1 /* 2 ** 3 ** Copyright 2007 The Android Open Source Project 4 ** 5 ** Licensed under the Apache License Version 2.0(the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing software 12 ** distributed under the License is distributed on an "AS IS" BASIS 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #define LOG_TAG "FramebufferNativeWindow" 19 20 #include <stdlib.h> 21 #include <stdio.h> 22 #include <string.h> 23 #include <errno.h> 24 25 #include <cutils/log.h> 26 #include <cutils/atomic.h> 27 #include <utils/threads.h> 28 #include <utils/RefBase.h> 29 30 #include <ui/ANativeObjectBase.h> 31 #include <ui/Fence.h> 32 #include <ui/FramebufferNativeWindow.h> 33 #include <ui/Rect.h> 34 35 #include <EGL/egl.h> 36 37 #include <hardware/hardware.h> 38 #include <hardware/gralloc.h> 39 40 // ---------------------------------------------------------------------------- 41 namespace android { 42 // ---------------------------------------------------------------------------- 43 44 class NativeBuffer 45 : public ANativeObjectBase< 46 ANativeWindowBuffer, 47 NativeBuffer, 48 LightRefBase<NativeBuffer> > 49 { 50 public: 51 NativeBuffer(int w, int h, int f, int u) : BASE() { 52 ANativeWindowBuffer::width = w; 53 ANativeWindowBuffer::height = h; 54 ANativeWindowBuffer::format = f; 55 ANativeWindowBuffer::usage = u; 56 } 57 private: 58 friend class LightRefBase<NativeBuffer>; 59 ~NativeBuffer() { }; // this class cannot be overloaded 60 }; 61 62 63 /* 64 * This implements the (main) framebuffer management. This class is used 65 * mostly by SurfaceFlinger, but also by command line GL application. 66 * 67 * In fact this is an implementation of ANativeWindow on top of 68 * the framebuffer. 69 * 70 * Currently it is pretty simple, it manages only two buffers (the front and 71 * back buffer). 72 * 73 */ 74 75 FramebufferNativeWindow::FramebufferNativeWindow() 76 : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false) 77 { 78 hw_module_t const* module; 79 if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) { 80 int stride; 81 int err; 82 int i; 83 err = framebuffer_open(module, &fbDev); 84 ALOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err)); 85 86 err = gralloc_open(module, &grDev); 87 ALOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err)); 88 89 // bail out if we can't initialize the modules 90 if (!fbDev || !grDev) 91 return; 92 93 mUpdateOnDemand = (fbDev->setUpdateRect != 0); 94 95 // initialize the buffer FIFO 96 if(fbDev->numFramebuffers >= MIN_NUM_FRAME_BUFFERS && 97 fbDev->numFramebuffers <= MAX_NUM_FRAME_BUFFERS){ 98 mNumBuffers = fbDev->numFramebuffers; 99 } else { 100 mNumBuffers = MIN_NUM_FRAME_BUFFERS; 101 } 102 mNumFreeBuffers = mNumBuffers; 103 mBufferHead = mNumBuffers-1; 104 105 /* 106 * This does not actually change the framebuffer format. It merely 107 * fakes this format to surfaceflinger so that when it creates 108 * framebuffer surfaces it will use this format. It's really a giant 109 * HACK to allow interworking with buggy gralloc+GPU driver 110 * implementations. You should *NEVER* need to set this for shipping 111 * devices. 112 */ 113 #ifdef FRAMEBUFFER_FORCE_FORMAT 114 *((uint32_t *)&fbDev->format) = FRAMEBUFFER_FORCE_FORMAT; 115 #endif 116 117 for (i = 0; i < mNumBuffers; i++) 118 { 119 buffers[i] = new NativeBuffer( 120 fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB); 121 } 122 123 for (i = 0; i < mNumBuffers; i++) 124 { 125 err = grDev->alloc(grDev, 126 fbDev->width, fbDev->height, fbDev->format, 127 GRALLOC_USAGE_HW_FB, &buffers[i]->handle, &buffers[i]->stride); 128 129 ALOGE_IF(err, "fb buffer %d allocation failed w=%d, h=%d, err=%s", 130 i, fbDev->width, fbDev->height, strerror(-err)); 131 132 if (err) 133 { 134 mNumBuffers = i; 135 mNumFreeBuffers = i; 136 mBufferHead = mNumBuffers-1; 137 break; 138 } 139 } 140 141 const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags; 142 const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi; 143 const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi; 144 const_cast<int&>(ANativeWindow::minSwapInterval) = 145 fbDev->minSwapInterval; 146 const_cast<int&>(ANativeWindow::maxSwapInterval) = 147 fbDev->maxSwapInterval; 148 } else { 149 ALOGE("Couldn't get gralloc module"); 150 } 151 152 ANativeWindow::setSwapInterval = setSwapInterval; 153 ANativeWindow::dequeueBuffer = dequeueBuffer; 154 ANativeWindow::queueBuffer = queueBuffer; 155 ANativeWindow::query = query; 156 ANativeWindow::perform = perform; 157 158 ANativeWindow::dequeueBuffer_DEPRECATED = dequeueBuffer_DEPRECATED; 159 ANativeWindow::lockBuffer_DEPRECATED = lockBuffer_DEPRECATED; 160 ANativeWindow::queueBuffer_DEPRECATED = queueBuffer_DEPRECATED; 161 } 162 163 FramebufferNativeWindow::~FramebufferNativeWindow() 164 { 165 if (grDev) { 166 for(int i = 0; i < mNumBuffers; i++) { 167 if (buffers[i] != NULL) { 168 grDev->free(grDev, buffers[i]->handle); 169 } 170 } 171 gralloc_close(grDev); 172 } 173 174 if (fbDev) { 175 framebuffer_close(fbDev); 176 } 177 } 178 179 status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r) 180 { 181 if (!mUpdateOnDemand) { 182 return INVALID_OPERATION; 183 } 184 return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height()); 185 } 186 187 status_t FramebufferNativeWindow::compositionComplete() 188 { 189 if (fbDev->compositionComplete) { 190 return fbDev->compositionComplete(fbDev); 191 } 192 return INVALID_OPERATION; 193 } 194 195 int FramebufferNativeWindow::setSwapInterval( 196 ANativeWindow* window, int interval) 197 { 198 framebuffer_device_t* fb = getSelf(window)->fbDev; 199 return fb->setSwapInterval(fb, interval); 200 } 201 202 void FramebufferNativeWindow::dump(String8& result) { 203 if (fbDev->common.version >= 1 && fbDev->dump) { 204 const size_t SIZE = 4096; 205 char buffer[SIZE]; 206 207 fbDev->dump(fbDev, buffer, SIZE); 208 result.append(buffer); 209 } 210 } 211 212 // only for debugging / logging 213 int FramebufferNativeWindow::getCurrentBufferIndex() const 214 { 215 Mutex::Autolock _l(mutex); 216 const int index = mCurrentBufferIndex; 217 return index; 218 } 219 220 int FramebufferNativeWindow::dequeueBuffer_DEPRECATED(ANativeWindow* window, 221 ANativeWindowBuffer** buffer) 222 { 223 int fenceFd = -1; 224 int result = dequeueBuffer(window, buffer, &fenceFd); 225 sp<Fence> fence(new Fence(fenceFd)); 226 int waitResult = fence->wait(Fence::TIMEOUT_NEVER); 227 if (waitResult != OK) { 228 ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an " 229 "error: %d", waitResult); 230 return waitResult; 231 } 232 return result; 233 } 234 235 int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window, 236 ANativeWindowBuffer** buffer, int* fenceFd) 237 { 238 FramebufferNativeWindow* self = getSelf(window); 239 Mutex::Autolock _l(self->mutex); 240 framebuffer_device_t* fb = self->fbDev; 241 242 int index = self->mBufferHead++; 243 if (self->mBufferHead >= self->mNumBuffers) 244 self->mBufferHead = 0; 245 246 // wait for a free non-front buffer 247 while (self->mNumFreeBuffers < 2) { 248 self->mCondition.wait(self->mutex); 249 } 250 ALOG_ASSERT(self->buffers[index] != self->front); 251 252 // get this buffer 253 self->mNumFreeBuffers--; 254 self->mCurrentBufferIndex = index; 255 256 *buffer = self->buffers[index].get(); 257 *fenceFd = -1; 258 259 return 0; 260 } 261 262 int FramebufferNativeWindow::lockBuffer_DEPRECATED(ANativeWindow* window, 263 ANativeWindowBuffer* buffer) 264 { 265 return NO_ERROR; 266 } 267 268 int FramebufferNativeWindow::queueBuffer_DEPRECATED(ANativeWindow* window, 269 ANativeWindowBuffer* buffer) 270 { 271 return queueBuffer(window, buffer, -1); 272 } 273 274 int FramebufferNativeWindow::queueBuffer(ANativeWindow* window, 275 ANativeWindowBuffer* buffer, int fenceFd) 276 { 277 FramebufferNativeWindow* self = getSelf(window); 278 Mutex::Autolock _l(self->mutex); 279 framebuffer_device_t* fb = self->fbDev; 280 buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle; 281 282 sp<Fence> fence(new Fence(fenceFd)); 283 fence->wait(Fence::TIMEOUT_NEVER); 284 285 const int index = self->mCurrentBufferIndex; 286 int res = fb->post(fb, handle); 287 self->front = static_cast<NativeBuffer*>(buffer); 288 self->mNumFreeBuffers++; 289 self->mCondition.broadcast(); 290 return res; 291 } 292 293 int FramebufferNativeWindow::query(const ANativeWindow* window, 294 int what, int* value) 295 { 296 const FramebufferNativeWindow* self = getSelf(window); 297 Mutex::Autolock _l(self->mutex); 298 framebuffer_device_t* fb = self->fbDev; 299 switch (what) { 300 case NATIVE_WINDOW_WIDTH: 301 *value = fb->width; 302 return NO_ERROR; 303 case NATIVE_WINDOW_HEIGHT: 304 *value = fb->height; 305 return NO_ERROR; 306 case NATIVE_WINDOW_FORMAT: 307 *value = fb->format; 308 return NO_ERROR; 309 case NATIVE_WINDOW_CONCRETE_TYPE: 310 *value = NATIVE_WINDOW_FRAMEBUFFER; 311 return NO_ERROR; 312 case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: 313 *value = 0; 314 return NO_ERROR; 315 case NATIVE_WINDOW_DEFAULT_WIDTH: 316 *value = fb->width; 317 return NO_ERROR; 318 case NATIVE_WINDOW_DEFAULT_HEIGHT: 319 *value = fb->height; 320 return NO_ERROR; 321 case NATIVE_WINDOW_TRANSFORM_HINT: 322 *value = 0; 323 return NO_ERROR; 324 } 325 *value = 0; 326 return BAD_VALUE; 327 } 328 329 int FramebufferNativeWindow::perform(ANativeWindow* window, 330 int operation, ...) 331 { 332 switch (operation) { 333 case NATIVE_WINDOW_CONNECT: 334 case NATIVE_WINDOW_DISCONNECT: 335 case NATIVE_WINDOW_SET_USAGE: 336 case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: 337 case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS: 338 case NATIVE_WINDOW_SET_BUFFERS_FORMAT: 339 case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM: 340 case NATIVE_WINDOW_API_CONNECT: 341 case NATIVE_WINDOW_API_DISCONNECT: 342 // TODO: we should implement these 343 return NO_ERROR; 344 345 case NATIVE_WINDOW_LOCK: 346 case NATIVE_WINDOW_UNLOCK_AND_POST: 347 case NATIVE_WINDOW_SET_CROP: 348 case NATIVE_WINDOW_SET_BUFFER_COUNT: 349 case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP: 350 case NATIVE_WINDOW_SET_SCALING_MODE: 351 return INVALID_OPERATION; 352 } 353 return NAME_NOT_FOUND; 354 } 355 356 // ---------------------------------------------------------------------------- 357 }; // namespace android 358 // ---------------------------------------------------------------------------- 359 360 using namespace android; 361 362 EGLNativeWindowType android_createDisplaySurface(void) 363 { 364 FramebufferNativeWindow* w; 365 w = new FramebufferNativeWindow(); 366 if (w->getDevice() == NULL) { 367 // get a ref so it can be destroyed when we exit this block 368 sp<FramebufferNativeWindow> ref(w); 369 return NULL; 370 } 371 return (EGLNativeWindowType)w; 372 } 373