HomeSort by relevance Sort by last modified time
    Searched full:drawing (Results 951 - 975 of 1757) sorted by null

<<31323334353637383940>>

  /external/chromium/chrome/browser/ui/cocoa/
gradient_button_cell.mm 19 // Get drawing parameters for a given cell frame in a given view. The inner
378 // If we're drawing a background image, show that; else possibly show the
650 // Don't complicate drawing unless we need to clip.
  /external/chromium_org/ash/wm/
frame_painter_unittest.cc 469 // Non-drawing windows should not affect the solo computation.
479 // Create non-drawing window similar to DragDropTracker.
488 // because non-drawing windows aren't included in the computation.
  /external/chromium_org/chrome/browser/ui/cocoa/download/
download_item_cell.mm 431 // Therefore we mute luminance a wee bit before drawing in this case.
472 // the superclass into drawing what we want.
493 // Draw secondary title, if any. Do this before drawing the (transparent)
  /external/chromium_org/chrome/browser/ui/cocoa/
gradient_button_cell.mm 24 // Get drawing parameters for a given cell frame in a given view. The inner
384 // If we're drawing a background image, show that; else possibly show the
576 // insetX = 1.0 is used for the drawing of blue highlight so that this
  /external/chromium_org/chrome/browser/ui/panels/
docked_panel_collection.cc 306 // Panel is no longer drawing attention, but leave the panel in
324 // Bring down the titlebar now that panel is not drawing attention.
592 // Skip any panel that is drawing the attention.
  /external/chromium_org/content/child/npapi/
webplugin_delegate_impl_mac.mm 237 // without any drawing; returning false would be a more confusing user
451 // Use the actual window region when drawing directly to the window context.
724 // Kick off the drawing timer, if necessary.
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/skia/
NativeImageSkia.cpp 77 // slower than drawing stretched.
217 // scrolling, for example, we are only drawing a small strip of the image.
444 // No need to resample before drawing.
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
framebuffer.c 434 * Update the context's current drawing buffer's Xmin, Xmax, Ymin, Ymax fields.
631 * Update the (derived) list of color drawing renderbuffer pointers.
858 * As above, but for drawing operations.
  /external/chromium_org/third_party/skia/src/core/
SkScan_Path.cpp 447 * we need to restrict our drawing to the intersection of the clip
539 * If the caller is drawing an inverse-fill path, then it pass true for
540 * skipRejectTest, so we don't abort drawing just because the src bounds (ir)
  /external/chromium_org/ui/gfx/
render_text.h 516 // The color used for drawing selected text.
519 // The background color used for drawing the selection when focused.
561 // that results in incorrect clipping when drawing to the document margins.
render_text.cc 35 // Default color used for drawing selection background.
149 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode.
220 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode.
    [all...]
  /external/mesa3d/src/mesa/main/
framebuffer.c 434 * Update the context's current drawing buffer's Xmin, Xmax, Ymin, Ymax fields.
631 * Update the (derived) list of color drawing renderbuffer pointers.
858 * As above, but for drawing operations.
  /external/skia/src/core/
SkScan_Path.cpp 447 * we need to restrict our drawing to the intersection of the clip
539 * If the caller is drawing an inverse-fill path, then it pass true for
540 * skipRejectTest, so we don't abort drawing just because the src bounds (ir)
  /frameworks/base/services/java/com/android/server/power/
ElectronBeam.java 146 // Prepare the surface for drawing.
274 // bind texture and set blending for drawing planes
305 // clean up after drawing planes
  /external/replicaisland/src/com/replica/replicaisland/
GLSurfaceView.java 61 * For example, unlike a regular View, drawing is delegated to a separate Renderer object which
78 * A given Android device may support multiple possible types of drawing surfaces.
278 * @param renderer the renderer to use to perform OpenGL drawing.
671 * This method is responsible for drawing the current frame.
    [all...]
  /frameworks/base/docs/html/guide/topics/graphics/
opengl.jd 107 <dd>This interface defines the methods required for drawing graphics in a {@link
129 drawing (and re-drawing) graphic objects.</li>
430 counterclockwise drawing order.</p>
452 So, always define the coordinates of your OpenGL shapes in a counterclockwise drawing order.</p>
    [all...]
  /external/chromium_org/third_party/mesa/src/docs/
versions.html 27 <li>faster point and line drawing (2x faster)
127 <li>X/Mesa incorrect default clear color and drawing color
205 <li>More speed improvements (lighting, fogging, polygon drawing)
462 <li>faster line drawing
488 <li>fixed seg fault bug drawing flat-shaded, depth-tested lines
603 <li>fixed shading/material bug when drawing long primitive strips
    [all...]
  /external/mesa3d/docs/
versions.html 27 <li>faster point and line drawing (2x faster)
127 <li>X/Mesa incorrect default clear color and drawing color
205 <li>More speed improvements (lighting, fogging, polygon drawing)
462 <li>faster line drawing
488 <li>fixed seg fault bug drawing flat-shaded, depth-tested lines
603 <li>fixed shading/material bug when drawing long primitive strips
    [all...]
  /external/chromium_org/cc/trees/
layer_tree_host_unittest.cc 1064 // Both layers should be drawing into the root render surface.
    [all...]
thread_proxy.cc 194 // Make sure all GL drawing is finished on the impl thread.
    [all...]
  /external/chromium_org/third_party/skia/src/pdf/
SkPDFDevice.cpp 599 // drawing method and maintain the state needed between set up and finish.
650 // Compute the size of the drawing area.
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_aaline.c 346 * Generate the frag shader we'll use for drawing AA lines.
552 * Draw a wide line by drawing a quad, using geometry which will
944 * Create / install AA line drawing / prim stage
draw_pipe_aapoint.c 491 * Generate the frag shader we'll use for drawing AA points.
577 * Draw an AA point by drawing a quad.
891 * Create / install AA point drawing / prim stage
  /external/chromium_org/third_party/skia/src/gpu/
GrClipMaskManager.cpp 455 // We're drawing a coverage mask and want coverage to be run through the blend function.
458 // The scratch texture that we are drawing into can be substantially larger than the mask. Only
    [all...]
GrDrawState.h 662 * Sets the render-target used at the next drawing call
774 * of src_coverage, 1-src_coverage. Sometimes we are explicitly drawing a coverage mask. In
870 * Gets whether the target is drawing clockwise, counterclockwise,
    [all...]

Completed in 1572 milliseconds

<<31323334353637383940>>