/external/chromium_org/third_party/skia/src/core/ |
SkFilterShader.cpp | 55 bool SkFilterShader::setContext(const SkBitmap& device, 58 // we need to keep the setContext/endContext calls balanced. If we return 61 if (!this->INHERITED::setContext(device, paint, matrix)) { 64 if (!fShader->setContext(device, paint, matrix)) {
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SkFilterShader.h | 21 virtual bool setContext(const SkBitmap&, const SkPaint&,
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SkBitmapProcShader.h | 22 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
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SkComposeShader.cpp | 70 /* We call setContext on our two worker shaders. However, we 74 We need to keep the calls to setContext/endContext balanced, since if we 77 bool SkComposeShader::setContext(const SkBitmap& device, 80 if (!this->INHERITED::setContext(device, paint, matrix)) { 93 bool setContextA = fShaderA->setContext(device, paint, tmpM); 94 bool setContextB = fShaderB->setContext(device, paint, tmpM);
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/external/skia/src/core/ |
SkFilterShader.cpp | 55 bool SkFilterShader::setContext(const SkBitmap& device, 58 // we need to keep the setContext/endContext calls balanced. If we return 61 if (!this->INHERITED::setContext(device, paint, matrix)) { 64 if (!fShader->setContext(device, paint, matrix)) {
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SkFilterShader.h | 21 virtual bool setContext(const SkBitmap&, const SkPaint&,
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SkBitmapProcShader.h | 22 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
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SkComposeShader.cpp | 70 /* We call setContext on our two worker shaders. However, we 74 We need to keep the calls to setContext/endContext balanced, since if we 77 bool SkComposeShader::setContext(const SkBitmap& device, 80 if (!this->INHERITED::setContext(device, paint, matrix)) { 93 bool setContextA = fShaderA->setContext(device, paint, tmpM); 94 bool setContextB = fShaderB->setContext(device, paint, tmpM);
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/external/chromium_org/third_party/skia/include/core/ |
SkComposeShader.h | 37 virtual bool setContext(const SkBitmap&, const SkPaint&,
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SkEmptyShader.h | 18 * A Shader that always draws nothing. Its setContext always returns false, 27 virtual bool setContext(const SkBitmap&, const SkPaint&,
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SkColorShader.h | 38 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, 61 SkPMColor fPMColor; // cached after setContext() 62 uint32_t fFlags; // cached after setContext() 63 uint16_t fColor16; // cached after setContext()
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/external/chromium_org/third_party/skia/include/effects/ |
SkTransparentShader.h | 18 virtual bool setContext(const SkBitmap& device, 28 // these are a cache from the call to setContext()
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/external/skia/include/core/ |
SkComposeShader.h | 37 virtual bool setContext(const SkBitmap&, const SkPaint&,
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SkEmptyShader.h | 18 * A Shader that always draws nothing. Its setContext always returns false, 27 virtual bool setContext(const SkBitmap&, const SkPaint&,
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SkColorShader.h | 38 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, 61 SkPMColor fPMColor; // cached after setContext() 62 uint32_t fFlags; // cached after setContext() 63 uint16_t fColor16; // cached after setContext()
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/external/skia/include/effects/ |
SkTransparentShader.h | 18 virtual bool setContext(const SkBitmap& device, 28 // these are a cache from the call to setContext()
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
SkLinearGradient.h | 18 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
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SkTwoPointRadialGradient.h | 28 virtual bool setContext(const SkBitmap& device,
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/external/skia/src/effects/gradients/ |
SkLinearGradient.h | 18 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
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SkTwoPointRadialGradient.h | 28 virtual bool setContext(const SkBitmap& device,
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/external/chromium_org/third_party/skia/src/effects/ |
SkTransparentShader.cpp | 14 bool SkTransparentShader::setContext(const SkBitmap& device, 20 return this->INHERITED::setContext(device, paint, matrix);
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/external/skia/src/effects/ |
SkTransparentShader.cpp | 14 bool SkTransparentShader::setContext(const SkBitmap& device, 20 return this->INHERITED::setContext(device, paint, matrix);
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
FrameManager.java | 64 void setContext(FilterContext context) {
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/frameworks/compile/libbcc/include/bcc/Renderscript/ |
RSCompilerDriver.h | 71 { mRSRuntime.setContext(pContext); }
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/frameworks/compile/mclinker/lib/MC/ |
FileAction.cpp | 38 return pBuilder.setContext(*input);
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