1 /** 2 * Copyright (C) 2004 Allan Sandfeld Jensen (kde (at) carewolf.com) 3 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 * 20 */ 21 22 #include "config.h" 23 #include "core/rendering/RenderCounter.h" 24 25 #include "HTMLNames.h" 26 #include "core/dom/Document.h" 27 #include "core/dom/Element.h" 28 #include "core/dom/NodeTraversal.h" 29 #include "core/html/HTMLOListElement.h" 30 #include "core/rendering/CounterNode.h" 31 #include "core/rendering/RenderListItem.h" 32 #include "core/rendering/RenderListMarker.h" 33 #include "core/rendering/RenderView.h" 34 #include "core/rendering/style/RenderStyle.h" 35 #include "wtf/StdLibExtras.h" 36 37 #ifndef NDEBUG 38 #include <stdio.h> 39 #endif 40 41 namespace WebCore { 42 43 using namespace HTMLNames; 44 45 typedef HashMap<AtomicString, RefPtr<CounterNode> > CounterMap; 46 typedef HashMap<const RenderObject*, OwnPtr<CounterMap> > CounterMaps; 47 48 static CounterNode* makeCounterNode(RenderObject*, const AtomicString& identifier, bool alwaysCreateCounter); 49 50 static CounterMaps& counterMaps() 51 { 52 DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ()); 53 return staticCounterMaps; 54 } 55 56 // This function processes the renderer tree in the order of the DOM tree 57 // including pseudo elements as defined in CSS 2.1. 58 static RenderObject* previousInPreOrder(const RenderObject* object) 59 { 60 Element* self = toElement(object->node()); 61 Element* previous = ElementTraversal::previousIncludingPseudo(self); 62 while (previous && !previous->renderer()) 63 previous = ElementTraversal::previousIncludingPseudo(previous); 64 return previous ? previous->renderer() : 0; 65 } 66 67 // This function processes the renderer tree in the order of the DOM tree 68 // including pseudo elements as defined in CSS 2.1. 69 static RenderObject* previousSiblingOrParent(const RenderObject* object) 70 { 71 Element* self = toElement(object->node()); 72 Element* previous = ElementTraversal::pseudoAwarePreviousSibling(self); 73 while (previous && !previous->renderer()) 74 previous = ElementTraversal::pseudoAwarePreviousSibling(previous); 75 if (previous) 76 return previous->renderer(); 77 previous = self->parentElement(); 78 return previous ? previous->renderer() : 0; 79 } 80 81 static inline Element* parentElement(RenderObject* object) 82 { 83 return toElement(object->node())->parentElement(); 84 } 85 86 static inline bool areRenderersElementsSiblings(RenderObject* first, RenderObject* second) 87 { 88 return parentElement(first) == parentElement(second); 89 } 90 91 // This function processes the renderer tree in the order of the DOM tree 92 // including pseudo elements as defined in CSS 2.1. 93 static RenderObject* nextInPreOrder(const RenderObject* object, const Element* stayWithin, bool skipDescendants = false) 94 { 95 Element* self = toElement(object->node()); 96 Element* next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(self, stayWithin) : ElementTraversal::nextIncludingPseudo(self, stayWithin); 97 while (next && !next->renderer()) 98 next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(next, stayWithin) : ElementTraversal::nextIncludingPseudo(next, stayWithin); 99 return next ? next->renderer() : 0; 100 } 101 102 static bool planCounter(RenderObject* object, const AtomicString& identifier, bool& isReset, int& value) 103 { 104 ASSERT(object); 105 106 // Real text nodes don't have their own style so they can't have counters. 107 // We can't even look at their styles or we'll see extra resets and increments! 108 if (object->isText() && !object->isBR()) 109 return false; 110 Node* generatingNode = object->generatingNode(); 111 // We must have a generating node or else we cannot have a counter. 112 if (!generatingNode) 113 return false; 114 RenderStyle* style = object->style(); 115 ASSERT(style); 116 117 switch (style->styleType()) { 118 case NOPSEUDO: 119 // Sometimes nodes have more then one renderer. Only the first one gets the counter 120 // LayoutTests/http/tests/css/counter-crash.html 121 if (generatingNode->renderer() != object) 122 return false; 123 break; 124 case BEFORE: 125 case AFTER: 126 break; 127 default: 128 return false; // Counters are forbidden from all other pseudo elements. 129 } 130 131 const CounterDirectives directives = style->getCounterDirectives(identifier); 132 if (directives.isDefined()) { 133 value = directives.combinedValue(); 134 isReset = directives.isReset(); 135 return true; 136 } 137 138 if (identifier == "list-item") { 139 if (object->isListItem()) { 140 if (toRenderListItem(object)->hasExplicitValue()) { 141 value = toRenderListItem(object)->explicitValue(); 142 isReset = true; 143 return true; 144 } 145 value = 1; 146 isReset = false; 147 return true; 148 } 149 if (Node* e = object->node()) { 150 if (e->hasTagName(olTag)) { 151 value = static_cast<HTMLOListElement*>(e)->start(); 152 isReset = true; 153 return true; 154 } 155 if (e->hasTagName(ulTag) || e->hasTagName(menuTag) || e->hasTagName(dirTag)) { 156 value = 0; 157 isReset = true; 158 return true; 159 } 160 } 161 } 162 163 return false; 164 } 165 166 // - Finds the insertion point for the counter described by counterOwner, isReset and 167 // identifier in the CounterNode tree for identifier and sets parent and 168 // previousSibling accordingly. 169 // - The function returns true if the counter whose insertion point is searched is NOT 170 // the root of the tree. 171 // - The root of the tree is a counter reference that is not in the scope of any other 172 // counter with the same identifier. 173 // - All the counter references with the same identifier as this one that are in 174 // children or subsequent siblings of the renderer that owns the root of the tree 175 // form the rest of of the nodes of the tree. 176 // - The root of the tree is always a reset type reference. 177 // - A subtree rooted at any reset node in the tree is equivalent to all counter 178 // references that are in the scope of the counter or nested counter defined by that 179 // reset node. 180 // - Non-reset CounterNodes cannot have descendants. 181 182 static bool findPlaceForCounter(RenderObject* counterOwner, const AtomicString& identifier, bool isReset, RefPtr<CounterNode>& parent, RefPtr<CounterNode>& previousSibling) 183 { 184 // We cannot stop searching for counters with the same identifier before we also 185 // check this renderer, because it may affect the positioning in the tree of our counter. 186 RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner); 187 // We check renderers in preOrder from the renderer that our counter is attached to 188 // towards the begining of the document for counters with the same identifier as the one 189 // we are trying to find a place for. This is the next renderer to be checked. 190 RenderObject* currentRenderer = previousInPreOrder(counterOwner); 191 previousSibling = 0; 192 RefPtr<CounterNode> previousSiblingProtector = 0; 193 194 while (currentRenderer) { 195 CounterNode* currentCounter = makeCounterNode(currentRenderer, identifier, false); 196 if (searchEndRenderer == currentRenderer) { 197 // We may be at the end of our search. 198 if (currentCounter) { 199 // We have a suitable counter on the EndSearchRenderer. 200 if (previousSiblingProtector) { // But we already found another counter that we come after. 201 if (currentCounter->actsAsReset()) { 202 // We found a reset counter that is on a renderer that is a sibling of ours or a parent. 203 if (isReset && areRenderersElementsSiblings(currentRenderer, counterOwner)) { 204 // We are also a reset counter and the previous reset was on a sibling renderer 205 // hence we are the next sibling of that counter if that reset is not a root or 206 // we are a root node if that reset is a root. 207 parent = currentCounter->parent(); 208 previousSibling = parent ? currentCounter : 0; 209 return parent; 210 } 211 // We are not a reset node or the previous reset must be on an ancestor of our owner renderer 212 // hence we must be a child of that reset counter. 213 parent = currentCounter; 214 // In some cases renders can be reparented (ex. nodes inside a table but not in a column or row). 215 // In these cases the identified previousSibling will be invalid as its parent is different from 216 // our identified parent. 217 if (previousSiblingProtector->parent() != currentCounter) 218 previousSiblingProtector = 0; 219 220 previousSibling = previousSiblingProtector.get(); 221 return true; 222 } 223 // CurrentCounter, the counter at the EndSearchRenderer, is not reset. 224 if (!isReset || !areRenderersElementsSiblings(currentRenderer, counterOwner)) { 225 // If the node we are placing is not reset or we have found a counter that is attached 226 // to an ancestor of the placed counter's owner renderer we know we are a sibling of that node. 227 if (currentCounter->parent() != previousSiblingProtector->parent()) 228 return false; 229 230 parent = currentCounter->parent(); 231 previousSibling = previousSiblingProtector.get(); 232 return true; 233 } 234 } else { 235 // We are at the potential end of the search, but we had no previous sibling candidate 236 // In this case we follow pretty much the same logic as above but no ASSERTs about 237 // previousSibling, and when we are a sibling of the end counter we must set previousSibling 238 // to currentCounter. 239 if (currentCounter->actsAsReset()) { 240 if (isReset && areRenderersElementsSiblings(currentRenderer, counterOwner)) { 241 parent = currentCounter->parent(); 242 previousSibling = currentCounter; 243 return parent; 244 } 245 parent = currentCounter; 246 previousSibling = previousSiblingProtector.get(); 247 return true; 248 } 249 if (!isReset || !areRenderersElementsSiblings(currentRenderer, counterOwner)) { 250 parent = currentCounter->parent(); 251 previousSibling = currentCounter; 252 return true; 253 } 254 previousSiblingProtector = currentCounter; 255 } 256 } 257 // We come here if the previous sibling or parent of our owner renderer had no 258 // good counter, or we are a reset node and the counter on the previous sibling 259 // of our owner renderer was not a reset counter. 260 // Set a new goal for the end of the search. 261 searchEndRenderer = previousSiblingOrParent(currentRenderer); 262 } else { 263 // We are searching descendants of a previous sibling of the renderer that the 264 // counter being placed is attached to. 265 if (currentCounter) { 266 // We found a suitable counter. 267 if (previousSiblingProtector) { 268 // Since we had a suitable previous counter before, we should only consider this one as our 269 // previousSibling if it is a reset counter and hence the current previousSibling is its child. 270 if (currentCounter->actsAsReset()) { 271 previousSiblingProtector = currentCounter; 272 // We are no longer interested in previous siblings of the currentRenderer or their children 273 // as counters they may have attached cannot be the previous sibling of the counter we are placing. 274 currentRenderer = parentElement(currentRenderer)->renderer(); 275 continue; 276 } 277 } else 278 previousSiblingProtector = currentCounter; 279 currentRenderer = previousSiblingOrParent(currentRenderer); 280 continue; 281 } 282 } 283 // This function is designed so that the same test is not done twice in an iteration, except for this one 284 // which may be done twice in some cases. Rearranging the decision points though, to accommodate this 285 // performance improvement would create more code duplication than is worthwhile in my oppinion and may further 286 // impede the readability of this already complex algorithm. 287 if (previousSiblingProtector) 288 currentRenderer = previousSiblingOrParent(currentRenderer); 289 else 290 currentRenderer = previousInPreOrder(currentRenderer); 291 } 292 return false; 293 } 294 295 static CounterNode* makeCounterNode(RenderObject* object, const AtomicString& identifier, bool alwaysCreateCounter) 296 { 297 ASSERT(object); 298 299 if (object->hasCounterNodeMap()) { 300 if (CounterMap* nodeMap = counterMaps().get(object)) { 301 if (CounterNode* node = nodeMap->get(identifier)) 302 return node; 303 } 304 } 305 306 bool isReset = false; 307 int value = 0; 308 if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter) 309 return 0; 310 311 RefPtr<CounterNode> newParent = 0; 312 RefPtr<CounterNode> newPreviousSibling = 0; 313 RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value); 314 if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling)) 315 newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier); 316 CounterMap* nodeMap; 317 if (object->hasCounterNodeMap()) 318 nodeMap = counterMaps().get(object); 319 else { 320 nodeMap = new CounterMap; 321 counterMaps().set(object, adoptPtr(nodeMap)); 322 object->setHasCounterNodeMap(true); 323 } 324 nodeMap->set(identifier, newNode); 325 if (newNode->parent()) 326 return newNode.get(); 327 // Checking if some nodes that were previously counter tree root nodes 328 // should become children of this node now. 329 CounterMaps& maps = counterMaps(); 330 Element* stayWithin = parentElement(object); 331 bool skipDescendants; 332 for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(currentRenderer, stayWithin, skipDescendants)) { 333 skipDescendants = false; 334 if (!currentRenderer->hasCounterNodeMap()) 335 continue; 336 CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier); 337 if (!currentCounter) 338 continue; 339 skipDescendants = true; 340 if (currentCounter->parent()) 341 continue; 342 if (stayWithin == parentElement(currentRenderer) && currentCounter->hasResetType()) 343 break; 344 newNode->insertAfter(currentCounter, newNode->lastChild(), identifier); 345 } 346 return newNode.get(); 347 } 348 349 RenderCounter::RenderCounter(Document* node, const CounterContent& counter) 350 : RenderText(node, StringImpl::empty()) 351 , m_counter(counter) 352 , m_counterNode(0) 353 , m_nextForSameCounter(0) 354 { 355 view()->addRenderCounter(); 356 } 357 358 RenderCounter::~RenderCounter() 359 { 360 if (m_counterNode) { 361 m_counterNode->removeRenderer(this); 362 ASSERT(!m_counterNode); 363 } 364 } 365 366 void RenderCounter::willBeDestroyed() 367 { 368 if (view()) 369 view()->removeRenderCounter(); 370 RenderText::willBeDestroyed(); 371 } 372 373 const char* RenderCounter::renderName() const 374 { 375 return "RenderCounter"; 376 } 377 378 bool RenderCounter::isCounter() const 379 { 380 return true; 381 } 382 383 PassRefPtr<StringImpl> RenderCounter::originalText() const 384 { 385 if (!m_counterNode) { 386 RenderObject* beforeAfterContainer = parent(); 387 while (true) { 388 if (!beforeAfterContainer) 389 return 0; 390 if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement()) 391 return 0; // RenderCounters are restricted to before and after pseudo elements 392 PseudoId containerStyle = beforeAfterContainer->style()->styleType(); 393 if ((containerStyle == BEFORE) || (containerStyle == AFTER)) 394 break; 395 beforeAfterContainer = beforeAfterContainer->parent(); 396 } 397 makeCounterNode(beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this)); 398 ASSERT(m_counterNode); 399 } 400 CounterNode* child = m_counterNode; 401 int value = child->actsAsReset() ? child->value() : child->countInParent(); 402 403 String text = listMarkerText(m_counter.listStyle(), value); 404 405 if (!m_counter.separator().isNull()) { 406 if (!child->actsAsReset()) 407 child = child->parent(); 408 while (CounterNode* parent = child->parent()) { 409 text = listMarkerText(m_counter.listStyle(), child->countInParent()) 410 + m_counter.separator() + text; 411 child = parent; 412 } 413 } 414 415 return text.impl(); 416 } 417 418 void RenderCounter::updateCounter() 419 { 420 computePreferredLogicalWidths(0); 421 } 422 423 void RenderCounter::computePreferredLogicalWidths(float lead) 424 { 425 #ifndef NDEBUG 426 // FIXME: We shouldn't be modifying the tree in computePreferredLogicalWidths. 427 // Instead, we should properly hook the appropriate changes in the DOM and modify 428 // the render tree then. When that's done, we also won't need to override 429 // computePreferredLogicalWidths at all. 430 // https://bugs.webkit.org/show_bug.cgi?id=104829 431 SetLayoutNeededForbiddenScope layoutForbiddenScope(this, false); 432 #endif 433 434 setTextInternal(originalText()); 435 436 RenderText::computePreferredLogicalWidths(lead); 437 } 438 439 void RenderCounter::invalidate() 440 { 441 m_counterNode->removeRenderer(this); 442 ASSERT(!m_counterNode); 443 if (documentBeingDestroyed()) 444 return; 445 setNeedsLayoutAndPrefWidthsRecalc(); 446 } 447 448 static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node) 449 { 450 CounterNode* previous; 451 for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) { 452 previous = child->previousInPreOrder(); 453 child->parent()->removeChild(child.get()); 454 ASSERT(counterMaps().get(child->owner())->get(identifier) == child); 455 counterMaps().get(child->owner())->remove(identifier); 456 } 457 if (CounterNode* parent = node->parent()) 458 parent->removeChild(node); 459 } 460 461 void RenderCounter::destroyCounterNodes(RenderObject* owner) 462 { 463 CounterMaps& maps = counterMaps(); 464 CounterMaps::iterator mapsIterator = maps.find(owner); 465 if (mapsIterator == maps.end()) 466 return; 467 CounterMap* map = mapsIterator->value.get(); 468 CounterMap::const_iterator end = map->end(); 469 for (CounterMap::const_iterator it = map->begin(); it != end; ++it) { 470 destroyCounterNodeWithoutMapRemoval(it->key, it->value.get()); 471 } 472 maps.remove(mapsIterator); 473 owner->setHasCounterNodeMap(false); 474 } 475 476 void RenderCounter::destroyCounterNode(RenderObject* owner, const AtomicString& identifier) 477 { 478 CounterMap* map = counterMaps().get(owner); 479 if (!map) 480 return; 481 CounterMap::iterator mapIterator = map->find(identifier); 482 if (mapIterator == map->end()) 483 return; 484 destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get()); 485 map->remove(mapIterator); 486 // We do not delete "map" here even if empty because we expect to reuse 487 // it soon. In order for a renderer to lose all its counters permanently, 488 // a style change for the renderer involving removal of all counter 489 // directives must occur, in which case, RenderCounter::destroyCounterNodes() 490 // must be called. 491 // The destruction of the Renderer (possibly caused by the removal of its 492 // associated DOM node) is the other case that leads to the permanent 493 // destruction of all counters attached to a Renderer. In this case 494 // RenderCounter::destroyCounterNodes() must be and is now called, too. 495 // RenderCounter::destroyCounterNodes() handles destruction of the counter 496 // map associated with a renderer, so there is no risk in leaking the map. 497 } 498 499 void RenderCounter::rendererRemovedFromTree(RenderObject* renderer) 500 { 501 ASSERT(renderer->view()); 502 if (!renderer->view()->hasRenderCounters()) 503 return; 504 RenderObject* currentRenderer = renderer->lastLeafChild(); 505 if (!currentRenderer) 506 currentRenderer = renderer; 507 while (true) { 508 destroyCounterNodes(currentRenderer); 509 if (currentRenderer == renderer) 510 break; 511 currentRenderer = currentRenderer->previousInPreOrder(); 512 } 513 } 514 515 static void updateCounters(RenderObject* renderer) 516 { 517 ASSERT(renderer->style()); 518 const CounterDirectiveMap* directiveMap = renderer->style()->counterDirectives(); 519 if (!directiveMap) 520 return; 521 CounterDirectiveMap::const_iterator end = directiveMap->end(); 522 if (!renderer->hasCounterNodeMap()) { 523 for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) 524 makeCounterNode(renderer, it->key, false); 525 return; 526 } 527 CounterMap* counterMap = counterMaps().get(renderer); 528 ASSERT(counterMap); 529 for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) { 530 RefPtr<CounterNode> node = counterMap->get(it->key); 531 if (!node) { 532 makeCounterNode(renderer, it->key, false); 533 continue; 534 } 535 RefPtr<CounterNode> newParent = 0; 536 RefPtr<CounterNode> newPreviousSibling = 0; 537 538 findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling); 539 if (node != counterMap->get(it->key)) 540 continue; 541 CounterNode* parent = node->parent(); 542 if (newParent == parent && newPreviousSibling == node->previousSibling()) 543 continue; 544 if (parent) 545 parent->removeChild(node.get()); 546 if (newParent) 547 newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key); 548 } 549 } 550 551 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer) 552 { 553 ASSERT(renderer->view()); 554 if (!renderer->view()->hasRenderCounters()) 555 return; 556 Node* node = renderer->node(); 557 if (node) 558 node = node->parentNode(); 559 else 560 node = renderer->generatingNode(); 561 if (node && !node->attached()) 562 return; // No need to update if the parent is not attached yet 563 for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer)) 564 updateCounters(descendant); 565 } 566 567 void RenderCounter::rendererStyleChanged(RenderObject* renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle) 568 { 569 Node* node = renderer->generatingNode(); 570 if (!node || !node->attached()) 571 return; // cannot have generated content or if it can have, it will be handled during attaching 572 const CounterDirectiveMap* newCounterDirectives; 573 const CounterDirectiveMap* oldCounterDirectives; 574 if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) { 575 if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) { 576 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end(); 577 CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end(); 578 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) { 579 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->key); 580 if (oldMapIt != oldMapEnd) { 581 if (oldMapIt->value == it->value) 582 continue; 583 RenderCounter::destroyCounterNode(renderer, it->key); 584 } 585 // We must create this node here, because the changed node may be a node with no display such as 586 // as those created by the increment or reset directives and the re-layout that will happen will 587 // not catch the change if the node had no children. 588 makeCounterNode(renderer, it->key, false); 589 } 590 // Destroying old counters that do not exist in the new counterDirective map. 591 for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) { 592 if (!newCounterDirectives->contains(it->key)) 593 RenderCounter::destroyCounterNode(renderer, it->key); 594 } 595 } else { 596 if (renderer->hasCounterNodeMap()) 597 RenderCounter::destroyCounterNodes(renderer); 598 } 599 } else if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) { 600 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end(); 601 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) { 602 // We must create this node here, because the added node may be a node with no display such as 603 // as those created by the increment or reset directives and the re-layout that will happen will 604 // not catch the change if the node had no children. 605 makeCounterNode(renderer, it->key, false); 606 } 607 } 608 } 609 610 } // namespace WebCore 611 612 #ifndef NDEBUG 613 614 void showCounterRendererTree(const WebCore::RenderObject* renderer, const char* counterName) 615 { 616 if (!renderer) 617 return; 618 const WebCore::RenderObject* root = renderer; 619 while (root->parent()) 620 root = root->parent(); 621 622 AtomicString identifier(counterName); 623 for (const WebCore::RenderObject* current = root; current; current = current->nextInPreOrder()) { 624 fprintf(stderr, "%c", (current == renderer) ? '*' : ' '); 625 for (const WebCore::RenderObject* parent = current; parent && parent != root; parent = parent->parent()) 626 fprintf(stderr, " "); 627 fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n", 628 current, current->node(), current->parent(), current->previousSibling(), 629 current->nextSibling(), current->hasCounterNodeMap() ? 630 counterName ? WebCore::counterMaps().get(current)->get(identifier) : (WebCore::CounterNode*)1 : (WebCore::CounterNode*)0); 631 } 632 fflush(stderr); 633 } 634 635 #endif // NDEBUG 636