/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestSpotLight.java | 38 import com.jme3.material.Material; 95 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); 116 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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TestTangentGen.java | 38 import com.jme3.material.Material; 90 Material mat = assetManager.loadMaterial("Textures/BumpMapTest/Tangent.j3m"); 99 Material debugMat = assetManager.loadMaterial("Common/Materials/VertexColor.j3m");
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TestPssmShadow.java | 39 import com.jme3.material.Material; 66 Material mat = assetManager.loadMaterial("Common/Materials/RedColor.j3m"); 67 Material matSoil = new Material(assetManager,"Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 32 package jme3test.material; 40 import com.jme3.material.Material; 74 Material mat; 104 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestAnimBlendBug.java | 42 import com.jme3.material.Material; 116 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TestOgreComplexAnim.java | 41 import com.jme3.material.Material; 106 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestTransparentCartoonEdge.java | 6 import com.jme3.material.Material; 38 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); 84 Material m = g.getMaterial();
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TestCartoonEdge.java | 37 import com.jme3.material.Material; 78 Material m = g.getMaterial();
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TestLightScattering.java | 39 import com.jme3.material.Material; 70 Material mat = assetManager.loadMaterial("Textures/Terrain/Rocky/Rocky.j3m"); 99 // Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TestTransparentSSAO.java | 6 import com.jme3.material.Material; 36 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainFractalGridTest.java | 6 import com.jme3.material.Material; 26 private Material mat_terrain; 49 // TERRAIN TEXTURE material 50 this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md"); 52 // Parameters to material:
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TerrainTestCollision.java | 50 import com.jme3.material.Material; 81 Material matRock; 82 Material matWire; 111 matRock = new Material(assetManager, "Common/MatDefs/Terrain/Terrain.j3md"); 126 matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 236 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
TestTexture3D.java | 10 import com.jme3.material.Material; 62 //create geometry, and apply material and our 3D texture 64 Material material = new Material(assetManager, "jme3test/texture/tex3D.j3md"); local 67 material.setTexture("Texture", texture); 71 g.setMaterial(material);
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/external/jmonkeyengine/engine/src/test/jme3test/water/ |
TestSceneWater.java | 39 import com.jme3.material.Material; 91 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TestSimpleWater.java | 39 import com.jme3.material.Material; 55 Material mat; 98 mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TestPostWater.java | 11 import com.jme3.material.Material; 12 import com.jme3.material.RenderState.BlendMode; 48 Material matRock; 179 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); 205 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 227 matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestNormalMapping.java | 39 import com.jme3.material.Material; 67 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/ |
BlenderContext.java | 47 import com.jme3.material.Material;
120 /** A map of material contexts. */
121 protected Map<Material, MaterialContext> materialContexts = new HashMap<Material, MaterialContext>();
593 * This method sets the material context for the given material. If the
596 * @param material
597 * the material
599 * the material's context [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
PssmShadowRenderer.java | 33 import com.jme3.material.Material; 127 private Material preshadowMat; 128 private Material postshadowMat; 153 this(manager, size, nbSplits, new Material(manager, "Common/MatDefs/Shadow/PostShadowPSSM.j3md")); 163 * @param postShadowMat the material used for post shadows if you need to override it * 166 public PssmShadowRenderer(AssetManager manager, int size, int nbSplits, Material postShadowMat) { 181 preshadowMat = new Material(manager, "Common/MatDefs/Shadow/PreShadow.j3md"); 281 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md") [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNode.java | 10 import com.jme3.material.Material; 46 Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m"); 48 // Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 36 import com.jme3.material.Material; 37 import com.jme3.material.MaterialList; 38 import com.jme3.material.RenderState.BlendMode; 59 //protected Material material; 80 // material = null; 127 Material material; local 134 material = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md") [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
TestEverything.java | 37 import com.jme3.material.Material; 125 Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m"); 140 // Material mat = manager.loadMaterial("Textures/Terrain/Rock/Rock.j3m"); 162 Material mat = assetManager.loadMaterial("Models/Oto/Oto.j3m"); 173 Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
RenderDeviceJme.java | 35 import com.jme3.material.Material;
36 import com.jme3.material.RenderState;
70 private final Material niftyMat;
71 private final Material niftyQuadMat;
72 private final Material niftyQuadGradMat;
92 //Color + texture color material for text and images
93 niftyMat = new Material(display.getAssetManager(), "Common/MatDefs/Nifty/NiftyTex.j3md");
95 //Color material for uniform colored quads
96 niftyQuadMat = new Material(display.getAssetManager(), "Common/MatDefs/Nifty/NiftyQuad.j3md"); [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
BatchNode.java | 35 import com.jme3.material.Material; 55 * There is one geometry per different material in the sub tree. 57 * usage is like any other node except you have to call the {@link #batch()} method once all geoms have been attached to the sub scene graph and theire material set 75 protected Map<Material, Batch> batches = new HashMap<Material, Batch>(); 183 Map<Material, List<Geometry>> matMap = new HashMap<Material, List<Geometry>>(); 194 for (Map.Entry<Material, List<Geometry>> entry : matMap.entrySet()) { 196 Material material = entry.getKey() local [all...] |
Geometry.java | 42 import com.jme3.material.Material; 55 * information such as a {@link Material} object to define how the surface 69 protected Material material; field in class:Geometry 100 * Both the mesh and the material are null, the geometry 111 * The material of the geometry is null, it cannot 225 * Sets the material to use for this geometry. 227 * @param material the material to use for this geometr [all...] |