1 // Copyright 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CC_LAYERS_APPEND_QUADS_DATA_H_ 6 #define CC_LAYERS_APPEND_QUADS_DATA_H_ 7 8 #include "base/basictypes.h" 9 #include "cc/quads/render_pass.h" 10 11 namespace cc { 12 13 struct AppendQuadsData { 14 AppendQuadsData() 15 : had_occlusion_from_outside_target_surface(false), 16 had_incomplete_tile(false), 17 num_missing_tiles(0), 18 render_pass_id(0, 0) {} 19 20 explicit AppendQuadsData(RenderPass::Id render_pass_id) 21 : had_occlusion_from_outside_target_surface(false), 22 had_incomplete_tile(false), 23 num_missing_tiles(0), 24 render_pass_id(render_pass_id) {} 25 26 // Set by the QuadCuller. 27 bool had_occlusion_from_outside_target_surface; 28 // Set by the layer appending quads. 29 bool had_incomplete_tile; 30 // Set by the layer appending quads. 31 int64 num_missing_tiles; 32 // Given to the layer appending quads. 33 const RenderPass::Id render_pass_id; 34 }; 35 36 } // namespace cc 37 #endif // CC_LAYERS_APPEND_QUADS_DATA_H_ 38