iter) { 291 DCHECK(*iter < touch_device_lookup_.size()); 292 touch_device_lookup_[*iter] = true; 293 touch_device_list_[*iter] = true; 294 } 295 touch_device_available_ = true; 296 touch_events_disabled_ = false; 297 } 298 299 } // namespace ui 300