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    Searched refs:RESAMPLE (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_blit.c 41 #define RESAMPLE(NAME, PIXELTYPE, SIZE) \
97 RESAMPLE(resample_row_1, GLubyte, 1)
98 RESAMPLE(resample_row_2, GLushort, 1)
99 RESAMPLE(resample_row_4, GLuint, 1)
100 RESAMPLE(resample_row_8, GLuint, 2)
101 RESAMPLE(resample_row_16, GLuint, 4)
291 /* get pixel row from source and resample to match dest width */
  /external/mesa3d/src/mesa/swrast/
s_blit.c 41 #define RESAMPLE(NAME, PIXELTYPE, SIZE) \
97 RESAMPLE(resample_row_1, GLubyte, 1)
98 RESAMPLE(resample_row_2, GLushort, 1)
99 RESAMPLE(resample_row_4, GLuint, 1)
100 RESAMPLE(resample_row_8, GLuint, 2)
101 RESAMPLE(resample_row_16, GLuint, 4)
291 /* get pixel row from source and resample to match dest width */
  /frameworks/av/services/audioflinger/
AudioMixer.h 69 RESAMPLE = 0x3001,
80 // for target RESAMPLE
FastMixer.cpp 325 mixer->setParameter(name, AudioMixer::RESAMPLE,
358 mixer->setParameter(name, AudioMixer::RESAMPLE,
361 mixer->setParameter(name, AudioMixer::RESAMPLE,
    [all...]
AudioMixer.cpp 470 case RESAMPLE:
475 ALOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
695 "Track %d needs downmix + resample", i);
779 // ramp gain - resample to temp buffer and scale/mix in 2nd step
781 // always resample with unity gain when sending to auxiliary buffer to be able
786 t->resampler->resample(temp, outFrameCount, t->bufferProvider);
796 t->resampler->resample(temp, outFrameCount, t->bufferProvider);
803 t->resampler->resample(out, outFrameCount, t->bufferProvider);
    [all...]
Threads.cpp     [all...]

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