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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef DBUS_OBJECT_PROXY_H_
      6 #define DBUS_OBJECT_PROXY_H_
      7 
      8 #include <dbus/dbus.h>
      9 
     10 #include <map>
     11 #include <set>
     12 #include <string>
     13 #include <vector>
     14 
     15 #include "base/callback.h"
     16 #include "base/memory/ref_counted.h"
     17 #include "base/strings/string_piece.h"
     18 #include "base/time/time.h"
     19 #include "dbus/dbus_export.h"
     20 #include "dbus/object_path.h"
     21 
     22 namespace dbus {
     23 
     24 class Bus;
     25 class ErrorResponse;
     26 class MethodCall;
     27 class Response;
     28 class Signal;
     29 
     30 // ObjectProxy is used to communicate with remote objects, mainly for
     31 // calling methods of these objects.
     32 //
     33 // ObjectProxy is a ref counted object, to ensure that |this| of the
     34 // object is is alive when callbacks referencing |this| are called; the
     35 // bus always holds at least one of those references so object proxies
     36 // always last as long as the bus that created them.
     37 class CHROME_DBUS_EXPORT ObjectProxy
     38     : public base::RefCountedThreadSafe<ObjectProxy> {
     39  public:
     40   // Client code should use Bus::GetObjectProxy() or
     41   // Bus::GetObjectProxyWithOptions() instead of this constructor.
     42   ObjectProxy(Bus* bus,
     43               const std::string& service_name,
     44               const ObjectPath& object_path,
     45               int options);
     46 
     47   // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions().
     48   // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of
     49   // org.freedesktop.DBus.Error.ServiceUnknown errors.
     50   enum Options {
     51     DEFAULT_OPTIONS = 0,
     52     IGNORE_SERVICE_UNKNOWN_ERRORS = 1 << 0
     53   };
     54 
     55   // Special timeout constants.
     56   //
     57   // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and
     58   // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these
     59   // macros as these aren't defined with D-Bus earlier than 1.4.12.
     60   enum {
     61     TIMEOUT_USE_DEFAULT = -1,
     62     TIMEOUT_INFINITE = 0x7fffffff,
     63   };
     64 
     65   // Called when an error response is returned or no response is returned.
     66   // Used for CallMethodWithErrorCallback().
     67   typedef base::Callback<void(ErrorResponse*)> ErrorCallback;
     68 
     69   // Called when the response is returned. Used for CallMethod().
     70   typedef base::Callback<void(Response*)> ResponseCallback;
     71 
     72   // Called when a signal is received. Signal* is the incoming signal.
     73   typedef base::Callback<void (Signal*)> SignalCallback;
     74 
     75   // Called when the object proxy is connected to the signal.
     76   // Parameters:
     77   // - the interface name.
     78   // - the signal name.
     79   // - whether it was successful or not.
     80   typedef base::Callback<void (const std::string&, const std::string&, bool)>
     81       OnConnectedCallback;
     82 
     83   // Calls the method of the remote object and blocks until the response
     84   // is returned. Returns NULL on error.
     85   //
     86   // BLOCKING CALL.
     87   virtual scoped_ptr<Response> CallMethodAndBlock(MethodCall* method_call,
     88                                                   int timeout_ms);
     89 
     90   // Requests to call the method of the remote object.
     91   //
     92   // |callback| will be called in the origin thread, once the method call
     93   // is complete. As it's called in the origin thread, |callback| can
     94   // safely reference objects in the origin thread (i.e. UI thread in most
     95   // cases). If the caller is not interested in the response from the
     96   // method (i.e. calling a method that does not return a value),
     97   // EmptyResponseCallback() can be passed to the |callback| parameter.
     98   //
     99   // If the method call is successful, a pointer to Response object will
    100   // be passed to the callback. If unsuccessful, NULL will be passed to
    101   // the callback.
    102   //
    103   // Must be called in the origin thread.
    104   virtual void CallMethod(MethodCall* method_call,
    105                           int timeout_ms,
    106                           ResponseCallback callback);
    107 
    108   // Requests to call the method of the remote object.
    109   //
    110   // |callback| and |error_callback| will be called in the origin thread, once
    111   // the method call is complete. As it's called in the origin thread,
    112   // |callback| can safely reference objects in the origin thread (i.e.
    113   // UI thread in most cases). If the caller is not interested in the response
    114   // from the method (i.e. calling a method that does not return a value),
    115   // EmptyResponseCallback() can be passed to the |callback| parameter.
    116   //
    117   // If the method call is successful, a pointer to Response object will
    118   // be passed to the callback. If unsuccessful, the error callback will be
    119   // called and a pointer to ErrorResponse object will be passed to the error
    120   // callback if available, otherwise NULL will be passed.
    121   //
    122   // Must be called in the origin thread.
    123   virtual void CallMethodWithErrorCallback(MethodCall* method_call,
    124                                            int timeout_ms,
    125                                            ResponseCallback callback,
    126                                            ErrorCallback error_callback);
    127 
    128   // Requests to connect to the signal from the remote object, replacing
    129   // any previous |signal_callback| connected to that signal.
    130   //
    131   // |signal_callback| will be called in the origin thread, when the
    132   // signal is received from the remote object. As it's called in the
    133   // origin thread, |signal_callback| can safely reference objects in the
    134   // origin thread (i.e. UI thread in most cases).
    135   //
    136   // |on_connected_callback| is called when the object proxy is connected
    137   // to the signal, or failed to be connected, in the origin thread.
    138   //
    139   // Must be called in the origin thread.
    140   virtual void ConnectToSignal(const std::string& interface_name,
    141                                const std::string& signal_name,
    142                                SignalCallback signal_callback,
    143                                OnConnectedCallback on_connected_callback);
    144 
    145   // Sets a callback for "NameOwnerChanged" signal. The callback is called on
    146   // the origin thread when D-Bus system sends "NameOwnerChanged" for the name
    147   // represented by |service_name_|.
    148   virtual void SetNameOwnerChangedCallback(SignalCallback callback);
    149 
    150   // Detaches from the remote object. The Bus object will take care of
    151   // detaching so you don't have to do this manually.
    152   //
    153   // BLOCKING CALL.
    154   virtual void Detach();
    155 
    156   // Returns an empty callback that does nothing. Can be used for
    157   // CallMethod().
    158   static ResponseCallback EmptyResponseCallback();
    159 
    160  protected:
    161   // This is protected, so we can define sub classes.
    162   virtual ~ObjectProxy();
    163 
    164  private:
    165   friend class base::RefCountedThreadSafe<ObjectProxy>;
    166 
    167   // Struct of data we'll be passing from StartAsyncMethodCall() to
    168   // OnPendingCallIsCompleteThunk().
    169   struct OnPendingCallIsCompleteData {
    170     OnPendingCallIsCompleteData(ObjectProxy* in_object_proxy,
    171                                 ResponseCallback in_response_callback,
    172                                 ErrorCallback error_callback,
    173                                 base::TimeTicks start_time);
    174     ~OnPendingCallIsCompleteData();
    175 
    176     ObjectProxy* object_proxy;
    177     ResponseCallback response_callback;
    178     ErrorCallback error_callback;
    179     base::TimeTicks start_time;
    180   };
    181 
    182   // Starts the async method call. This is a helper function to implement
    183   // CallMethod().
    184   void StartAsyncMethodCall(int timeout_ms,
    185                             DBusMessage* request_message,
    186                             ResponseCallback response_callback,
    187                             ErrorCallback error_callback,
    188                             base::TimeTicks start_time);
    189 
    190   // Called when the pending call is complete.
    191   void OnPendingCallIsComplete(DBusPendingCall* pending_call,
    192                                ResponseCallback response_callback,
    193                                ErrorCallback error_callback,
    194                                base::TimeTicks start_time);
    195 
    196   // Runs the response callback with the given response object.
    197   void RunResponseCallback(ResponseCallback response_callback,
    198                            ErrorCallback error_callback,
    199                            base::TimeTicks start_time,
    200                            DBusMessage* response_message);
    201 
    202   // Redirects the function call to OnPendingCallIsComplete().
    203   static void OnPendingCallIsCompleteThunk(DBusPendingCall* pending_call,
    204                                            void* user_data);
    205 
    206   // Helper function for ConnectToSignal().
    207   void ConnectToSignalInternal(
    208       const std::string& interface_name,
    209       const std::string& signal_name,
    210       SignalCallback signal_callback,
    211       OnConnectedCallback on_connected_callback);
    212 
    213   // Called when the object proxy is connected to the signal, or failed.
    214   void OnConnected(OnConnectedCallback on_connected_callback,
    215                    const std::string& interface_name,
    216                    const std::string& signal_name,
    217                    bool success);
    218 
    219   // Handles the incoming request messages and dispatches to the signal
    220   // callbacks.
    221   DBusHandlerResult HandleMessage(DBusConnection* connection,
    222                                   DBusMessage* raw_message);
    223 
    224   // Runs the method. Helper function for HandleMessage().
    225   void RunMethod(base::TimeTicks start_time,
    226                  std::vector<SignalCallback> signal_callbacks,
    227                  Signal* signal);
    228 
    229   // Redirects the function call to HandleMessage().
    230   static DBusHandlerResult HandleMessageThunk(DBusConnection* connection,
    231                                               DBusMessage* raw_message,
    232                                               void* user_data);
    233 
    234   // Helper method for logging response errors appropriately.
    235   void LogMethodCallFailure(const base::StringPiece& interface_name,
    236                             const base::StringPiece& method_name,
    237                             const base::StringPiece& error_name,
    238                             const base::StringPiece& error_message) const;
    239 
    240   // Used as ErrorCallback by CallMethod().
    241   void OnCallMethodError(const std::string& interface_name,
    242                          const std::string& method_name,
    243                          ResponseCallback response_callback,
    244                          ErrorResponse* error_response);
    245 
    246   // Adds the match rule to the bus and associate the callback with the signal.
    247   bool AddMatchRuleWithCallback(const std::string& match_rule,
    248                                 const std::string& absolute_signal_name,
    249                                 SignalCallback signal_callback);
    250 
    251   // Adds the match rule to the bus so that HandleMessage can see the signal.
    252   bool AddMatchRuleWithoutCallback(const std::string& match_rule,
    253                                    const std::string& absolute_signal_name);
    254 
    255   // Calls D-Bus's GetNameOwner method synchronously to update
    256   // |service_name_owner_| with the current owner of |service_name_|.
    257   //
    258   // BLOCKING CALL.
    259   void UpdateNameOwnerAndBlock();
    260 
    261   // Handles NameOwnerChanged signal from D-Bus's special message bus.
    262   DBusHandlerResult HandleNameOwnerChanged(scoped_ptr<dbus::Signal> signal);
    263 
    264   scoped_refptr<Bus> bus_;
    265   std::string service_name_;
    266   ObjectPath object_path_;
    267 
    268   // True if the message filter was added.
    269   bool filter_added_;
    270 
    271   // The method table where keys are absolute signal names (i.e. interface
    272   // name + signal name), and values are lists of the corresponding callbacks.
    273   typedef std::map<std::string, std::vector<SignalCallback> > MethodTable;
    274   MethodTable method_table_;
    275 
    276   // The callback called when NameOwnerChanged signal is received.
    277   SignalCallback name_owner_changed_callback_;
    278 
    279   std::set<std::string> match_rules_;
    280 
    281   const bool ignore_service_unknown_errors_;
    282 
    283   // Known name owner of the well-known bus name represnted by |service_name_|.
    284   std::string service_name_owner_;
    285 
    286   DISALLOW_COPY_AND_ASSIGN(ObjectProxy);
    287 };
    288 
    289 }  // namespace dbus
    290 
    291 #endif  // DBUS_OBJECT_PROXY_H_
    292