/external/qemu/distrib/sdl-1.2.15/src/cdrom/os2/ |
SDL_syscdrom.c | 74 SDL_CDcaps.Play = SDL_SYS_CDPlay; 265 /* Start play - Ready for MCI */ 284 fprintf(stderr, "Trying to play from %d:%d:%d to %d:%d:%d\n", 301 /* Now play it. */ 307 /* Pause play - Ready for MCI */ 317 /* Resume play - Ready for MCI */ 327 /* Stop play - Ready for MCI */
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/frameworks/base/docs/html/ |
_redirects.yaml | 54 to: /google/play/... 62 - from: /guide/google/play/services.html 63 to: /google/play-services/index.html 69 to: /google/play/licensing/index.html 71 - from: /google/play/billing/billing_about.html 72 to: /google/play/billing/index.html 153 to: /google/play/filters.html
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/frameworks/wilhelm/tests/native-media/jni/ |
native-media-jni.c | 62 // where we cache in memory the data to play 66 // handle of the file to play 310 /* Enqueue the content of our cache before starting to play, 349 // open the file to play 399 // get the play interface 418 // use the play interface to set up a callback for the XA_PLAYEVENT_HEADATEND event */ 425 // register the callback from which OpenMAX AL can retrieve the data to play
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/frameworks/support/v7/mediarouter/src/android/support/v7/media/ |
MediaControlIntent.java | 37 * then an application can ask it to play media remotely by sending a 38 * {@link #ACTION_PLAY play} or {@link #ACTION_ENQUEUE enqueue} intent with the Uri of the 39 * media content to play. Such a route may then be referred to as 101 * the same way they would play the content locally without any modification. However, 112 * send control requests to initiate play, pause, resume, or stop media items and receive 129 * relies on the use of the {@link #ACTION_PLAY play} and {@link #ACTION_ENQUEUE enqueue} 145 * Each successful {@link #ACTION_PLAY play} or {@link #ACTION_ENQUEUE enqueue} action 175 * to allow at least two items (possibly more) to be enqueued at a time. Enqueued items play 180 * effectively contains at most one item at a time. Each play action has the effect of 184 * <h4>Impact of pause, resume, stop and play actions on the playback queue</h4 [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/ |
R.attr.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/games/multiplayer/realtime/ |
RoomEntity.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/location/ |
LocationRequest.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/maps/model/ |
GroundOverlayOptions.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
MarkerOptions.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/plus/model/people/ |
Person.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/packages/services/Telephony/src/com/android/phone/ |
CallNotifier.java | 653 * ringtone. Otherwise we will play the call waiting tone instead. [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
AudioTrackTest.java | 279 // Test case 2: getPlaybackHeadPosition() increases after play() 298 track.play(); 325 track.play(); 355 track.play(); 371 // Test case 4: getPlaybackHeadPosition() is > 0 after play(); pause(); 390 track.play(); 400 // Test case 5: getPlaybackHeadPosition() remains 0 after pause(); flush(); play(); 419 track.play(); 432 track.play(); 434 log(TEST_NAME, "position after play =" + pos) [all...] |
/external/chromium_org/third_party/WebKit/Source/core/css/ |
mediaControls.css | 68 /* We use flex-start here to ensure that the play button is visible even 118 audio::-webkit-media-controls-overlay-play-button, video::-webkit-media-controls-overlay-play-button { 122 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button { 123 -webkit-appearance: media-play-button;
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/external/mockwebserver/src/main/java/com/google/mockwebserver/ |
MockWebServer.java | 81 throw new IllegalStateException("Cannot retrieve port before calling play()"); 172 * Equivalent to {@code play(0)}. 174 public void play() throws IOException { method in class:MockWebServer 175 play(0); 186 public void play(int port) throws IOException { method in class:MockWebServer 188 throw new IllegalStateException("play() already called");
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/external/qemu/distrib/sdl-1.2.15/src/audio/paudio/ |
SDL_paudio.c | 292 * paud.operation; * PLAY, RECORD 308 * paud.rc; * NO_PLAY - DSP code can't do play requests 318 paud_init.operation = PLAY; 425 SDL_SetError("Couldn't set audio format: DSP can't do play requests"); 490 fprintf(stderr, "Can't start audio play\n" ); 492 SDL_SetError("Can't start audio play");
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/external/qemu/distrib/sdl-1.2.15/src/cdrom/aix/ |
SDL_syscdrom.c | 296 SDL_CDcaps.Play = SDL_SYS_CDPlay; 573 /* Start play */ 601 fprintf(stderr, "Trying to play from %d:%d:%d to %d:%d:%d\n", 612 /* Pause play */ 620 /* Resume play */ 628 /* Stop play */
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/external/qemu/distrib/sdl-1.2.15/src/cdrom/bsdi/ |
SDL_syscdrom.c | 259 SDL_CDcaps.Play = SDL_SYS_CDPlay; 454 /* Start play */ 462 cdb[0] = 0x47; /* Play */ 487 /* Pause play */ 493 /* Resume play */ 499 /* Stop play */
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/external/qemu/distrib/sdl-1.2.15/src/cdrom/linux/ |
SDL_syscdrom.c | 275 SDL_CDcaps.Play = SDL_SYS_CDPlay; 505 /* Start play */ 515 fprintf(stderr, "Trying to play from %d:%d:%d to %d:%d:%d\n", 522 /* Pause play */ 528 /* Resume play */ 534 /* Stop play */
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/external/qemu/distrib/sdl-1.2.15/src/cdrom/osf/ |
SDL_syscdrom.c | 165 SDL_CDcaps.Play = SDL_SYS_CDPlay; 379 /* Start play */ 383 * Play MSF 402 /* Pause play */ 408 /* Resume play */ 414 /* Stop play */
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/cts/tests/tests/animation/src/android/animation/cts/ |
AnimationActivity.java | 217 bouncer.play(bounceYAnimator); 228 // Sequence the two animations to play one after the other 230 animatorSet.play(bouncer).before(fadeAnim);
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/development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/ |
ToonGame.java | 44 * This main activity launches a sub-activity when the Play button is clicked. The 45 * main action in this master activity is bouncing the Play button in, randomly 138 public void play(View view) { method in class:ToonGame
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/external/chromium/webkit/glue/media/ |
buffered_data_source.h | 91 // to determine whether we are going from pause to play and play to pause, 208 // This variable is true when the user has requested the video to play at
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/external/chromium_org/chrome/test/functional/media/ |
media_constrained_network_perf.py | 10 in _TEST_MEDIA_EPP record the extra-play-percentage (EPP) metric and the 110 """Gets the video's current play progress percentage. 113 unique_url: The url of the page to check for video play progress.
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/external/chromium_org/chrome/test/functional/ |
webrtc_audio_quality.py | 30 """Test we can set up a WebRTC call and play audio through it. 76 javascript, connect the WebAudio buffer node to the peer connection and play 85 We then record what Chrome plays out. We give it plenty of time to play
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youtube.py | 146 youtube_video: The string ID of the youtube video to play. 187 """Play and assert FA video playing. 219 # During tests, we are not goinig to play this video full.
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