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    Searched refs:fDirection (Results 1 - 25 of 25) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/effects/
Gr1DKernelEffect.h 35 , fDirection(direction)
44 Direction direction() const { return fDirection; }
48 Direction fDirection;
GrConvolutionEffect.cpp 37 Gr1DKernelEffect::Direction direction() const { return fDirection; }
41 Gr1DKernelEffect::Direction fDirection;
60 fDirection = c.direction();
  /external/skia/src/gpu/effects/
Gr1DKernelEffect.h 35 , fDirection(direction)
44 Direction direction() const { return fDirection; }
48 Direction fDirection;
GrConvolutionEffect.cpp 37 Gr1DKernelEffect::Direction direction() const { return fDirection; }
41 Gr1DKernelEffect::Direction fDirection;
60 fDirection = c.direction();
  /external/chromium_org/third_party/skia/src/effects/
SkEmbossMaskFilter.cpp 41 memcpy(light.fDirection, direction, sizeof(light.fDirection));
61 normalize(fLight.fDirection);
101 matrix.mapVectors((SkVector*)(void*)light.fDirection,
102 (SkVector*)(void*)fLight.fDirection, 1);
106 SkVector* vec = (SkVector*)(void*)light.fDirection;
107 vec->setLength(light.fDirection[0],
108 light.fDirection[1],
109 SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]))
    [all...]
SkEmbossMask.cpp 88 SkFixed lx = SkScalarToFixed(light.fDirection[0]);
89 SkFixed ly = SkScalarToFixed(light.fDirection[1]);
90 SkFixed lz = SkScalarToFixed(light.fDirection[2]);
SkLightingImageFilter.cpp 560 : INHERITED(color), fDirection(direction) {
564 return fDirection;
568 const SkPoint3& direction() const { return fDirection; }
586 fDirection == o.fDirection;
593 fDirection = readPoint3(buffer);
597 writePoint3(fDirection, buffer);
602 SkPoint3 fDirection;
    [all...]
  /external/skia/src/effects/
SkEmbossMaskFilter.cpp 41 memcpy(light.fDirection, direction, sizeof(light.fDirection));
61 normalize(fLight.fDirection);
101 matrix.mapVectors((SkVector*)(void*)light.fDirection,
102 (SkVector*)(void*)fLight.fDirection, 1);
106 SkVector* vec = (SkVector*)(void*)light.fDirection;
107 vec->setLength(light.fDirection[0],
108 light.fDirection[1],
109 SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]))
    [all...]
SkEmbossMask.cpp 88 SkFixed lx = SkScalarToFixed(light.fDirection[0]);
89 SkFixed ly = SkScalarToFixed(light.fDirection[1]);
90 SkFixed lz = SkScalarToFixed(light.fDirection[2]);
SkLightingImageFilter.cpp 560 : INHERITED(color), fDirection(direction) {
564 return fDirection;
568 const SkPoint3& direction() const { return fDirection; }
586 fDirection == o.fDirection;
593 fDirection = readPoint3(buffer);
597 writePoint3(fDirection, buffer);
602 SkPoint3 fDirection;
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/
FlingState.cpp 53 fDirection.set(sx, sy);
54 fSpeed0 = SkPoint::Normalize(&fDirection);
58 unit_axis_align(&fDirection);
59 // printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY);
79 float tx = fDirection.fX * dist;
80 float ty = fDirection.fY * dist;
  /external/skia/src/gpu/
FlingState.cpp 53 fDirection.set(sx, sy);
54 fSpeed0 = SkPoint::Normalize(&fDirection);
58 unit_axis_align(&fDirection);
59 // printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY);
79 float tx = fDirection.fX * dist;
80 float ty = fDirection.fY * dist;
  /external/chromium_org/third_party/skia/include/effects/
SkEmbossMaskFilter.h 20 SkScalar fDirection[3]; // x,y,z
  /external/skia/include/effects/
SkEmbossMaskFilter.h 20 SkScalar fDirection[3]; // x,y,z
  /external/icu4c/layoutex/layout/
ParagraphLayout.h 326 const UBiDiDirection fDirection;
680 return fDirection;
719 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
725 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
732 : fFont(font), fDirection(direction), fGlyphCount(glyphCount),
  /external/chromium_org/third_party/skia/src/views/
SkWidgets.cpp 244 light.fDirection[0] = SK_Scalar1/2;
245 light.fDirection[1] = SK_Scalar1/2;
246 light.fDirection[2] = SK_Scalar1/3;
252 light.fDirection[0] = -light.fDirection[0];
253 light.fDirection[1] = -light.fDirection[1];
256 light.fDirection[2] += SK_Scalar1/4;
SkTouchGesture.cpp 53 fDirection.set(SkFloatToScalar(sx), SkFloatToScalar(sy));
54 fSpeed0 = SkPoint::Normalize(&fDirection);
58 unit_axis_align(&fDirection);
59 // printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY);
79 float tx = fDirection.fX * dist;
80 float ty = fDirection.fY * dist;
  /external/skia/src/views/
SkWidgets.cpp 244 light.fDirection[0] = SK_Scalar1/2;
245 light.fDirection[1] = SK_Scalar1/2;
246 light.fDirection[2] = SK_Scalar1/3;
252 light.fDirection[0] = -light.fDirection[0];
253 light.fDirection[1] = -light.fDirection[1];
256 light.fDirection[2] += SK_Scalar1/4;
SkTouchGesture.cpp 53 fDirection.set(SkFloatToScalar(sx), SkFloatToScalar(sy));
54 fSpeed0 = SkPoint::Normalize(&fDirection);
58 unit_axis_align(&fDirection);
59 // printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY);
79 float tx = fDirection.fX * dist;
80 float ty = fDirection.fY * dist;
  /external/chromium_org/third_party/skia/include/views/
SkTouchGesture.h 24 SkPoint fDirection;
  /external/skia/include/views/
SkTouchGesture.h 24 SkPoint fDirection;
  /external/chromium_org/third_party/skia/src/core/
SkPath.cpp 63 fSaved = static_cast<SkPath::Direction>(fPath->fDirection);
67 fPath->fDirection = fSaved;
178 fDirection = kUnknown_Direction;
224 fDirection = that.fDirection;
253 SkTSwap<uint8_t>(fDirection, that.fDirection);
689 fDirection = kUnknown_Direction; \
888 fDirection = this->hasOnlyMoveTos() ? dir : kUnknown_Direction;
    [all...]
  /external/skia/src/core/
SkPath.cpp 63 fSaved = static_cast<SkPath::Direction>(fPath->fDirection);
67 fPath->fDirection = fSaved;
178 fDirection = kUnknown_Direction;
224 fDirection = that.fDirection;
253 SkTSwap<uint8_t>(fDirection, that.fDirection);
689 fDirection = kUnknown_Direction; \
888 fDirection = this->hasOnlyMoveTos() ? dir : kUnknown_Direction;
    [all...]
  /external/chromium_org/third_party/skia/include/core/
SkPath.h     [all...]
  /external/skia/include/core/
SkPath.h     [all...]

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