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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
     18 #define ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <EGL/egl.h>
     24 
     25 #include <utils/threads.h>
     26 #include <utils/String8.h>
     27 
     28 #include <ui/ANativeObjectBase.h>
     29 #include <ui/Rect.h>
     30 
     31 #define MIN_NUM_FRAME_BUFFERS  2
     32 #define MAX_NUM_FRAME_BUFFERS  3
     33 
     34 extern "C" EGLNativeWindowType android_createDisplaySurface(void);
     35 
     36 // ---------------------------------------------------------------------------
     37 namespace android {
     38 // ---------------------------------------------------------------------------
     39 
     40 class Surface;
     41 class NativeBuffer;
     42 
     43 // ---------------------------------------------------------------------------
     44 
     45 class FramebufferNativeWindow
     46     : public ANativeObjectBase<
     47         ANativeWindow,
     48         FramebufferNativeWindow,
     49         LightRefBase<FramebufferNativeWindow> >
     50 {
     51 public:
     52     FramebufferNativeWindow();
     53 
     54     framebuffer_device_t const * getDevice() const { return fbDev; }
     55 
     56     bool isUpdateOnDemand() const { return mUpdateOnDemand; }
     57     status_t setUpdateRectangle(const Rect& updateRect);
     58     status_t compositionComplete();
     59 
     60     void dump(String8& result);
     61 
     62     // for debugging only
     63     int getCurrentBufferIndex() const;
     64 
     65 private:
     66     friend class LightRefBase<FramebufferNativeWindow>;
     67     ~FramebufferNativeWindow(); // this class cannot be overloaded
     68     static int setSwapInterval(ANativeWindow* window, int interval);
     69     static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
     70     static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
     71     static int query(const ANativeWindow* window, int what, int* value);
     72     static int perform(ANativeWindow* window, int operation, ...);
     73 
     74     static int dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer);
     75     static int queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
     76     static int lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer);
     77 
     78     framebuffer_device_t* fbDev;
     79     alloc_device_t* grDev;
     80 
     81     sp<NativeBuffer> buffers[MAX_NUM_FRAME_BUFFERS];
     82     sp<NativeBuffer> front;
     83 
     84     mutable Mutex mutex;
     85     Condition mCondition;
     86     int32_t mNumBuffers;
     87     int32_t mNumFreeBuffers;
     88     int32_t mBufferHead;
     89     int32_t mCurrentBufferIndex;
     90     bool mUpdateOnDemand;
     91 };
     92 
     93 // ---------------------------------------------------------------------------
     94 }; // namespace android
     95 // ---------------------------------------------------------------------------
     96 
     97 #endif // ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
     98 
     99