1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // This file looks like a unit test, but it contains benchmarks and test 6 // utilities intended for manual evaluation of the scalers in 7 // gl_helper*. These tests produce output in the form of files and printouts, 8 // but cannot really "fail". There is no point in making these tests part 9 // of any test automation run. 10 11 #include <stdio.h> 12 #include <cmath> 13 #include <string> 14 #include <vector> 15 16 #include <GLES2/gl2.h> 17 #include <GLES2/gl2ext.h> 18 #include <GLES2/gl2extchromium.h> 19 20 #include "base/at_exit.h" 21 #include "base/command_line.h" 22 #include "base/file_util.h" 23 #include "base/strings/stringprintf.h" 24 #include "base/time/time.h" 25 #include "content/common/gpu/client/gl_helper.h" 26 #include "content/common/gpu/client/gl_helper_scaling.h" 27 #include "content/public/test/unittest_test_suite.h" 28 #include "content/test/content_test_suite.h" 29 #include "testing/gtest/include/gtest/gtest.h" 30 #include "third_party/skia/include/core/SkBitmap.h" 31 #include "third_party/skia/include/core/SkTypes.h" 32 #include "ui/gfx/codec/png_codec.h" 33 #include "ui/gl/gl_surface.h" 34 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" 35 36 #if defined(OS_MACOSX) 37 #include "base/mac/scoped_nsautorelease_pool.h" 38 #endif 39 40 #if defined(TOOLKIT_GTK) 41 #include "ui/gfx/gtk_util.h" 42 #endif 43 44 namespace content { 45 46 using WebKit::WebGLId; 47 using WebKit::WebGraphicsContext3D; 48 49 content::GLHelper::ScalerQuality kQualities[] = { 50 content::GLHelper::SCALER_QUALITY_BEST, 51 content::GLHelper::SCALER_QUALITY_GOOD, 52 content::GLHelper::SCALER_QUALITY_FAST, 53 }; 54 55 const char *kQualityNames[] = { 56 "best", 57 "good", 58 "fast", 59 }; 60 61 class GLHelperTest : public testing::Test { 62 protected: 63 virtual void SetUp() { 64 WebGraphicsContext3D::Attributes attributes; 65 context_ = webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl:: 66 CreateOffscreenContext(attributes); 67 context_->makeContextCurrent(); 68 69 helper_.reset(new content::GLHelper(context_.get())); 70 helper_scaling_.reset(new content::GLHelperScaling( 71 context_.get(), 72 helper_.get())); 73 } 74 75 virtual void TearDown() { 76 helper_scaling_.reset(NULL); 77 helper_.reset(NULL); 78 context_.reset(NULL); 79 } 80 81 82 void LoadPngFileToSkBitmap(const base::FilePath& filename, 83 SkBitmap* bitmap) { 84 std::string compressed; 85 file_util::ReadFileToString(base::MakeAbsoluteFilePath(filename), 86 &compressed); 87 ASSERT_TRUE(compressed.size()); 88 ASSERT_TRUE(gfx::PNGCodec::Decode( 89 reinterpret_cast<const unsigned char*>(compressed.data()), 90 compressed.size(), bitmap)); 91 } 92 93 // Save the image to a png file. Used to create the initial test files. 94 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) { 95 std::vector<unsigned char> compressed; 96 ASSERT_TRUE(gfx::PNGCodec::Encode( 97 static_cast<unsigned char*>(bitmap->getPixels()), 98 gfx::PNGCodec::FORMAT_BGRA, 99 gfx::Size(bitmap->width(), bitmap->height()), 100 static_cast<int>(bitmap->rowBytes()), 101 true, 102 std::vector<gfx::PNGCodec::Comment>(), 103 &compressed)); 104 ASSERT_TRUE(compressed.size()); 105 FILE* f = file_util::OpenFile(filename, "wb"); 106 ASSERT_TRUE(f); 107 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), 108 compressed.size()); 109 file_util::CloseFile(f); 110 } 111 112 scoped_ptr<WebKit::WebGraphicsContext3D> context_; 113 scoped_ptr<content::GLHelper> helper_; 114 scoped_ptr<content::GLHelperScaling> helper_scaling_; 115 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; 116 }; 117 118 119 TEST_F(GLHelperTest, ScaleBenchmark) { 120 int output_sizes[] = { 1920, 1080, 121 1249, 720, // Output size on pixel 122 256, 144 }; 123 int input_sizes[] = { 3200, 2040, 124 2560, 1476, // Pixel tab size 125 1920, 1080, 126 1280, 720, 127 800, 480, 128 256, 144 }; 129 130 for (size_t q = 0; q < arraysize(kQualities); q++) { 131 for (size_t outsize = 0; 132 outsize < arraysize(output_sizes); 133 outsize += 2) { 134 for (size_t insize = 0; 135 insize < arraysize(input_sizes); 136 insize += 2) { 137 WebGLId src_texture = context_->createTexture(); 138 WebGLId dst_texture = context_->createTexture(); 139 WebGLId framebuffer = context_->createFramebuffer(); 140 const gfx::Size src_size(input_sizes[insize], 141 input_sizes[insize + 1]); 142 const gfx::Size dst_size(output_sizes[outsize], 143 output_sizes[outsize + 1]); 144 SkBitmap input; 145 input.setConfig(SkBitmap::kARGB_8888_Config, 146 src_size.width(), 147 src_size.height()); 148 input.allocPixels(); 149 SkAutoLockPixels lock(input); 150 151 SkBitmap output_pixels; 152 input.setConfig(SkBitmap::kARGB_8888_Config, 153 dst_size.width(), 154 dst_size.height()); 155 output_pixels.allocPixels(); 156 SkAutoLockPixels output_lock(output_pixels); 157 158 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); 159 context_->bindTexture(GL_TEXTURE_2D, dst_texture); 160 context_->texImage2D(GL_TEXTURE_2D, 161 0, 162 GL_RGBA, 163 dst_size.width(), 164 dst_size.height(), 165 0, 166 GL_RGBA, 167 GL_UNSIGNED_BYTE, 168 0); 169 context_->bindTexture(GL_TEXTURE_2D, src_texture); 170 context_->texImage2D(GL_TEXTURE_2D, 171 0, 172 GL_RGBA, 173 src_size.width(), 174 src_size.height(), 175 0, 176 GL_RGBA, 177 GL_UNSIGNED_BYTE, 178 input.getPixels()); 179 180 gfx::Rect src_subrect(0, 0, 181 src_size.width(), src_size.height()); 182 scoped_ptr<content::GLHelper::ScalerInterface> scaler( 183 helper_->CreateScaler(kQualities[q], 184 src_size, 185 src_subrect, 186 dst_size, 187 false, 188 false)); 189 // Scale once beforehand before we start measuring. 190 scaler->Scale(src_texture, dst_texture); 191 context_->finish(); 192 193 base::TimeTicks start_time = base::TimeTicks::Now(); 194 int iterations = 0; 195 base::TimeTicks end_time; 196 while (true) { 197 for (int i = 0; i < 50; i++) { 198 iterations++; 199 scaler->Scale(src_texture, dst_texture); 200 context_->flush(); 201 } 202 context_->finish(); 203 end_time = base::TimeTicks::Now(); 204 if (iterations > 2000) { 205 break; 206 } 207 if ((end_time - start_time).InMillisecondsF() > 1000) { 208 break; 209 } 210 } 211 context_->deleteTexture(dst_texture); 212 context_->deleteTexture(src_texture); 213 context_->deleteFramebuffer(framebuffer); 214 215 std::string name; 216 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", 217 src_size.width(), 218 src_size.height(), 219 dst_size.width(), 220 dst_size.height(), 221 kQualityNames[q]); 222 223 float ms = (end_time - start_time).InMillisecondsF() / iterations; 224 printf("*RESULT gpu_scale_time: %s=%.2f ms\n", name.c_str(), ms); 225 } 226 } 227 } 228 } 229 230 // This is more of a test utility than a test. 231 // Put an PNG image called "testimage.png" in your 232 // current directory, then run this test. It will 233 // create testoutput_Q_P.png, where Q is the scaling 234 // mode and P is the scaling percentage taken from 235 // the table below. 236 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { 237 int percents[] = { 238 230, 239 180, 240 150, 241 110, 242 90, 243 70, 244 50, 245 49, 246 40, 247 20, 248 10, 249 }; 250 251 SkBitmap input; 252 LoadPngFileToSkBitmap(base::FilePath( 253 FILE_PATH_LITERAL("testimage.png")), &input); 254 255 WebGLId framebuffer = context_->createFramebuffer(); 256 WebGLId src_texture = context_->createTexture(); 257 const gfx::Size src_size(input.width(), input.height()); 258 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); 259 context_->bindTexture(GL_TEXTURE_2D, src_texture); 260 context_->texImage2D(GL_TEXTURE_2D, 261 0, 262 GL_RGBA, 263 src_size.width(), 264 src_size.height(), 265 0, 266 GL_RGBA, 267 GL_UNSIGNED_BYTE, 268 input.getPixels()); 269 270 for (size_t q = 0; q < arraysize(kQualities); q++) { 271 for (size_t p = 0; p < arraysize(percents); p++) { 272 const gfx::Size dst_size(input.width() * percents[p] / 100, 273 input.height() * percents[p] / 100); 274 WebGLId dst_texture = helper_->CopyAndScaleTexture( 275 src_texture, 276 src_size, 277 dst_size, 278 false, 279 kQualities[q]); 280 281 SkBitmap output_pixels; 282 input.setConfig(SkBitmap::kARGB_8888_Config, 283 dst_size.width(), 284 dst_size.height()); 285 output_pixels.allocPixels(); 286 SkAutoLockPixels lock(output_pixels); 287 288 helper_->ReadbackTextureSync( 289 dst_texture, 290 gfx::Rect(0, 0, 291 dst_size.width(), 292 dst_size.height()), 293 static_cast<unsigned char *>(output_pixels.getPixels())); 294 context_->deleteTexture(dst_texture); 295 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", 296 kQualityNames[q], 297 percents[p]); 298 LOG(INFO) << "Writing " << filename; 299 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); 300 } 301 } 302 context_->deleteTexture(src_texture); 303 context_->deleteFramebuffer(framebuffer); 304 } 305 306 } // namespace 307 308 // These tests needs to run against a proper GL environment, so we 309 // need to set it up before we can run the tests. 310 int main(int argc, char** argv) { 311 CommandLine::Init(argc, argv); 312 base::TestSuite* suite = new content::ContentTestSuite(argc, argv); 313 #if defined(OS_MACOSX) 314 base::mac::ScopedNSAutoreleasePool pool; 315 #endif 316 #if defined(TOOLKIT_GTK) 317 gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess()); 318 #endif 319 gfx::GLSurface::InitializeOneOff(); 320 321 return content::UnitTestTestSuite(suite).Run(); 322 } 323