1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "Dalvik.h" 18 #include "native/InternalNativePriv.h" 19 20 static void Float_floatToIntBits(const u4* args, JValue* pResult) 21 { 22 MAKE_INTRINSIC_TRAMPOLINE(javaLangFloat_floatToIntBits); 23 } 24 25 static void Float_floatToRawIntBits(const u4* args, JValue* pResult) 26 { 27 MAKE_INTRINSIC_TRAMPOLINE(javaLangFloat_floatToRawIntBits); 28 } 29 30 static void Float_intBitsToFloat(const u4* args, JValue* pResult) 31 { 32 MAKE_INTRINSIC_TRAMPOLINE(javaLangFloat_intBitsToFloat); 33 } 34 35 const DalvikNativeMethod dvm_java_lang_Float[] = { 36 { "floatToIntBits", "(F)I", Float_floatToIntBits }, 37 { "floatToRawIntBits", "(F)I", Float_floatToRawIntBits }, 38 { "intBitsToFloat", "(I)F", Float_intBitsToFloat }, 39 { NULL, NULL, NULL }, 40 }; 41