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  /external/webp/src/utils/
bit_writer.h 55 // return approximate write position (in bits)
  /frameworks/base/location/java/android/location/
LocationProvider.java 199 * location is only approximate then {@link Criteria#ACCURACY_COARSE}
  /frameworks/base/telephony/java/android/telephony/
CellInfo.java 83 /** Approximate time of this cell information in nanos since boot */
  /frameworks/base/wifi/java/android/net/wifi/
ScanResult.java 60 * The approximate distance to the AP in centimeter, if available. Else
  /libcore/luni/src/main/java/libcore/io/
Base64.java 40 // approximate output length
  /packages/inputmethods/LatinIME/native/jni/src/suggest/core/dictionary/
bigram_dictionary.cpp 128 // Due to space constraints, the probability for bigrams is approximate - the lower the
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LintOverlay.java 39 /** Approximate size of lint overlay icons */
  /bionic/libm/upstream-freebsd/lib/msun/src/
e_j0f.c 157 * For x >= 2, We approximate pzero by
247 * We approximate pzero by
e_j1f.c 150 * We approximate pone by
242 * We approximate pone by
s_erf.c 58 * That is, we use rational approximation to approximate
93 * We use rational approximation to approximate
e_exp.c 34 * a polynomial of degree 5 to approximate R. The maximum error
e_log.c 30 * a polynomial of degree 14 to approximate R The maximum error
s_log1p.c 35 * a polynomial of degree 14 to approximate R The maximum error
  /device/generic/goldfish/camera/fake-pipeline2/
Sensor.cpp 85 // Take advantage of IEEE floating-point format to calculate an approximate
89 // manipulations boil down to finding approximate log2, dividing by two, and
Sensor.h 171 // Sensor sensitivity, approximate
  /external/chromium_org/third_party/WebKit/Source/core/platform/audio/
DynamicsCompressorKernel.cpp 130 // Approximate 1st derivative with input and output expressed in dB.
156 // Approximate k given initial values.
  /external/chromium_org/third_party/icu/source/i18n/
olsontz.h 196 * over time, so this API is not useful. In order to approximate
204 * not varies over time. In order to approximate expected
  /external/chromium_org/third_party/skia/src/core/
SkEdge.cpp 144 Note that this limits the number of lines we use to approximate a curve.
327 use 16/512 to approximate 1/27
  /external/fdlibm/
s_erf.c 56 * That is, we use rational approximation to approximate
91 * We use rational approximation to approximate
  /external/guava/guava/src/com/google/common/primitives/
UnsignedLongs.java 193 * Otherwise, approximate the quotient, check, and correct if necessary. Our approximation is
227 * Otherwise, approximate the quotient, check, and correct if necessary. Our approximation is
  /external/icu4c/i18n/
olsontz.h 199 * over time, so this API is not useful. In order to approximate
207 * not varies over time. In order to approximate expected
  /external/skia/src/core/
SkEdge.cpp 144 Note that this limits the number of lines we use to approximate a curve.
327 use 16/512 to approximate 1/27
  /external/webrtc/src/modules/audio_processing/aec/
aec_core_sse2.c 252 // Approximate log2(y) ~= (y - 1) * pol5(y).
323 // Approximate 2^y ~= C2 * y^2 + C1 * y + C0.
  /art/runtime/gc/space/
large_object_space.h 65 // Approximate number of bytes which have been allocated into the space.
  /external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/
RecognitionException.as 95 * that info is approximate.

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