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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
      6 #define IPC_IPC_CHANNEL_POSIX_H_
      7 
      8 #include "ipc/ipc_channel.h"
      9 
     10 #include <sys/socket.h>  // for CMSG macros
     11 
     12 #include <queue>
     13 #include <string>
     14 #include <vector>
     15 
     16 #include "base/message_loop/message_loop.h"
     17 #include "base/process/process.h"
     18 #include "ipc/file_descriptor_set_posix.h"
     19 #include "ipc/ipc_channel_reader.h"
     20 
     21 #if !defined(OS_MACOSX)
     22 // On Linux, the seccomp sandbox makes it very expensive to call
     23 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
     24 // are cheap, is that we can't pass file descriptors over them.
     25 //
     26 // As we cannot anticipate when the sender will provide us with file
     27 // descriptors, we have to make the decision about whether we call read() or
     28 // recvmsg() before we actually make the call. The easiest option is to
     29 // create a dedicated socketpair() for exchanging file descriptors. Any file
     30 // descriptors are split out of a message, with the non-file-descriptor payload
     31 // going over the normal connection, and the file descriptors being sent
     32 // separately over the other channel. When read()ing from a channel, we'll
     33 // notice if the message was supposed to have come with file descriptors and
     34 // use recvmsg on the other socketpair to retrieve them and combine them
     35 // back with the rest of the message.
     36 //
     37 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
     38 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
     39 // make sense to waste resources on having the separate dedicated socketpair.
     40 // It is however useful for debugging between Linux and Mac to be able to turn
     41 // this switch 'on' on the Mac as well.
     42 //
     43 // The HELLO message from the client to the server is always sent using
     44 // sendmsg because it will contain the file descriptor that the server
     45 // needs to send file descriptors in later messages.
     46 #define IPC_USES_READWRITE 1
     47 #endif
     48 
     49 namespace IPC {
     50 
     51 class Channel::ChannelImpl : public internal::ChannelReader,
     52                              public base::MessageLoopForIO::Watcher {
     53  public:
     54   // Mirror methods of Channel, see ipc_channel.h for description.
     55   ChannelImpl(const IPC::ChannelHandle& channel_handle, Mode mode,
     56               Listener* listener);
     57   virtual ~ChannelImpl();
     58   bool Connect();
     59   void Close();
     60   bool Send(Message* message);
     61   int GetClientFileDescriptor();
     62   int TakeClientFileDescriptor();
     63   void CloseClientFileDescriptor();
     64   bool AcceptsConnections() const;
     65   bool HasAcceptedConnection() const;
     66   bool GetPeerEuid(uid_t* peer_euid) const;
     67   void ResetToAcceptingConnectionState();
     68   base::ProcessId peer_pid() const { return peer_pid_; }
     69   static bool IsNamedServerInitialized(const std::string& channel_id);
     70 #if defined(OS_LINUX)
     71   static void SetGlobalPid(int pid);
     72 #endif  // OS_LINUX
     73 
     74  private:
     75   bool CreatePipe(const IPC::ChannelHandle& channel_handle);
     76 
     77   bool ProcessOutgoingMessages();
     78 
     79   bool AcceptConnection();
     80   void ClosePipeOnError();
     81   int GetHelloMessageProcId();
     82   void QueueHelloMessage();
     83 
     84   // ChannelReader implementation.
     85   virtual ReadState ReadData(char* buffer,
     86                              int buffer_len,
     87                              int* bytes_read) OVERRIDE;
     88   virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
     89   virtual bool DidEmptyInputBuffers() OVERRIDE;
     90   virtual void HandleHelloMessage(const Message& msg) OVERRIDE;
     91 
     92 #if defined(IPC_USES_READWRITE)
     93   // Reads the next message from the fd_pipe_ and appends them to the
     94   // input_fds_ queue. Returns false if there was a message receiving error.
     95   // True means there was a message and it was processed properly, or there was
     96   // no messages.
     97   bool ReadFileDescriptorsFromFDPipe();
     98 #endif
     99 
    100   // Finds the set of file descriptors in the given message.  On success,
    101   // appends the descriptors to the input_fds_ member and returns true
    102   //
    103   // Returns false if the message was truncated. In this case, any handles that
    104   // were sent will be closed.
    105   bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
    106 
    107   // Closes all handles in the input_fds_ list and clears the list. This is
    108   // used to clean up handles in error conditions to avoid leaking the handles.
    109   void ClearInputFDs();
    110 
    111   // MessageLoopForIO::Watcher implementation.
    112   virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE;
    113   virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE;
    114 
    115   Mode mode_;
    116 
    117   base::ProcessId peer_pid_;
    118 
    119   // After accepting one client connection on our server socket we want to
    120   // stop listening.
    121   base::MessageLoopForIO::FileDescriptorWatcher
    122   server_listen_connection_watcher_;
    123   base::MessageLoopForIO::FileDescriptorWatcher read_watcher_;
    124   base::MessageLoopForIO::FileDescriptorWatcher write_watcher_;
    125 
    126   // Indicates whether we're currently blocked waiting for a write to complete.
    127   bool is_blocked_on_write_;
    128   bool waiting_connect_;
    129 
    130   // If sending a message blocks then we use this variable
    131   // to keep track of where we are.
    132   size_t message_send_bytes_written_;
    133 
    134   // File descriptor we're listening on for new connections if we listen
    135   // for connections.
    136   int server_listen_pipe_;
    137 
    138   // The pipe used for communication.
    139   int pipe_;
    140 
    141   // For a server, the client end of our socketpair() -- the other end of our
    142   // pipe_ that is passed to the client.
    143   int client_pipe_;
    144   base::Lock client_pipe_lock_;  // Lock that protects |client_pipe_|.
    145 
    146 #if defined(IPC_USES_READWRITE)
    147   // Linux/BSD use a dedicated socketpair() for passing file descriptors.
    148   int fd_pipe_;
    149   int remote_fd_pipe_;
    150 #endif
    151 
    152   // The "name" of our pipe.  On Windows this is the global identifier for
    153   // the pipe.  On POSIX it's used as a key in a local map of file descriptors.
    154   std::string pipe_name_;
    155 
    156   // Messages to be sent are queued here.
    157   std::queue<Message*> output_queue_;
    158 
    159   // We assume a worst case: kReadBufferSize bytes of messages, where each
    160   // message has no payload and a full complement of descriptors.
    161   static const size_t kMaxReadFDs =
    162       (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
    163       FileDescriptorSet::kMaxDescriptorsPerMessage;
    164 
    165   // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
    166   // don't seem to be constant so we have to pick a "large enough" value.
    167 #if defined(OS_MACOSX)
    168   static const size_t kMaxReadFDBuffer = 1024;
    169 #else
    170   static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs);
    171 #endif
    172 
    173   // Temporary buffer used to receive the file descriptors from recvmsg.
    174   // Code that writes into this should immediately read them out and save
    175   // them to input_fds_, since this buffer will be re-used anytime we call
    176   // recvmsg.
    177   char input_cmsg_buf_[kMaxReadFDBuffer];
    178 
    179   // File descriptors extracted from messages coming off of the channel. The
    180   // handles may span messages and come off different channels from the message
    181   // data (in the case of READWRITE), and are processed in FIFO here.
    182   // NOTE: The implementation assumes underlying storage here is contiguous, so
    183   // don't change to something like std::deque<> without changing the
    184   // implementation!
    185   std::vector<int> input_fds_;
    186 
    187   // True if we are responsible for unlinking the unix domain socket file.
    188   bool must_unlink_;
    189 
    190 #if defined(OS_LINUX)
    191   // If non-zero, overrides the process ID sent in the hello message.
    192   static int global_pid_;
    193 #endif  // OS_LINUX
    194 
    195   DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelImpl);
    196 };
    197 
    198 }  // namespace IPC
    199 
    200 #endif  // IPC_IPC_CHANNEL_POSIX_H_
    201