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      1 //===-- llvm/BasicBlock.h - Represent a basic block in the VM ---*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file contains the declaration of the BasicBlock class.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_IR_BASICBLOCK_H
     15 #define LLVM_IR_BASICBLOCK_H
     16 
     17 #include "llvm/ADT/Twine.h"
     18 #include "llvm/ADT/ilist.h"
     19 #include "llvm/IR/Instruction.h"
     20 #include "llvm/IR/SymbolTableListTraits.h"
     21 #include "llvm/Support/CBindingWrapping.h"
     22 #include "llvm/Support/DataTypes.h"
     23 
     24 namespace llvm {
     25 
     26 class LandingPadInst;
     27 class TerminatorInst;
     28 class LLVMContext;
     29 class BlockAddress;
     30 
     31 template<> struct ilist_traits<Instruction>
     32   : public SymbolTableListTraits<Instruction, BasicBlock> {
     33 
     34   /// \brief Return a node that marks the end of a list.
     35   ///
     36   /// The sentinel is relative to this instance, so we use a non-static
     37   /// method.
     38   Instruction *createSentinel() const {
     39     // Since i(p)lists always publicly derive from their corresponding traits,
     40     // placing a data member in this class will augment the i(p)list.  But since
     41     // the NodeTy is expected to be publicly derive from ilist_node<NodeTy>,
     42     // there is a legal viable downcast from it to NodeTy. We use this trick to
     43     // superimpose an i(p)list with a "ghostly" NodeTy, which becomes the
     44     // sentinel. Dereferencing the sentinel is forbidden (save the
     45     // ilist_node<NodeTy>), so no one will ever notice the superposition.
     46     return static_cast<Instruction*>(&Sentinel);
     47   }
     48   static void destroySentinel(Instruction*) {}
     49 
     50   Instruction *provideInitialHead() const { return createSentinel(); }
     51   Instruction *ensureHead(Instruction*) const { return createSentinel(); }
     52   static void noteHead(Instruction*, Instruction*) {}
     53 private:
     54   mutable ilist_half_node<Instruction> Sentinel;
     55 };
     56 
     57 /// \brief LLVM Basic Block Representation
     58 ///
     59 /// This represents a single basic block in LLVM. A basic block is simply a
     60 /// container of instructions that execute sequentially. Basic blocks are Values
     61 /// because they are referenced by instructions such as branches and switch
     62 /// tables. The type of a BasicBlock is "Type::LabelTy" because the basic block
     63 /// represents a label to which a branch can jump.
     64 ///
     65 /// A well formed basic block is formed of a list of non-terminating
     66 /// instructions followed by a single TerminatorInst instruction.
     67 /// TerminatorInst's may not occur in the middle of basic blocks, and must
     68 /// terminate the blocks. The BasicBlock class allows malformed basic blocks to
     69 /// occur because it may be useful in the intermediate stage of constructing or
     70 /// modifying a program. However, the verifier will ensure that basic blocks
     71 /// are "well formed".
     72 class BasicBlock : public Value, // Basic blocks are data objects also
     73                    public ilist_node<BasicBlock> {
     74   friend class BlockAddress;
     75 public:
     76   typedef iplist<Instruction> InstListType;
     77 private:
     78   InstListType InstList;
     79   Function *Parent;
     80 
     81   void setParent(Function *parent);
     82   friend class SymbolTableListTraits<BasicBlock, Function>;
     83 
     84   BasicBlock(const BasicBlock &) LLVM_DELETED_FUNCTION;
     85   void operator=(const BasicBlock &) LLVM_DELETED_FUNCTION;
     86 
     87   /// \brief Constructor.
     88   ///
     89   /// If the function parameter is specified, the basic block is automatically
     90   /// inserted at either the end of the function (if InsertBefore is null), or
     91   /// before the specified basic block.
     92   explicit BasicBlock(LLVMContext &C, const Twine &Name = "",
     93                       Function *Parent = 0, BasicBlock *InsertBefore = 0);
     94 public:
     95   /// \brief Get the context in which this basic block lives.
     96   LLVMContext &getContext() const;
     97 
     98   /// Instruction iterators...
     99   typedef InstListType::iterator iterator;
    100   typedef InstListType::const_iterator const_iterator;
    101   typedef InstListType::reverse_iterator reverse_iterator;
    102   typedef InstListType::const_reverse_iterator const_reverse_iterator;
    103 
    104   /// \brief Creates a new BasicBlock.
    105   ///
    106   /// If the Parent parameter is specified, the basic block is automatically
    107   /// inserted at either the end of the function (if InsertBefore is 0), or
    108   /// before the specified basic block.
    109   static BasicBlock *Create(LLVMContext &Context, const Twine &Name = "",
    110                             Function *Parent = 0,BasicBlock *InsertBefore = 0) {
    111     return new BasicBlock(Context, Name, Parent, InsertBefore);
    112   }
    113   ~BasicBlock();
    114 
    115   /// \brief Return the enclosing method, or null if none.
    116   const Function *getParent() const { return Parent; }
    117         Function *getParent()       { return Parent; }
    118 
    119   /// \brief Returns the terminator instruction if the block is well formed or
    120   /// null if the block is not well formed.
    121   TerminatorInst *getTerminator();
    122   const TerminatorInst *getTerminator() const;
    123 
    124   /// \brief Returns a pointer to the first instruction in this block that is
    125   /// not a PHINode instruction.
    126   ///
    127   /// When adding instructions to the beginning of the basic block, they should
    128   /// be added before the returned value, not before the first instruction,
    129   /// which might be PHI. Returns 0 is there's no non-PHI instruction.
    130   Instruction* getFirstNonPHI();
    131   const Instruction* getFirstNonPHI() const {
    132     return const_cast<BasicBlock*>(this)->getFirstNonPHI();
    133   }
    134 
    135   /// \brief Returns a pointer to the first instruction in this block that is not
    136   /// a PHINode or a debug intrinsic.
    137   Instruction* getFirstNonPHIOrDbg();
    138   const Instruction* getFirstNonPHIOrDbg() const {
    139     return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbg();
    140   }
    141 
    142   /// \brief Returns a pointer to the first instruction in this block that is not
    143   /// a PHINode, a debug intrinsic, or a lifetime intrinsic.
    144   Instruction* getFirstNonPHIOrDbgOrLifetime();
    145   const Instruction* getFirstNonPHIOrDbgOrLifetime() const {
    146     return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbgOrLifetime();
    147   }
    148 
    149   /// \brief Returns an iterator to the first instruction in this block that is
    150   /// suitable for inserting a non-PHI instruction.
    151   ///
    152   /// In particular, it skips all PHIs and LandingPad instructions.
    153   iterator getFirstInsertionPt();
    154   const_iterator getFirstInsertionPt() const {
    155     return const_cast<BasicBlock*>(this)->getFirstInsertionPt();
    156   }
    157 
    158   /// \brief Unlink 'this' from the containing function, but do not delete it.
    159   void removeFromParent();
    160 
    161   /// \brief Unlink 'this' from the containing function and delete it.
    162   void eraseFromParent();
    163 
    164   /// \brief Unlink this basic block from its current function and insert it
    165   /// into the function that \p MovePos lives in, right before \p MovePos.
    166   void moveBefore(BasicBlock *MovePos);
    167 
    168   /// \brief Unlink this basic block from its current function and insert it
    169   /// right after \p MovePos in the function \p MovePos lives in.
    170   void moveAfter(BasicBlock *MovePos);
    171 
    172 
    173   /// \brief Return this block if it has a single predecessor block. Otherwise
    174   /// return a null pointer.
    175   BasicBlock *getSinglePredecessor();
    176   const BasicBlock *getSinglePredecessor() const {
    177     return const_cast<BasicBlock*>(this)->getSinglePredecessor();
    178   }
    179 
    180   /// \brief Return this block if it has a unique predecessor block. Otherwise return a null pointer.
    181   ///
    182   /// Note that unique predecessor doesn't mean single edge, there can be
    183   /// multiple edges from the unique predecessor to this block (for example a
    184   /// switch statement with multiple cases having the same destination).
    185   BasicBlock *getUniquePredecessor();
    186   const BasicBlock *getUniquePredecessor() const {
    187     return const_cast<BasicBlock*>(this)->getUniquePredecessor();
    188   }
    189 
    190   //===--------------------------------------------------------------------===//
    191   /// Instruction iterator methods
    192   ///
    193   inline iterator                begin()       { return InstList.begin(); }
    194   inline const_iterator          begin() const { return InstList.begin(); }
    195   inline iterator                end  ()       { return InstList.end();   }
    196   inline const_iterator          end  () const { return InstList.end();   }
    197 
    198   inline reverse_iterator        rbegin()       { return InstList.rbegin(); }
    199   inline const_reverse_iterator  rbegin() const { return InstList.rbegin(); }
    200   inline reverse_iterator        rend  ()       { return InstList.rend();   }
    201   inline const_reverse_iterator  rend  () const { return InstList.rend();   }
    202 
    203   inline size_t                   size() const { return InstList.size();  }
    204   inline bool                    empty() const { return InstList.empty(); }
    205   inline const Instruction      &front() const { return InstList.front(); }
    206   inline       Instruction      &front()       { return InstList.front(); }
    207   inline const Instruction       &back() const { return InstList.back();  }
    208   inline       Instruction       &back()       { return InstList.back();  }
    209 
    210   /// \brief Return the underlying instruction list container.
    211   ///
    212   /// Currently you need to access the underlying instruction list container
    213   /// directly if you want to modify it.
    214   const InstListType &getInstList() const { return InstList; }
    215         InstListType &getInstList()       { return InstList; }
    216 
    217   /// \brief Returns a pointer to a member of the instruction list.
    218   static iplist<Instruction> BasicBlock::*getSublistAccess(Instruction*) {
    219     return &BasicBlock::InstList;
    220   }
    221 
    222   /// \brief Returns a pointer to the symbol table if one exists.
    223   ValueSymbolTable *getValueSymbolTable();
    224 
    225   /// \brief Methods for support type inquiry through isa, cast, and dyn_cast.
    226   static inline bool classof(const Value *V) {
    227     return V->getValueID() == Value::BasicBlockVal;
    228   }
    229 
    230   /// \brief Cause all subinstructions to "let go" of all the references that
    231   /// said subinstructions are maintaining.
    232   ///
    233   /// This allows one to 'delete' a whole class at a time, even though there may
    234   /// be circular references... first all references are dropped, and all use
    235   /// counts go to zero.  Then everything is delete'd for real.  Note that no
    236   /// operations are valid on an object that has "dropped all references",
    237   /// except operator delete.
    238   void dropAllReferences();
    239 
    240   /// \brief Notify the BasicBlock that the predecessor \p Pred is no longer
    241   /// able to reach it.
    242   ///
    243   /// This is actually not used to update the Predecessor list, but is actually
    244   /// used to update the PHI nodes that reside in the block.  Note that this
    245   /// should be called while the predecessor still refers to this block.
    246   void removePredecessor(BasicBlock *Pred, bool DontDeleteUselessPHIs = false);
    247 
    248   /// \brief Split the basic block into two basic blocks at the specified
    249   /// instruction.
    250   ///
    251   /// Note that all instructions BEFORE the specified iterator stay as part of
    252   /// the original basic block, an unconditional branch is added to the original
    253   /// BB, and the rest of the instructions in the BB are moved to the new BB,
    254   /// including the old terminator.  The newly formed BasicBlock is returned.
    255   /// This function invalidates the specified iterator.
    256   ///
    257   /// Note that this only works on well formed basic blocks (must have a
    258   /// terminator), and 'I' must not be the end of instruction list (which would
    259   /// cause a degenerate basic block to be formed, having a terminator inside of
    260   /// the basic block).
    261   ///
    262   /// Also note that this doesn't preserve any passes. To split blocks while
    263   /// keeping loop information consistent, use the SplitBlock utility function.
    264   BasicBlock *splitBasicBlock(iterator I, const Twine &BBName = "");
    265 
    266   /// \brief Returns true if there are any uses of this basic block other than
    267   /// direct branches, switches, etc. to it.
    268   bool hasAddressTaken() const { return getSubclassDataFromValue() != 0; }
    269 
    270   /// \brief Update all phi nodes in this basic block's successors to refer to
    271   /// basic block \p New instead of to it.
    272   void replaceSuccessorsPhiUsesWith(BasicBlock *New);
    273 
    274   /// \brief Return true if this basic block is a landing pad.
    275   ///
    276   /// Being a ``landing pad'' means that the basic block is the destination of
    277   /// the 'unwind' edge of an invoke instruction.
    278   bool isLandingPad() const;
    279 
    280   /// \brief Return the landingpad instruction associated with the landing pad.
    281   LandingPadInst *getLandingPadInst();
    282   const LandingPadInst *getLandingPadInst() const;
    283 
    284 private:
    285   /// \brief Increment the internal refcount of the number of BlockAddresses
    286   /// referencing this BasicBlock by \p Amt.
    287   ///
    288   /// This is almost always 0, sometimes one possibly, but almost never 2, and
    289   /// inconceivably 3 or more.
    290   void AdjustBlockAddressRefCount(int Amt) {
    291     setValueSubclassData(getSubclassDataFromValue()+Amt);
    292     assert((int)(signed char)getSubclassDataFromValue() >= 0 &&
    293            "Refcount wrap-around");
    294   }
    295   /// \brief Shadow Value::setValueSubclassData with a private forwarding method
    296   /// so that any future subclasses cannot accidentally use it.
    297   void setValueSubclassData(unsigned short D) {
    298     Value::setValueSubclassData(D);
    299   }
    300 };
    301 
    302 // Create wrappers for C Binding types (see CBindingWrapping.h).
    303 DEFINE_SIMPLE_CONVERSION_FUNCTIONS(BasicBlock, LLVMBasicBlockRef)
    304 
    305 } // End llvm namespace
    306 
    307 #endif
    308