/frameworks/base/graphics/java/android/renderscript/ |
Float4.java | 27 public class Float4 { 28 public Float4() { 31 public Float4(float initX, float initY, float initZ, float initW) {
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ScriptIntrinsicColorMatrix.java | 44 private final Float4 mAdd = new Float4(); 115 * @param f The float4 value to be added. 117 public void setAdd(Float4 f) {
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ProgramFragmentFixedFunction.java | 323 Float4 f4 = new Float4(1.f, 1.f, 1.f, 1.f);
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FieldPacker.java | 250 public void addF32(Float4 v) { 415 public Float4 subFloat4() { 416 Float4 v = new Float4();
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
Float4.java | 27 public class Float4 { 28 public Float4() { 31 public Float4(float initX, float initY, float initZ, float initW) {
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/external/chromium_org/cc/output/ |
gl_renderer_draw_cache.h | 16 struct Float4 { 46 std::vector<Float4> uv_xform_data;
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
StructPadTest.java | 19 import android.renderscript.Float4; 32 Float4 F4 = new Float4(1.0f, 2.0f, 3.0f, 4.0f);
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RsUnpackColor8888Test.java | 22 import android.renderscript.Float4; 54 Float4 c = rs_UnpackColor8888(inValues); 65 private static Float4 rs_UnpackColor8888(byte[] c) { 66 Float4 ret = new Float4(0.003921569f, 0.003921569f, 0.003921569f, 0.003921569f);
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RsPackColorTo8888Test.java | 23 import android.renderscript.Float4; 111 Float4 inValues = new Float4( inArray[offset],inArray[offset + 1],inArray[offset + 2],inArray[offset + 3]); 136 private byte[] rs_PackColorTo8888(Float4 color) {
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IntrinsicColorMatrix.java | 26 private void subtest(int w, int h, Matrix4f mat, Float4 add, 60 Float4 add = new Float4();
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FieldPackerTest.java | 28 import android.renderscript.Float4; 50 fp.addF32(new Float4());
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ComputeTest.java | 33 import android.renderscript.Float4; 120 Float4 f4 = new Float4(); 125 f4 = new Float4(1.0f, 2.0f, 3.0f, 4.0f); 418 Float4 F4 = s.get_f4();
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
LightBase.java | 23 import android.renderscript.Float4; 38 Float4 mColor; 41 mColor = new Float4(0.0f, 0.0f, 0.0f, 0.0f);
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RenderPass.java | 33 Float4 mClearColor; 48 mClearColor = new Float4(0.0f, 0.0f, 0.0f, 0.0f); 65 public void setClearColor(Float4 clearColor) {
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TextureParam.java | 24 import android.renderscript.Float4;
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Float4Param.java | 26 import android.renderscript.Float4; 77 public void setValue(Float4 v) { 81 public Float4 getValue() {
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ColladaParser.java | 61 String toString(Float4 v) {
254 Float4 value = getFloat4(field);
323 Float4 value = getFloat4(typeElem);
330 f4p.setValue(new Float4(value, value, value, value));
535 private Float4 parseFloat4(String valueString) {
541 return new Float4(x, y, z, w);
549 private Float4 getFloat4(Element elem, String name) {
559 private Float4 getFloat4(Element elem) {
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/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/ |
SceneGraphRS.java | 162 mGroup1.setTransform(0, new Float4(0.0f, 0.0f, -15.0f, 0.0f), TransformType.TRANSLATE); 163 mGroup1.setTransform(1, new Float4(0.0f, 1.0f, 0.0f, 15.0f), TransformType.ROTATE); 165 mRobot1.setTransform(0, new Float4(-3.0f, -0.5f, 0.0f, 0.0f), TransformType.TRANSLATE); 166 mRobot1.setTransform(1, new Float4(0.0f, 1.0f, 0.0f, 20.0f), TransformType.ROTATE); 167 mRobot1.setTransform(2, new Float4(0.2f, 0.2f, 0.2f, 0.0f), TransformType.SCALE); 169 mRobot2.setTransform(0, new Float4(3.0f, 0.0f, 0.0f, 0.0f), TransformType.TRANSLATE); 170 mRobot2.setTransform(1, new Float4(0.0f, 1.0f, 0.0f, -20.0f), TransformType.ROTATE); 171 mRobot2.setTransform(2, new Float4(0.3f, 0.3f, 0.3f, 0.0f), TransformType.SCALE);
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SgTransform.java | 65 public void setTransform(int index, Float4 value, TransformType type) { 74 mTransformData.transforms[i] = new Float4(0, 0, 0, 0);
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/packages/wallpapers/HoloSpiral/src/com/android/wallpaper/holospiral/ |
HoloSpiralRS.java | 31 import android.renderscript.Float4; 227 Float4 primary = convertColor(primaryColor); 228 Float4 secondary = convertColor(secondaryColor); 237 Float4 color = new Float4(); 254 private static Float4 convertColor(int color) { 259 return new Float4(red, green, blue, alpha);
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/frameworks/ex/carousel/java/com/android/ex/carousel/ |
CarouselController.java | 23 import android.renderscript.Float4; 86 private Float4 mBackgroundColor = new Float4(0.0f, 0.0f, 0.0f, 1.0f); 477 mBackgroundColor = new Float4(red, green, blue, alpha); 485 * null, this overrides {@link CarouselController#setBackgroundColor(Float4)}.
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CarouselView.java | 24 import android.renderscript.Float4; 411 * null, this overrides {@link CarouselView#setBackgroundColor(Float4)}.
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/packages/wallpapers/NoiseField/src/com/android/noisefield/ |
NoiseFieldRS.java | 8 import android.renderscript.Float4; 152 mVertexColors.set_color(i, new Float4(red, green, blue, 1.0f), false);
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/packages/wallpapers/PhaseBeam/src/com/android/phasebeam/ |
PhaseBeamRS.java | 24 import android.renderscript.Float4; 167 mVertexColors.set_color(i, new Float4(red, green, blue, 1.0f), false);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
SimpleAppRS.java | 197 mainPass.setClearColor(new Float4(1.0f, 1.0f, 1.0f, 1.0f));
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