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  /frameworks/av/services/audioflinger/
StateQueue.cpp 81 template<typename T> void StateQueue<T>::end(bool didModify)
84 ALOG_ASSERT(mIsInitialized || didModify, "first end() must modify for initialization");
85 if (didModify) {
StateQueue.h 149 // If didModify is true, then the state is marked dirty (in need of pushing).
152 void end(bool didModify = true);
Threads.cpp     [all...]

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