/external/chromium/chrome/browser/ui/cocoa/ |
gradient_button_cell.mm | 19 // Get drawing parameters for a given cell frame in a given view. The inner 378 // If we're drawing a background image, show that; else possibly show the 650 // Don't complicate drawing unless we need to clip.
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/external/chromium_org/ash/wm/ |
frame_painter_unittest.cc | 469 // Non-drawing windows should not affect the solo computation. 479 // Create non-drawing window similar to DragDropTracker. 488 // because non-drawing windows aren't included in the computation.
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/external/chromium_org/chrome/browser/ui/cocoa/download/ |
download_item_cell.mm | 431 // Therefore we mute luminance a wee bit before drawing in this case. 472 // the superclass into drawing what we want. 493 // Draw secondary title, if any. Do this before drawing the (transparent)
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/external/chromium_org/chrome/browser/ui/cocoa/ |
gradient_button_cell.mm | 24 // Get drawing parameters for a given cell frame in a given view. The inner 384 // If we're drawing a background image, show that; else possibly show the 576 // insetX = 1.0 is used for the drawing of blue highlight so that this
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/external/chromium_org/chrome/browser/ui/panels/ |
docked_panel_collection.cc | 306 // Panel is no longer drawing attention, but leave the panel in 324 // Bring down the titlebar now that panel is not drawing attention. 592 // Skip any panel that is drawing the attention.
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/external/chromium_org/content/child/npapi/ |
webplugin_delegate_impl_mac.mm | 237 // without any drawing; returning false would be a more confusing user 451 // Use the actual window region when drawing directly to the window context. 724 // Kick off the drawing timer, if necessary.
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/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/skia/ |
NativeImageSkia.cpp | 77 // slower than drawing stretched. 217 // scrolling, for example, we are only drawing a small strip of the image. 444 // No need to resample before drawing.
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
framebuffer.c | 434 * Update the context's current drawing buffer's Xmin, Xmax, Ymin, Ymax fields. 631 * Update the (derived) list of color drawing renderbuffer pointers. 858 * As above, but for drawing operations.
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/external/chromium_org/third_party/skia/src/core/ |
SkScan_Path.cpp | 447 * we need to restrict our drawing to the intersection of the clip 539 * If the caller is drawing an inverse-fill path, then it pass true for 540 * skipRejectTest, so we don't abort drawing just because the src bounds (ir)
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/external/chromium_org/ui/gfx/ |
render_text.h | 516 // The color used for drawing selected text. 519 // The background color used for drawing the selection when focused. 561 // that results in incorrect clipping when drawing to the document margins.
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render_text.cc | 35 // Default color used for drawing selection background. 149 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode. 220 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode. [all...] |
/external/mesa3d/src/mesa/main/ |
framebuffer.c | 434 * Update the context's current drawing buffer's Xmin, Xmax, Ymin, Ymax fields. 631 * Update the (derived) list of color drawing renderbuffer pointers. 858 * As above, but for drawing operations.
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/external/skia/src/core/ |
SkScan_Path.cpp | 447 * we need to restrict our drawing to the intersection of the clip 539 * If the caller is drawing an inverse-fill path, then it pass true for 540 * skipRejectTest, so we don't abort drawing just because the src bounds (ir)
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/frameworks/base/services/java/com/android/server/power/ |
ElectronBeam.java | 146 // Prepare the surface for drawing. 274 // bind texture and set blending for drawing planes 305 // clean up after drawing planes
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/external/replicaisland/src/com/replica/replicaisland/ |
GLSurfaceView.java | 61 * For example, unlike a regular View, drawing is delegated to a separate Renderer object which 78 * A given Android device may support multiple possible types of drawing surfaces. 278 * @param renderer the renderer to use to perform OpenGL drawing. 671 * This method is responsible for drawing the current frame. [all...] |
/frameworks/base/docs/html/guide/topics/graphics/ |
opengl.jd | 107 <dd>This interface defines the methods required for drawing graphics in a {@link 129 drawing (and re-drawing) graphic objects.</li> 430 counterclockwise drawing order.</p> 452 So, always define the coordinates of your OpenGL shapes in a counterclockwise drawing order.</p> [all...] |
/external/chromium_org/third_party/mesa/src/docs/ |
versions.html | 27 <li>faster point and line drawing (2x faster) 127 <li>X/Mesa incorrect default clear color and drawing color 205 <li>More speed improvements (lighting, fogging, polygon drawing) 462 <li>faster line drawing 488 <li>fixed seg fault bug drawing flat-shaded, depth-tested lines 603 <li>fixed shading/material bug when drawing long primitive strips [all...] |
/external/mesa3d/docs/ |
versions.html | 27 <li>faster point and line drawing (2x faster) 127 <li>X/Mesa incorrect default clear color and drawing color 205 <li>More speed improvements (lighting, fogging, polygon drawing) 462 <li>faster line drawing 488 <li>fixed seg fault bug drawing flat-shaded, depth-tested lines 603 <li>fixed shading/material bug when drawing long primitive strips [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_host_unittest.cc | 1064 // Both layers should be drawing into the root render surface. [all...] |
thread_proxy.cc | 194 // Make sure all GL drawing is finished on the impl thread. [all...] |
/external/chromium_org/third_party/skia/src/pdf/ |
SkPDFDevice.cpp | 599 // drawing method and maintain the state needed between set up and finish. 650 // Compute the size of the drawing area. [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_pipe_aaline.c | 346 * Generate the frag shader we'll use for drawing AA lines. 552 * Draw a wide line by drawing a quad, using geometry which will 944 * Create / install AA line drawing / prim stage
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draw_pipe_aapoint.c | 491 * Generate the frag shader we'll use for drawing AA points. 577 * Draw an AA point by drawing a quad. 891 * Create / install AA point drawing / prim stage
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/external/chromium_org/third_party/skia/src/gpu/ |
GrClipMaskManager.cpp | 455 // We're drawing a coverage mask and want coverage to be run through the blend function. 458 // The scratch texture that we are drawing into can be substantially larger than the mask. Only [all...] |
GrDrawState.h | 662 * Sets the render-target used at the next drawing call 774 * of src_coverage, 1-src_coverage. Sometimes we are explicitly drawing a coverage mask. In 870 * Gets whether the target is drawing clockwise, counterclockwise, [all...] |