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    Searched refs:DEPTH_STENCIL (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLDrawBuffers.cpp 128 context->texImage2D(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::DEPTH_STENCIL, 1, 1, 0, GraphicsContext3D::DEPTH_STENCIL, GraphicsContext3D::UNSIGNED_INT_24_8, buffer);
WebGLFramebuffer.cpp 90 if (format == GraphicsContext3D::DEPTH_STENCIL
375 if (internalformat != GraphicsContext3D::DEPTH_STENCIL) {
376 *reason = "the internalformat of the attached renderbuffer is not DEPTH_STENCIL";
381 if (!(context()->m_webglDepthTexture && internalformat == GraphicsContext3D::DEPTH_STENCIL
383 *reason = "the attached texture is not a DEPTH_STENCIL texture";
564 // WebGL specific: no conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments.
566 *reason = "conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments";
WebGLRenderingContext.idl 417 const GLenum DEPTH_STENCIL = 0x84F9;
    [all...]
WebGLRenderingContext.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/docs/OLD/
MESA_packed_depth_stencil.spec 99 DEPTH_STENCIL Depth, Depth component, stencil index.
  /external/mesa3d/docs/OLD/
MESA_packed_depth_stencil.spec 99 DEPTH_STENCIL Depth, Depth component, stencil index.
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
GraphicsContext3D.cpp 694 case GraphicsContext3D::DEPTH_STENCIL:
    [all...]
GraphicsContext3D.h 352 DEPTH_STENCIL = 0x84F9,
    [all...]

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