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    Searched refs:COLOR_ATTACHMENT0 (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLFramebuffer.cpp 387 } else if (attachment == GraphicsContext3D::COLOR_ATTACHMENT0
388 || (context()->m_webglDrawBuffers && attachment > GraphicsContext3D::COLOR_ATTACHMENT0
389 && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + context()->getMaxColorAttachments()))) {
487 WebGLAttachment* attachment = getAttachment(GraphicsContext3D::COLOR_ATTACHMENT0);
498 WebGLAttachment* attachment = getAttachment(GraphicsContext3D::COLOR_ATTACHMENT0);
509 WebGLAttachment* attachment = getAttachment(GraphicsContext3D::COLOR_ATTACHMENT0);
641 return GraphicsContext3D::COLOR_ATTACHMENT0;
WebGLDrawBuffers.cpp 83 // Because the backbuffer is simulated on all current WebKit ports, we need to change BACK to COLOR_ATTACHMENT0.
84 GC3Denum value = (bufs[0] == GraphicsContext3D::BACK) ? GraphicsContext3D::COLOR_ATTACHMENT0 : GraphicsContext3D::NONE;
145 context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0 + i, GraphicsContext3D::TEXTURE_2D, color, 0);
WebGLRenderingContext.idl 434 const GLenum COLOR_ATTACHMENT0 = 0x8CE0;
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WebGLRenderingContext.cpp     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/custom/
FECustomFilter.cpp 295 m_context->framebufferRenderbuffer(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::RENDERBUFFER, m_multisampleRenderBuffer);
335 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_destTexture, 0);
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/gpu/
DrawingBuffer.cpp 193 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_colorBuffer, 0);
284 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_colorBuffer, 0);
338 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, sourceTexture, 0);
449 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_colorBuffer, 0);
477 m_context->framebufferRenderbuffer(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::RENDERBUFFER, m_multisampleColorBuffer);
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
GraphicsContext3D.h 368 COLOR_ATTACHMENT0 = 0x8CE0,
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