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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_COMMON_GPU_CLIENT_CONTEXT_PROVIDER_COMMAND_BUFFER
      6 #define CONTENT_COMMON_GPU_CLIENT_CONTEXT_PROVIDER_COMMAND_BUFFER
      7 
      8 #include "base/memory/scoped_ptr.h"
      9 #include "base/synchronization/lock.h"
     10 #include "base/threading/thread_checker.h"
     11 #include "cc/output/context_provider.h"
     12 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
     13 
     14 namespace webkit {
     15 namespace gpu {
     16 class GrContextForWebGraphicsContext3D;
     17 }
     18 }
     19 
     20 namespace content {
     21 
     22 // Implementation of cc::ContextProvider that provides a
     23 // WebGraphicsContext3DCommandBufferImpl context and a GrContext.
     24 class ContextProviderCommandBuffer : public cc::ContextProvider {
     25  public:
     26   typedef base::Callback<
     27       scoped_ptr<WebGraphicsContext3DCommandBufferImpl>(void)> CreateCallback;
     28   static scoped_refptr<ContextProviderCommandBuffer> Create(
     29       const CreateCallback& create_callback);
     30 
     31   virtual bool BindToCurrentThread() OVERRIDE;
     32   virtual WebGraphicsContext3DCommandBufferImpl* Context3d() OVERRIDE;
     33   virtual class GrContext* GrContext() OVERRIDE;
     34   virtual void VerifyContexts() OVERRIDE;
     35   virtual bool DestroyedOnMainThread() OVERRIDE;
     36   virtual void SetLostContextCallback(
     37       const LostContextCallback& lost_context_callback) OVERRIDE;
     38 
     39   void set_leak_on_destroy() {
     40     base::AutoLock lock(main_thread_lock_);
     41     leak_on_destroy_ = true;
     42   }
     43 
     44  protected:
     45   ContextProviderCommandBuffer();
     46   virtual ~ContextProviderCommandBuffer();
     47 
     48   // This must be called immedately after creating this object, and it should
     49   // be thrown away if this returns false.
     50   bool InitializeOnMainThread(const CreateCallback& create_callback);
     51 
     52   void OnLostContext();
     53   void OnMemoryAllocationChanged(bool nonzero_allocation);
     54 
     55  private:
     56   base::ThreadChecker main_thread_checker_;
     57   base::ThreadChecker context_thread_checker_;
     58 
     59   scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d_;
     60   scoped_ptr<webkit::gpu::GrContextForWebGraphicsContext3D> gr_context_;
     61 
     62   LostContextCallback lost_context_callback_;
     63 
     64   base::Lock main_thread_lock_;
     65   bool leak_on_destroy_;
     66   bool destroyed_;
     67 
     68   class LostContextCallbackProxy;
     69   scoped_ptr<LostContextCallbackProxy> lost_context_callback_proxy_;
     70 
     71   class MemoryAllocationCallbackProxy;
     72   scoped_ptr<MemoryAllocationCallbackProxy> memory_allocation_callback_proxy_;
     73 };
     74 
     75 }  // namespace content
     76 
     77 #endif  // CONTENT_COMMON_GPU_CLIENT_CONTEXT_PROVIDER_COMMAND_BUFFER
     78