1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_SYNC_READER_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_SYNC_READER_H_ 7 8 #include "base/file_descriptor_posix.h" 9 #include "base/process/process.h" 10 #include "base/sync_socket.h" 11 #include "base/synchronization/lock.h" 12 #include "base/time/time.h" 13 #include "media/audio/audio_output_controller.h" 14 #include "media/base/audio_bus.h" 15 16 namespace base { 17 class SharedMemory; 18 } 19 20 namespace content { 21 22 // A AudioOutputController::SyncReader implementation using SyncSocket. This 23 // is used by AudioOutputController to provide a low latency data source for 24 // transmitting audio packets between the browser process and the renderer 25 // process. 26 class AudioSyncReader : public media::AudioOutputController::SyncReader { 27 public: 28 AudioSyncReader(base::SharedMemory* shared_memory, 29 const media::AudioParameters& params, 30 int input_channels); 31 32 virtual ~AudioSyncReader(); 33 34 // media::AudioOutputController::SyncReader implementations. 35 virtual void UpdatePendingBytes(uint32 bytes) OVERRIDE; 36 virtual int Read(bool block, 37 const media::AudioBus* source, 38 media::AudioBus* dest) OVERRIDE; 39 virtual void Close() OVERRIDE; 40 41 bool Init(); 42 bool PrepareForeignSocketHandle(base::ProcessHandle process_handle, 43 #if defined(OS_WIN) 44 base::SyncSocket::Handle* foreign_handle); 45 #else 46 base::FileDescriptor* foreign_handle); 47 #endif 48 49 private: 50 // Indicates whether the renderer has data available for reading. 51 bool DataReady(); 52 53 // Blocks until DataReady() is true or a timeout expires. 54 void WaitTillDataReady(); 55 56 base::SharedMemory* shared_memory_; 57 58 // Number of input channels for synchronized I/O. 59 int input_channels_; 60 61 // Mutes all incoming samples. This is used to prevent audible sound 62 // during automated testing. 63 bool mute_audio_; 64 65 // Socket for transmitting audio data. 66 scoped_ptr<base::CancelableSyncSocket> socket_; 67 68 // Socket to be used by the renderer. The reference is released after 69 // PrepareForeignSocketHandle() is called and ran successfully. 70 scoped_ptr<base::CancelableSyncSocket> foreign_socket_; 71 72 // Shared memory wrapper used for transferring audio data to Read() callers. 73 scoped_ptr<media::AudioBus> output_bus_; 74 75 // Shared memory wrapper used for transferring audio data from Read() callers. 76 scoped_ptr<media::AudioBus> input_bus_; 77 78 // Maximum amount of audio data which can be transferred in one Read() call. 79 int packet_size_; 80 81 // Track the number of times the renderer missed its real-time deadline and 82 // report a UMA stat during destruction. 83 size_t renderer_callback_count_; 84 size_t renderer_missed_callback_count_; 85 86 DISALLOW_COPY_AND_ASSIGN(AudioSyncReader); 87 }; 88 89 } // namespace content 90 91 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_SYNC_READER_H_ 92