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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "media/audio/audio_io.h"
      6 
      7 #include <windows.h>
      8 #include <objbase.h>  // This has to be before initguid.h
      9 #include <initguid.h>
     10 #include <mmsystem.h>
     11 #include <setupapi.h>
     12 
     13 #include "base/bind.h"
     14 #include "base/bind_helpers.h"
     15 #include "base/command_line.h"
     16 #include "base/files/file_path.h"
     17 #include "base/memory/scoped_ptr.h"
     18 #include "base/message_loop/message_loop.h"
     19 #include "base/path_service.h"
     20 #include "base/process/launch.h"
     21 #include "base/strings/string_number_conversions.h"
     22 #include "base/strings/string_util.h"
     23 #include "media/audio/audio_parameters.h"
     24 #include "media/audio/audio_util.h"
     25 #include "media/audio/win/audio_device_listener_win.h"
     26 #include "media/audio/win/audio_low_latency_input_win.h"
     27 #include "media/audio/win/audio_low_latency_output_win.h"
     28 #include "media/audio/win/audio_manager_win.h"
     29 #include "media/audio/win/audio_unified_win.h"
     30 #include "media/audio/win/core_audio_util_win.h"
     31 #include "media/audio/win/device_enumeration_win.h"
     32 #include "media/audio/win/wavein_input_win.h"
     33 #include "media/audio/win/waveout_output_win.h"
     34 #include "media/base/bind_to_loop.h"
     35 #include "media/base/channel_layout.h"
     36 #include "media/base/limits.h"
     37 #include "media/base/media_switches.h"
     38 
     39 // Libraries required for the SetupAPI and Wbem APIs used here.
     40 #pragma comment(lib, "setupapi.lib")
     41 
     42 // The following are defined in various DDK headers, and we (re)define them here
     43 // to avoid adding the DDK as a chrome dependency.
     44 #define DRV_QUERYDEVICEINTERFACE 0x80c
     45 #define DRVM_MAPPER_PREFERRED_GET 0x2015
     46 #define DRV_QUERYDEVICEINTERFACESIZE 0x80d
     47 DEFINE_GUID(AM_KSCATEGORY_AUDIO, 0x6994ad04, 0x93ef, 0x11d0,
     48             0xa3, 0xcc, 0x00, 0xa0, 0xc9, 0x22, 0x31, 0x96);
     49 
     50 namespace media {
     51 
     52 // Maximum number of output streams that can be open simultaneously.
     53 static const int kMaxOutputStreams = 50;
     54 
     55 // Up to 8 channels can be passed to the driver.  This should work, given the
     56 // right drivers, but graceful error handling is needed.
     57 static const int kWinMaxChannels = 8;
     58 
     59 // We use 3 buffers for recording audio so that if a recording callback takes
     60 // some time to return we won't lose audio. More buffers while recording are
     61 // ok because they don't introduce any delay in recording, unlike in playback
     62 // where you first need to fill in that number of buffers before starting to
     63 // play.
     64 static const int kNumInputBuffers = 3;
     65 
     66 // Buffer size to use for input and output stream when a proper size can't be
     67 // determined from the system
     68 static const int kFallbackBufferSize = 2048;
     69 
     70 static int GetVersionPartAsInt(DWORDLONG num) {
     71   return static_cast<int>(num & 0xffff);
     72 }
     73 
     74 // Returns a string containing the given device's description and installed
     75 // driver version.
     76 static string16 GetDeviceAndDriverInfo(HDEVINFO device_info,
     77                                        SP_DEVINFO_DATA* device_data) {
     78   // Save the old install params setting and set a flag for the
     79   // SetupDiBuildDriverInfoList below to return only the installed drivers.
     80   SP_DEVINSTALL_PARAMS old_device_install_params;
     81   old_device_install_params.cbSize = sizeof(old_device_install_params);
     82   SetupDiGetDeviceInstallParams(device_info, device_data,
     83                                 &old_device_install_params);
     84   SP_DEVINSTALL_PARAMS device_install_params = old_device_install_params;
     85   device_install_params.FlagsEx |= DI_FLAGSEX_INSTALLEDDRIVER;
     86   SetupDiSetDeviceInstallParams(device_info, device_data,
     87                                 &device_install_params);
     88 
     89   SP_DRVINFO_DATA driver_data;
     90   driver_data.cbSize = sizeof(driver_data);
     91   string16 device_and_driver_info;
     92   if (SetupDiBuildDriverInfoList(device_info, device_data,
     93                                  SPDIT_COMPATDRIVER)) {
     94     if (SetupDiEnumDriverInfo(device_info, device_data, SPDIT_COMPATDRIVER, 0,
     95                               &driver_data)) {
     96       DWORDLONG version = driver_data.DriverVersion;
     97       device_and_driver_info = string16(driver_data.Description) + L" v" +
     98           base::IntToString16(GetVersionPartAsInt((version >> 48))) + L"." +
     99           base::IntToString16(GetVersionPartAsInt((version >> 32))) + L"." +
    100           base::IntToString16(GetVersionPartAsInt((version >> 16))) + L"." +
    101           base::IntToString16(GetVersionPartAsInt(version));
    102     }
    103     SetupDiDestroyDriverInfoList(device_info, device_data, SPDIT_COMPATDRIVER);
    104   }
    105 
    106   SetupDiSetDeviceInstallParams(device_info, device_data,
    107                                 &old_device_install_params);
    108 
    109   return device_and_driver_info;
    110 }
    111 
    112 AudioManagerWin::AudioManagerWin() {
    113   if (!CoreAudioUtil::IsSupported()) {
    114     // Use the Wave API for device enumeration if XP or lower.
    115     enumeration_type_ = kWaveEnumeration;
    116   } else {
    117     // Use the MMDevice API for device enumeration if Vista or higher.
    118     enumeration_type_ = kMMDeviceEnumeration;
    119   }
    120 
    121   SetMaxOutputStreamsAllowed(kMaxOutputStreams);
    122 
    123   // Task must be posted last to avoid races from handing out "this" to the
    124   // audio thread.
    125   GetMessageLoop()->PostTask(FROM_HERE, base::Bind(
    126       &AudioManagerWin::CreateDeviceListener, base::Unretained(this)));
    127 }
    128 
    129 AudioManagerWin::~AudioManagerWin() {
    130   // It's safe to post a task here since Shutdown() will wait for all tasks to
    131   // complete before returning.
    132   GetMessageLoop()->PostTask(FROM_HERE, base::Bind(
    133       &AudioManagerWin::DestroyDeviceListener, base::Unretained(this)));
    134   Shutdown();
    135 }
    136 
    137 bool AudioManagerWin::HasAudioOutputDevices() {
    138   return (::waveOutGetNumDevs() != 0);
    139 }
    140 
    141 bool AudioManagerWin::HasAudioInputDevices() {
    142   return (::waveInGetNumDevs() != 0);
    143 }
    144 
    145 void AudioManagerWin::CreateDeviceListener() {
    146   // AudioDeviceListenerWin must be initialized on a COM thread and should only
    147   // be used if WASAPI / Core Audio is supported.
    148   if (CoreAudioUtil::IsSupported()) {
    149     output_device_listener_.reset(new AudioDeviceListenerWin(BindToLoop(
    150         GetMessageLoop(), base::Bind(
    151             &AudioManagerWin::NotifyAllOutputDeviceChangeListeners,
    152             base::Unretained(this)))));
    153   }
    154 }
    155 
    156 void AudioManagerWin::DestroyDeviceListener() {
    157   output_device_listener_.reset();
    158 }
    159 
    160 string16 AudioManagerWin::GetAudioInputDeviceModel() {
    161   // Get the default audio capture device and its device interface name.
    162   DWORD device_id = 0;
    163   waveInMessage(reinterpret_cast<HWAVEIN>(WAVE_MAPPER),
    164                 DRVM_MAPPER_PREFERRED_GET,
    165                 reinterpret_cast<DWORD_PTR>(&device_id), NULL);
    166   ULONG device_interface_name_size = 0;
    167   waveInMessage(reinterpret_cast<HWAVEIN>(device_id),
    168                 DRV_QUERYDEVICEINTERFACESIZE,
    169                 reinterpret_cast<DWORD_PTR>(&device_interface_name_size), 0);
    170   size_t bytes_in_char16 = sizeof(string16::value_type);
    171   DCHECK_EQ(0u, device_interface_name_size % bytes_in_char16);
    172   if (device_interface_name_size <= bytes_in_char16)
    173     return string16();  // No audio capture device.
    174 
    175   string16 device_interface_name;
    176   string16::value_type* name_ptr = WriteInto(&device_interface_name,
    177       device_interface_name_size / bytes_in_char16);
    178   waveInMessage(reinterpret_cast<HWAVEIN>(device_id),
    179                 DRV_QUERYDEVICEINTERFACE,
    180                 reinterpret_cast<DWORD_PTR>(name_ptr),
    181                 static_cast<DWORD_PTR>(device_interface_name_size));
    182 
    183   // Enumerate all audio devices and find the one matching the above device
    184   // interface name.
    185   HDEVINFO device_info = SetupDiGetClassDevs(
    186       &AM_KSCATEGORY_AUDIO, 0, 0, DIGCF_DEVICEINTERFACE | DIGCF_PRESENT);
    187   if (device_info == INVALID_HANDLE_VALUE)
    188     return string16();
    189 
    190   DWORD interface_index = 0;
    191   SP_DEVICE_INTERFACE_DATA interface_data;
    192   interface_data.cbSize = sizeof(interface_data);
    193   while (SetupDiEnumDeviceInterfaces(device_info, 0, &AM_KSCATEGORY_AUDIO,
    194                                      interface_index++, &interface_data)) {
    195     // Query the size of the struct, allocate it and then query the data.
    196     SP_DEVINFO_DATA device_data;
    197     device_data.cbSize = sizeof(device_data);
    198     DWORD interface_detail_size = 0;
    199     SetupDiGetDeviceInterfaceDetail(device_info, &interface_data, 0, 0,
    200                                     &interface_detail_size, &device_data);
    201     if (!interface_detail_size)
    202       continue;
    203 
    204     scoped_ptr<char[]> interface_detail_buffer(new char[interface_detail_size]);
    205     SP_DEVICE_INTERFACE_DETAIL_DATA* interface_detail =
    206         reinterpret_cast<SP_DEVICE_INTERFACE_DETAIL_DATA*>(
    207             interface_detail_buffer.get());
    208     interface_detail->cbSize = interface_detail_size;
    209     if (!SetupDiGetDeviceInterfaceDetail(device_info, &interface_data,
    210                                          interface_detail,
    211                                          interface_detail_size, NULL,
    212                                          &device_data))
    213       return string16();
    214 
    215     bool device_found = (device_interface_name == interface_detail->DevicePath);
    216 
    217     if (device_found)
    218       return GetDeviceAndDriverInfo(device_info, &device_data);
    219   }
    220 
    221   return string16();
    222 }
    223 
    224 void AudioManagerWin::ShowAudioInputSettings() {
    225   std::wstring program;
    226   std::string argument;
    227   if (!CoreAudioUtil::IsSupported()) {
    228     program = L"sndvol32.exe";
    229     argument = "-R";
    230   } else {
    231     program = L"control.exe";
    232     argument = "mmsys.cpl,,1";
    233   }
    234 
    235   base::FilePath path;
    236   PathService::Get(base::DIR_SYSTEM, &path);
    237   path = path.Append(program);
    238   CommandLine command_line(path);
    239   command_line.AppendArg(argument);
    240   base::LaunchProcess(command_line, base::LaunchOptions(), NULL);
    241 }
    242 
    243 void AudioManagerWin::GetAudioInputDeviceNames(
    244     media::AudioDeviceNames* device_names) {
    245   DCHECK(enumeration_type() !=  kUninitializedEnumeration);
    246   // Enumerate all active audio-endpoint capture devices.
    247   if (enumeration_type() == kWaveEnumeration) {
    248     // Utilize the Wave API for Windows XP.
    249     media::GetInputDeviceNamesWinXP(device_names);
    250   } else {
    251     // Utilize the MMDevice API (part of Core Audio) for Vista and higher.
    252     media::GetInputDeviceNamesWin(device_names);
    253   }
    254 
    255   // Always add default device parameters as first element.
    256   if (!device_names->empty()) {
    257     media::AudioDeviceName name;
    258     name.device_name = AudioManagerBase::kDefaultDeviceName;
    259     name.unique_id = AudioManagerBase::kDefaultDeviceId;
    260     device_names->push_front(name);
    261   }
    262 }
    263 
    264 AudioParameters AudioManagerWin::GetInputStreamParameters(
    265     const std::string& device_id) {
    266   int sample_rate = 48000;
    267   ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO;
    268   if (CoreAudioUtil::IsSupported()) {
    269     int hw_sample_rate = WASAPIAudioInputStream::HardwareSampleRate(device_id);
    270     if (hw_sample_rate)
    271       sample_rate = hw_sample_rate;
    272     channel_layout =
    273         WASAPIAudioInputStream::HardwareChannelCount(device_id) == 1 ?
    274             CHANNEL_LAYOUT_MONO : CHANNEL_LAYOUT_STEREO;
    275   }
    276 
    277   // TODO(Henrika): improve the default buffer size value for input stream.
    278   return AudioParameters(
    279       AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout,
    280       sample_rate, 16, kFallbackBufferSize);
    281 }
    282 
    283 // Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR
    284 // mode.
    285 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
    286 AudioOutputStream* AudioManagerWin::MakeLinearOutputStream(
    287     const AudioParameters& params) {
    288   DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
    289   if (params.channels() > kWinMaxChannels)
    290     return NULL;
    291 
    292   return new PCMWaveOutAudioOutputStream(this,
    293                                          params,
    294                                          media::NumberOfWaveOutBuffers(),
    295                                          WAVE_MAPPER);
    296 }
    297 
    298 // Factory for the implementations of AudioOutputStream for
    299 // AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most
    300 // windows user's needs.
    301 // - PCMWaveOutAudioOutputStream: Based on the waveOut API.
    302 // - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API.
    303 AudioOutputStream* AudioManagerWin::MakeLowLatencyOutputStream(
    304     const AudioParameters& params, const std::string& input_device_id) {
    305   DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
    306   if (params.channels() > kWinMaxChannels)
    307     return NULL;
    308 
    309   if (!CoreAudioUtil::IsSupported()) {
    310     // Fall back to Windows Wave implementation on Windows XP or lower.
    311     DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista.";
    312     return new PCMWaveOutAudioOutputStream(
    313         this, params, media::NumberOfWaveOutBuffers(), WAVE_MAPPER);
    314   }
    315 
    316   // TODO(crogers): support more than stereo input.
    317   if (params.input_channels() > 0) {
    318     DVLOG(1) << "WASAPIUnifiedStream is created.";
    319     return new WASAPIUnifiedStream(this, params, input_device_id);
    320   }
    321 
    322   return new WASAPIAudioOutputStream(this, params, eConsole);
    323 }
    324 
    325 // Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR
    326 // mode.
    327 AudioInputStream* AudioManagerWin::MakeLinearInputStream(
    328     const AudioParameters& params, const std::string& device_id) {
    329   DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
    330   return CreatePCMWaveInAudioInputStream(params, device_id);
    331 }
    332 
    333 // Factory for the implementations of AudioInputStream for
    334 // AUDIO_PCM_LOW_LATENCY mode.
    335 AudioInputStream* AudioManagerWin::MakeLowLatencyInputStream(
    336     const AudioParameters& params, const std::string& device_id) {
    337   DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
    338   AudioInputStream* stream = NULL;
    339   if (!CoreAudioUtil::IsSupported()) {
    340     // Fall back to Windows Wave implementation on Windows XP or lower.
    341     DVLOG(1) << "Using WaveIn since WASAPI requires at least Vista.";
    342     stream = CreatePCMWaveInAudioInputStream(params, device_id);
    343   } else {
    344     stream = new WASAPIAudioInputStream(this, params, device_id);
    345   }
    346 
    347   return stream;
    348 }
    349 
    350 AudioParameters AudioManagerWin::GetPreferredOutputStreamParameters(
    351     const AudioParameters& input_params) {
    352   const CommandLine* cmd_line = CommandLine::ForCurrentProcess();
    353   ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO;
    354   int sample_rate = 48000;
    355   int buffer_size = kFallbackBufferSize;
    356   int bits_per_sample = 16;
    357   int input_channels = 0;
    358   bool use_input_params = !CoreAudioUtil::IsSupported();
    359   if (cmd_line->HasSwitch(switches::kEnableExclusiveAudio)) {
    360     // TODO(crogers): tune these values for best possible WebAudio performance.
    361     // WebRTC works well at 48kHz and a buffer size of 480 samples will be used
    362     // for this case. Note that exclusive mode is experimental.
    363     // This sample rate will be combined with a buffer size of 256 samples,
    364     // which corresponds to an output delay of ~5.33ms.
    365     sample_rate = 48000;
    366     buffer_size = 256;
    367     if (input_params.IsValid())
    368       channel_layout = input_params.channel_layout();
    369   } else if (!use_input_params) {
    370     // Hardware sample-rate on Windows can be configured, so we must query.
    371     // TODO(henrika): improve possibility to specify an audio endpoint.
    372     // Use the default device (same as for Wave) for now to be compatible.
    373     int hw_sample_rate = WASAPIAudioOutputStream::HardwareSampleRate();
    374 
    375     AudioParameters params;
    376     HRESULT hr = CoreAudioUtil::GetPreferredAudioParameters(eRender, eConsole,
    377                                                             &params);
    378     int hw_buffer_size =
    379         FAILED(hr) ? kFallbackBufferSize : params.frames_per_buffer();
    380     channel_layout = WASAPIAudioOutputStream::HardwareChannelLayout();
    381 
    382     // TODO(henrika): Figure out the right thing to do here.
    383     if (hw_sample_rate && hw_buffer_size) {
    384       sample_rate = hw_sample_rate;
    385       buffer_size = hw_buffer_size;
    386     } else {
    387       use_input_params = true;
    388     }
    389   }
    390 
    391   if (input_params.IsValid()) {
    392     if (cmd_line->HasSwitch(switches::kTrySupportedChannelLayouts) &&
    393         CoreAudioUtil::IsSupported()) {
    394       // Check if it is possible to open up at the specified input channel
    395       // layout but avoid checking if the specified layout is the same as the
    396       // hardware (preferred) layout. We do this extra check to avoid the
    397       // CoreAudioUtil::IsChannelLayoutSupported() overhead in most cases.
    398       if (input_params.channel_layout() != channel_layout) {
    399         if (CoreAudioUtil::IsChannelLayoutSupported(
    400                 eRender, eConsole, input_params.channel_layout())) {
    401           // Open up using the same channel layout as the source if it is
    402           // supported by the hardware.
    403           channel_layout = input_params.channel_layout();
    404           VLOG(1) << "Hardware channel layout is not used; using same layout"
    405                   << " as the source instead (" << channel_layout << ")";
    406         }
    407       }
    408     }
    409     input_channels = input_params.input_channels();
    410     if (use_input_params) {
    411       // If WASAPI isn't supported we'll fallback to WaveOut, which will take
    412       // care of resampling and bits per sample changes.  By setting these
    413       // equal to the input values, AudioOutputResampler will skip resampling
    414       // and bit per sample differences (since the input parameters will match
    415       // the output parameters).
    416       sample_rate = input_params.sample_rate();
    417       bits_per_sample = input_params.bits_per_sample();
    418       channel_layout = input_params.channel_layout();
    419       buffer_size = input_params.frames_per_buffer();
    420     }
    421   }
    422 
    423   int user_buffer_size = GetUserBufferSize();
    424   if (user_buffer_size)
    425     buffer_size = user_buffer_size;
    426 
    427   return AudioParameters(
    428       AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels,
    429       sample_rate, bits_per_sample, buffer_size);
    430 }
    431 
    432 AudioInputStream* AudioManagerWin::CreatePCMWaveInAudioInputStream(
    433     const AudioParameters& params,
    434     const std::string& device_id) {
    435   std::string xp_device_id = device_id;
    436   if (device_id != AudioManagerBase::kDefaultDeviceId &&
    437       enumeration_type_ == kMMDeviceEnumeration) {
    438     xp_device_id = media::ConvertToWinXPDeviceId(device_id);
    439     if (xp_device_id.empty()) {
    440       DLOG(ERROR) << "Cannot find a waveIn device which matches the device ID "
    441                   << device_id;
    442       return NULL;
    443     }
    444   }
    445 
    446   return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers,
    447                                        xp_device_id);
    448 }
    449 
    450 /// static
    451 AudioManager* CreateAudioManager() {
    452   return new AudioManagerWin();
    453 }
    454 
    455 }  // namespace media
    456