1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RECOVERY_UI_H 18 #define RECOVERY_UI_H 19 20 #include <linux/input.h> 21 #include <pthread.h> 22 #include <time.h> 23 24 // Abstract class for controlling the user interface during recovery. 25 class RecoveryUI { 26 public: 27 RecoveryUI(); 28 29 virtual ~RecoveryUI() { } 30 31 // Initialize the object; called before anything else. 32 virtual void Init(); 33 34 // After calling Init(), you can tell the UI what locale it is operating in. 35 virtual void SetLocale(const char* locale) { } 36 37 // Set the overall recovery state ("background image"). 38 enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR }; 39 virtual void SetBackground(Icon icon) = 0; 40 41 // --- progress indicator --- 42 enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE }; 43 virtual void SetProgressType(ProgressType determinate) = 0; 44 45 // Show a progress bar and define the scope of the next operation: 46 // portion - fraction of the progress bar the next operation will use 47 // seconds - expected time interval (progress bar moves at this minimum rate) 48 virtual void ShowProgress(float portion, float seconds) = 0; 49 50 // Set progress bar position (0.0 - 1.0 within the scope defined 51 // by the last call to ShowProgress). 52 virtual void SetProgress(float fraction) = 0; 53 54 // --- text log --- 55 56 virtual void ShowText(bool visible) = 0; 57 58 virtual bool IsTextVisible() = 0; 59 60 virtual bool WasTextEverVisible() = 0; 61 62 // Write a message to the on-screen log (shown if the user has 63 // toggled on the text display). 64 virtual void Print(const char* fmt, ...) = 0; // __attribute__((format(printf, 1, 2))) = 0; 65 66 // --- key handling --- 67 68 // Wait for keypress and return it. May return -1 after timeout. 69 virtual int WaitKey(); 70 71 virtual bool IsKeyPressed(int key); 72 73 // Erase any queued-up keys. 74 virtual void FlushKeys(); 75 76 // Called on each keypress, even while operations are in progress. 77 // Return value indicates whether an immediate operation should be 78 // triggered (toggling the display, rebooting the device), or if 79 // the key should be enqueued for use by the main thread. 80 enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; 81 virtual KeyAction CheckKey(int key); 82 83 // Called immediately before each call to CheckKey(), tell you if 84 // the key was long-pressed. 85 virtual void NextCheckKeyIsLong(bool is_long_press); 86 87 // Called when a key is held down long enough to have been a 88 // long-press (but before the key is released). This means that 89 // if the key is eventually registered (released without any other 90 // keys being pressed in the meantime), NextCheckKeyIsLong() will 91 // be called with "true". 92 virtual void KeyLongPress(int key); 93 94 // --- menu display --- 95 96 // Display some header text followed by a menu of items, which appears 97 // at the top of the screen (in place of any scrolling ui_print() 98 // output, if necessary). 99 virtual void StartMenu(const char* const * headers, const char* const * items, 100 int initial_selection) = 0; 101 102 // Set the menu highlight to the given index, and return it (capped to 103 // the range [0..numitems). 104 virtual int SelectMenu(int sel) = 0; 105 106 // End menu mode, resetting the text overlay so that ui_print() 107 // statements will be displayed. 108 virtual void EndMenu() = 0; 109 110 protected: 111 void EnqueueKey(int key_code); 112 113 private: 114 // Key event input queue 115 pthread_mutex_t key_queue_mutex; 116 pthread_cond_t key_queue_cond; 117 int key_queue[256], key_queue_len; 118 char key_pressed[KEY_MAX + 1]; // under key_queue_mutex 119 int key_last_down; // under key_queue_mutex 120 bool key_long_press; // under key_queue_mutex 121 int key_down_count; // under key_queue_mutex 122 int rel_sum; 123 124 typedef struct { 125 RecoveryUI* ui; 126 int key_code; 127 int count; 128 } key_timer_t; 129 130 pthread_t input_t; 131 132 static void* input_thread(void* cookie); 133 static int input_callback(int fd, short revents, void* data); 134 void process_key(int key_code, int updown); 135 bool usb_connected(); 136 137 static void* time_key_helper(void* cookie); 138 void time_key(int key_code, int count); 139 }; 140 141 #endif // RECOVERY_UI_H 142