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    Searched refs:ACTIVE_UNIFORMS (Results 1 - 7 of 7) sorted by null

  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStateType.java 159 ACTIVE_UNIFORMS("Uniforms"),
GLState.java 350 IGLProperty uniforms = new GLSparseArrayProperty(GLStateType.ACTIVE_UNIFORMS,
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
GraphicsContext3D.h 229 ACTIVE_UNIFORMS = 0x8B86,
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContext.idl 268 const GLenum ACTIVE_UNIFORMS = 0x8B86;
    [all...]
WebGLRenderingContext.cpp     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/inspector/
InjectedScriptCanvasModuleSource.js     [all...]

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