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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TEST_FAKE_OUTPUT_SURFACE_H_
      6 #define CC_TEST_FAKE_OUTPUT_SURFACE_H_
      7 
      8 #include "base/callback.h"
      9 #include "base/time/time.h"
     10 #include "cc/output/begin_frame_args.h"
     11 #include "cc/output/compositor_frame.h"
     12 #include "cc/output/output_surface.h"
     13 #include "cc/output/software_output_device.h"
     14 #include "cc/test/test_web_graphics_context_3d.h"
     15 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
     16 
     17 namespace cc {
     18 
     19 class FakeOutputSurface : public OutputSurface {
     20  public:
     21   virtual ~FakeOutputSurface();
     22 
     23   static scoped_ptr<FakeOutputSurface> Create3d(
     24       scoped_ptr<WebKit::WebGraphicsContext3D> context3d) {
     25     return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), false));
     26   }
     27 
     28   static scoped_ptr<FakeOutputSurface> Create3d() {
     29     scoped_ptr<WebKit::WebGraphicsContext3D> context3d =
     30         TestWebGraphicsContext3D::Create()
     31         .PassAs<WebKit::WebGraphicsContext3D>();
     32     return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), false));
     33   }
     34 
     35   static scoped_ptr<FakeOutputSurface> CreateSoftware(
     36       scoped_ptr<SoftwareOutputDevice> software_device) {
     37     return make_scoped_ptr(
     38         new FakeOutputSurface(software_device.Pass(), false));
     39   }
     40 
     41   static scoped_ptr<FakeOutputSurface> CreateDelegating3d(
     42       scoped_ptr<WebKit::WebGraphicsContext3D> context3d) {
     43     return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), true));
     44   }
     45 
     46   static scoped_ptr<FakeOutputSurface> CreateDelegating3d() {
     47     scoped_ptr<WebKit::WebGraphicsContext3D> context3d =
     48         TestWebGraphicsContext3D::Create()
     49         .PassAs<WebKit::WebGraphicsContext3D>();
     50     return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), true));
     51   }
     52 
     53   static scoped_ptr<FakeOutputSurface> CreateDelegatingSoftware(
     54       scoped_ptr<SoftwareOutputDevice> software_device) {
     55     return make_scoped_ptr(
     56         new FakeOutputSurface(software_device.Pass(), true));
     57   }
     58 
     59   // TODO(boliu): Use a general factory that takes Capabilities arg.
     60   static scoped_ptr<FakeOutputSurface> CreateDeferredGL(
     61       scoped_ptr<SoftwareOutputDevice> software_device) {
     62     scoped_ptr<FakeOutputSurface> result(
     63         new FakeOutputSurface(software_device.Pass(), false));
     64     result->capabilities_.deferred_gl_initialization = true;
     65     return result.Pass();
     66   }
     67 
     68   static scoped_ptr<FakeOutputSurface> CreateAlwaysDrawAndSwap3d() {
     69     scoped_ptr<FakeOutputSurface> result(Create3d());
     70     result->capabilities_.draw_and_swap_full_viewport_every_frame = true;
     71     return result.Pass();
     72   }
     73 
     74   CompositorFrame& last_sent_frame() { return last_sent_frame_; }
     75   size_t num_sent_frames() { return num_sent_frames_; }
     76 
     77   virtual void SwapBuffers(CompositorFrame* frame) OVERRIDE;
     78 
     79   virtual void SetNeedsBeginFrame(bool enable) OVERRIDE;
     80   bool needs_begin_frame() const {
     81     return needs_begin_frame_;
     82   }
     83 
     84   void set_forced_draw_to_software_device(bool forced) {
     85     forced_draw_to_software_device_ = forced;
     86   }
     87   virtual bool ForcedDrawToSoftwareDevice() const OVERRIDE;
     88 
     89   virtual bool BindToClient(OutputSurfaceClient* client) OVERRIDE;
     90 
     91   bool SetAndInitializeContext3D(
     92       scoped_ptr<WebKit::WebGraphicsContext3D> context3d);
     93 
     94   using OutputSurface::ReleaseGL;
     95 
     96   void SetTreeActivationCallback(const base::Closure& callback);
     97 
     98   const TransferableResourceArray& resources_held_by_parent() {
     99     return resources_held_by_parent_;
    100   }
    101 
    102   void ReturnResource(unsigned id, CompositorFrameAck* ack);
    103 
    104  protected:
    105   FakeOutputSurface(
    106       scoped_ptr<WebKit::WebGraphicsContext3D> context3d,
    107       bool delegated_rendering);
    108 
    109   FakeOutputSurface(
    110       scoped_ptr<SoftwareOutputDevice> software_device,
    111       bool delegated_rendering);
    112 
    113   FakeOutputSurface(
    114       scoped_ptr<WebKit::WebGraphicsContext3D> context3d,
    115       scoped_ptr<SoftwareOutputDevice> software_device,
    116       bool delegated_rendering);
    117 
    118   void OnBeginFrame();
    119 
    120   OutputSurfaceClient* client_;
    121   CompositorFrame last_sent_frame_;
    122   size_t num_sent_frames_;
    123   bool needs_begin_frame_;
    124   bool forced_draw_to_software_device_;
    125   base::WeakPtrFactory<FakeOutputSurface> fake_weak_ptr_factory_;
    126   TransferableResourceArray resources_held_by_parent_;
    127 };
    128 
    129 static inline scoped_ptr<cc::OutputSurface> CreateFakeOutputSurface() {
    130   return FakeOutputSurface::Create3d().PassAs<cc::OutputSurface>();
    131 }
    132 
    133 }  // namespace cc
    134 
    135 #endif  // CC_TEST_FAKE_OUTPUT_SURFACE_H_
    136