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  /frameworks/native/libs/ui/
FramebufferNativeWindow.cpp 76 : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
86 err = gralloc_open(module, &grDev);
90 if (!fbDev || !grDev)
125 err = grDev->alloc(grDev,
165 if (grDev) {
168 grDev->free(grDev, buffers[i]->handle);
171 gralloc_close(grDev);
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 79 alloc_device_t* grDev;

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