1 // Copyright 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "cc/debug/layer_tree_debug_state.h" 6 7 #include "base/logging.h" 8 9 namespace cc { 10 11 // IMPORTANT: new fields must be added to Equal() and Unite() 12 LayerTreeDebugState::LayerTreeDebugState() 13 : show_fps_counter(false), 14 show_debug_borders(false), 15 continuous_painting(false), 16 show_paint_rects(false), 17 show_property_changed_rects(false), 18 show_surface_damage_rects(false), 19 show_screen_space_rects(false), 20 show_replica_screen_space_rects(false), 21 show_occluding_rects(false), 22 show_non_occluding_rects(false), 23 show_touch_event_handler_rects(false), 24 show_wheel_event_handler_rects(false), 25 show_non_fast_scrollable_rects(false), 26 slow_down_raster_scale_factor(0), 27 rasterize_only_visible_content(false), 28 show_picture_borders(false), 29 record_rendering_stats_(false) {} 30 31 LayerTreeDebugState::~LayerTreeDebugState() {} 32 33 void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) { 34 record_rendering_stats_ = enabled; 35 } 36 37 bool LayerTreeDebugState::RecordRenderingStats() const { 38 return record_rendering_stats_ || continuous_painting; 39 } 40 41 bool LayerTreeDebugState::ShowHudInfo() const { 42 return show_fps_counter || continuous_painting || 43 ShowHudRects(); 44 } 45 46 bool LayerTreeDebugState::ShowHudRects() const { 47 return show_paint_rects || show_property_changed_rects || 48 show_surface_damage_rects || show_screen_space_rects || 49 show_replica_screen_space_rects || show_occluding_rects || 50 show_non_occluding_rects || show_touch_event_handler_rects || 51 show_wheel_event_handler_rects || show_non_fast_scrollable_rects; 52 } 53 54 bool LayerTreeDebugState::ShowMemoryStats() const { 55 return show_fps_counter || continuous_painting; 56 } 57 58 bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a, 59 const LayerTreeDebugState& b) { 60 return (a.show_fps_counter == b.show_fps_counter && 61 a.show_debug_borders == b.show_debug_borders && 62 a.continuous_painting == b.continuous_painting && 63 a.show_paint_rects == b.show_paint_rects && 64 a.show_property_changed_rects == b.show_property_changed_rects && 65 a.show_surface_damage_rects == b.show_surface_damage_rects && 66 a.show_screen_space_rects == b.show_screen_space_rects && 67 a.show_replica_screen_space_rects == 68 b.show_replica_screen_space_rects && 69 a.show_occluding_rects == b.show_occluding_rects && 70 a.show_non_occluding_rects == b.show_non_occluding_rects && 71 a.show_touch_event_handler_rects == 72 b.show_touch_event_handler_rects && 73 a.show_wheel_event_handler_rects == 74 b.show_wheel_event_handler_rects && 75 a.show_non_fast_scrollable_rects == 76 b.show_non_fast_scrollable_rects && 77 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor && 78 a.rasterize_only_visible_content == 79 b.rasterize_only_visible_content && 80 a.show_picture_borders == b.show_picture_borders && 81 a.record_rendering_stats_ == b.record_rendering_stats_); 82 } 83 84 LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a, 85 const LayerTreeDebugState& b) { 86 LayerTreeDebugState r(a); 87 88 r.show_fps_counter |= b.show_fps_counter; 89 r.show_debug_borders |= b.show_debug_borders; 90 r.continuous_painting |= b.continuous_painting; 91 92 r.show_paint_rects |= b.show_paint_rects; 93 r.show_property_changed_rects |= b.show_property_changed_rects; 94 r.show_surface_damage_rects |= b.show_surface_damage_rects; 95 r.show_screen_space_rects |= b.show_screen_space_rects; 96 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects; 97 r.show_occluding_rects |= b.show_occluding_rects; 98 r.show_non_occluding_rects |= b.show_non_occluding_rects; 99 r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects; 100 r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects; 101 r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects; 102 103 if (b.slow_down_raster_scale_factor) 104 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor; 105 r.rasterize_only_visible_content |= b.rasterize_only_visible_content; 106 r.show_picture_borders |= b.show_picture_borders; 107 108 r.record_rendering_stats_ |= b.record_rendering_stats_; 109 110 return r; 111 } 112 113 } // namespace cc 114