1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "base/threading/platform_thread.h" 6 7 #include "base/debug/alias.h" 8 #include "base/debug/profiler.h" 9 #include "base/logging.h" 10 #include "base/threading/thread_id_name_manager.h" 11 #include "base/threading/thread_restrictions.h" 12 #include "base/tracked_objects.h" 13 14 #include "base/win/windows_version.h" 15 16 namespace base { 17 18 namespace { 19 20 // The information on how to set the thread name comes from 21 // a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx 22 const DWORD kVCThreadNameException = 0x406D1388; 23 24 typedef struct tagTHREADNAME_INFO { 25 DWORD dwType; // Must be 0x1000. 26 LPCSTR szName; // Pointer to name (in user addr space). 27 DWORD dwThreadID; // Thread ID (-1=caller thread). 28 DWORD dwFlags; // Reserved for future use, must be zero. 29 } THREADNAME_INFO; 30 31 // This function has try handling, so it is separated out of its caller. 32 void SetNameInternal(PlatformThreadId thread_id, const char* name) { 33 THREADNAME_INFO info; 34 info.dwType = 0x1000; 35 info.szName = name; 36 info.dwThreadID = thread_id; 37 info.dwFlags = 0; 38 39 __try { 40 RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD), 41 reinterpret_cast<DWORD_PTR*>(&info)); 42 } __except(EXCEPTION_CONTINUE_EXECUTION) { 43 } 44 } 45 46 struct ThreadParams { 47 PlatformThread::Delegate* delegate; 48 bool joinable; 49 }; 50 51 DWORD __stdcall ThreadFunc(void* params) { 52 ThreadParams* thread_params = static_cast<ThreadParams*>(params); 53 PlatformThread::Delegate* delegate = thread_params->delegate; 54 if (!thread_params->joinable) 55 base::ThreadRestrictions::SetSingletonAllowed(false); 56 57 /* Retrieve a copy of the thread handle to use as the key in the 58 * thread name mapping. */ 59 PlatformThreadHandle::Handle platform_handle; 60 DuplicateHandle( 61 GetCurrentProcess(), 62 GetCurrentThread(), 63 GetCurrentProcess(), 64 &platform_handle, 65 0, 66 FALSE, 67 DUPLICATE_SAME_ACCESS); 68 69 ThreadIdNameManager::GetInstance()->RegisterThread( 70 platform_handle, 71 PlatformThread::CurrentId()); 72 73 delete thread_params; 74 delegate->ThreadMain(); 75 76 ThreadIdNameManager::GetInstance()->RemoveName( 77 platform_handle, 78 PlatformThread::CurrentId()); 79 return NULL; 80 } 81 82 // CreateThreadInternal() matches PlatformThread::Create(), except that 83 // |out_thread_handle| may be NULL, in which case a non-joinable thread is 84 // created. 85 bool CreateThreadInternal(size_t stack_size, 86 PlatformThread::Delegate* delegate, 87 PlatformThreadHandle* out_thread_handle) { 88 unsigned int flags = 0; 89 if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) { 90 flags = STACK_SIZE_PARAM_IS_A_RESERVATION; 91 } else { 92 stack_size = 0; 93 } 94 95 ThreadParams* params = new ThreadParams; 96 params->delegate = delegate; 97 params->joinable = out_thread_handle != NULL; 98 99 // Using CreateThread here vs _beginthreadex makes thread creation a bit 100 // faster and doesn't require the loader lock to be available. Our code will 101 // have to work running on CreateThread() threads anyway, since we run code 102 // on the Windows thread pool, etc. For some background on the difference: 103 // http://www.microsoft.com/msj/1099/win32/win321099.aspx 104 void* thread_handle = CreateThread( 105 NULL, stack_size, ThreadFunc, params, flags, NULL); 106 if (!thread_handle) { 107 delete params; 108 return false; 109 } 110 111 if (out_thread_handle) 112 *out_thread_handle = PlatformThreadHandle(thread_handle); 113 else 114 CloseHandle(thread_handle); 115 return true; 116 } 117 118 } // namespace 119 120 // static 121 PlatformThreadId PlatformThread::CurrentId() { 122 return GetCurrentThreadId(); 123 } 124 125 // static 126 PlatformThreadHandle PlatformThread::CurrentHandle() { 127 NOTIMPLEMENTED(); // See OpenThread() 128 return PlatformThreadHandle(); 129 } 130 131 // static 132 void PlatformThread::YieldCurrentThread() { 133 ::Sleep(0); 134 } 135 136 // static 137 void PlatformThread::Sleep(TimeDelta duration) { 138 ::Sleep(duration.InMillisecondsRoundedUp()); 139 } 140 141 // static 142 void PlatformThread::SetName(const char* name) { 143 ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name); 144 145 // On Windows only, we don't need to tell the profiler about the "BrokerEvent" 146 // thread, as it exists only in the chrome.exe image, and never spawns or runs 147 // tasks (items which could be profiled). This test avoids the notification, 148 // which would also (as a side effect) initialize the profiler in this unused 149 // context, including setting up thread local storage, etc. The performance 150 // impact is not terrible, but there is no reason to do initialize it. 151 if (0 != strcmp(name, "BrokerEvent")) 152 tracked_objects::ThreadData::InitializeThreadContext(name); 153 154 // The debugger needs to be around to catch the name in the exception. If 155 // there isn't a debugger, we are just needlessly throwing an exception. 156 // If this image file is instrumented, we raise the exception anyway 157 // to provide the profiler with human-readable thread names. 158 if (!::IsDebuggerPresent() && !base::debug::IsBinaryInstrumented()) 159 return; 160 161 SetNameInternal(CurrentId(), name); 162 } 163 164 // static 165 const char* PlatformThread::GetName() { 166 return ThreadIdNameManager::GetInstance()->GetName(CurrentId()); 167 } 168 169 // static 170 bool PlatformThread::Create(size_t stack_size, Delegate* delegate, 171 PlatformThreadHandle* thread_handle) { 172 DCHECK(thread_handle); 173 return CreateThreadInternal(stack_size, delegate, thread_handle); 174 } 175 176 // static 177 bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate, 178 PlatformThreadHandle* thread_handle, 179 ThreadPriority priority) { 180 bool result = Create(stack_size, delegate, thread_handle); 181 if (result) 182 SetThreadPriority(*thread_handle, priority); 183 return result; 184 } 185 186 // static 187 bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { 188 return CreateThreadInternal(stack_size, delegate, NULL); 189 } 190 191 // static 192 void PlatformThread::Join(PlatformThreadHandle thread_handle) { 193 DCHECK(thread_handle.handle_); 194 // TODO(willchan): Enable this check once I can get it to work for Windows 195 // shutdown. 196 // Joining another thread may block the current thread for a long time, since 197 // the thread referred to by |thread_handle| may still be running long-lived / 198 // blocking tasks. 199 #if 0 200 base::ThreadRestrictions::AssertIOAllowed(); 201 #endif 202 203 // Wait for the thread to exit. It should already have terminated but make 204 // sure this assumption is valid. 205 DWORD result = WaitForSingleObject(thread_handle.handle_, INFINITE); 206 if (result != WAIT_OBJECT_0) { 207 // Debug info for bug 127931. 208 DWORD error = GetLastError(); 209 debug::Alias(&error); 210 debug::Alias(&result); 211 debug::Alias(&thread_handle.handle_); 212 CHECK(false); 213 } 214 215 CloseHandle(thread_handle.handle_); 216 } 217 218 // static 219 void PlatformThread::SetThreadPriority(PlatformThreadHandle handle, 220 ThreadPriority priority) { 221 switch (priority) { 222 case kThreadPriority_Normal: 223 ::SetThreadPriority(handle.handle_, THREAD_PRIORITY_NORMAL); 224 break; 225 case kThreadPriority_RealtimeAudio: 226 ::SetThreadPriority(handle.handle_, THREAD_PRIORITY_TIME_CRITICAL); 227 break; 228 default: 229 NOTREACHED() << "Unknown priority."; 230 break; 231 } 232 } 233 234 } // namespace base 235