1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "net/socket/tcp_server_socket_win.h" 6 7 #include <mstcpip.h> 8 9 #include "net/base/ip_endpoint.h" 10 #include "net/base/net_errors.h" 11 #include "net/base/net_util.h" 12 #include "net/base/winsock_init.h" 13 #include "net/base/winsock_util.h" 14 #include "net/socket/socket_net_log_params.h" 15 #include "net/socket/tcp_client_socket.h" 16 17 namespace net { 18 19 TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, 20 const net::NetLog::Source& source) 21 : socket_(INVALID_SOCKET), 22 socket_event_(WSA_INVALID_EVENT), 23 accept_socket_(NULL), 24 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { 25 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, 26 source.ToEventParametersCallback()); 27 EnsureWinsockInit(); 28 } 29 30 TCPServerSocketWin::~TCPServerSocketWin() { 31 Close(); 32 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); 33 } 34 35 int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { 36 DCHECK(CalledOnValidThread()); 37 DCHECK_GT(backlog, 0); 38 DCHECK_EQ(socket_, INVALID_SOCKET); 39 DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); 40 41 socket_event_ = WSACreateEvent(); 42 if (socket_event_ == WSA_INVALID_EVENT) { 43 PLOG(ERROR) << "WSACreateEvent()"; 44 return ERR_FAILED; 45 } 46 47 socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP); 48 if (socket_ == INVALID_SOCKET) { 49 PLOG(ERROR) << "socket() returned an error"; 50 return MapSystemError(WSAGetLastError()); 51 } 52 53 if (SetNonBlocking(socket_)) { 54 int result = MapSystemError(WSAGetLastError()); 55 Close(); 56 return result; 57 } 58 59 int result = SetSocketOptions(); 60 if (result != OK) { 61 Close(); 62 return result; 63 } 64 65 SockaddrStorage storage; 66 if (!address.ToSockAddr(storage.addr, &storage.addr_len)) { 67 Close(); 68 return ERR_ADDRESS_INVALID; 69 } 70 71 result = bind(socket_, storage.addr, storage.addr_len); 72 if (result < 0) { 73 PLOG(ERROR) << "bind() returned an error"; 74 result = MapSystemError(WSAGetLastError()); 75 Close(); 76 return result; 77 } 78 79 result = listen(socket_, backlog); 80 if (result < 0) { 81 PLOG(ERROR) << "listen() returned an error"; 82 result = MapSystemError(WSAGetLastError()); 83 Close(); 84 return result; 85 } 86 87 return OK; 88 } 89 90 int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { 91 DCHECK(CalledOnValidThread()); 92 DCHECK(address); 93 94 SockaddrStorage storage; 95 if (getsockname(socket_, storage.addr, &storage.addr_len)) 96 return MapSystemError(WSAGetLastError()); 97 if (!address->FromSockAddr(storage.addr, storage.addr_len)) 98 return ERR_FAILED; 99 100 return OK; 101 } 102 103 int TCPServerSocketWin::Accept( 104 scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) { 105 DCHECK(CalledOnValidThread()); 106 DCHECK(socket); 107 DCHECK(!callback.is_null()); 108 DCHECK(accept_callback_.is_null()); 109 110 net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); 111 112 int result = AcceptInternal(socket); 113 114 if (result == ERR_IO_PENDING) { 115 // Start watching 116 WSAEventSelect(socket_, socket_event_, FD_ACCEPT); 117 accept_watcher_.StartWatching(socket_event_, this); 118 119 accept_socket_ = socket; 120 accept_callback_ = callback; 121 } 122 123 return result; 124 } 125 126 int TCPServerSocketWin::SetSocketOptions() { 127 // On Windows, a bound end point can be hijacked by another process by 128 // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE 129 // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the 130 // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another 131 // socket to forcibly bind to the end point until the end point is unbound. 132 // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE. 133 // MSDN: http://goo.gl/M6fjQ. 134 // 135 // Unlike on *nix, on Windows a TCP server socket can always bind to an end 136 // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not 137 // needed here. 138 // 139 // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end 140 // point in TIME_WAIT status. It does not have this effect for a TCP server 141 // socket. 142 143 BOOL true_value = 1; 144 int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, 145 reinterpret_cast<const char*>(&true_value), 146 sizeof(true_value)); 147 if (rv < 0) 148 return MapSystemError(errno); 149 return OK; 150 } 151 152 int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) { 153 SockaddrStorage storage; 154 int new_socket = accept(socket_, storage.addr, &storage.addr_len); 155 if (new_socket < 0) { 156 int net_error = MapSystemError(WSAGetLastError()); 157 if (net_error != ERR_IO_PENDING) 158 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); 159 return net_error; 160 } 161 162 IPEndPoint address; 163 if (!address.FromSockAddr(storage.addr, storage.addr_len)) { 164 NOTREACHED(); 165 if (closesocket(new_socket) < 0) 166 PLOG(ERROR) << "closesocket"; 167 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); 168 return ERR_FAILED; 169 } 170 scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket( 171 AddressList(address), 172 net_log_.net_log(), net_log_.source())); 173 int adopt_result = tcp_socket->AdoptSocket(new_socket); 174 if (adopt_result != OK) { 175 if (closesocket(new_socket) < 0) 176 PLOG(ERROR) << "closesocket"; 177 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); 178 return adopt_result; 179 } 180 socket->reset(tcp_socket.release()); 181 net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, 182 CreateNetLogIPEndPointCallback(&address)); 183 return OK; 184 } 185 186 void TCPServerSocketWin::Close() { 187 if (socket_ != INVALID_SOCKET) { 188 if (closesocket(socket_) < 0) 189 PLOG(ERROR) << "closesocket"; 190 socket_ = INVALID_SOCKET; 191 } 192 193 if (socket_event_) { 194 WSACloseEvent(socket_event_); 195 socket_event_ = WSA_INVALID_EVENT; 196 } 197 } 198 199 void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { 200 WSANETWORKEVENTS ev; 201 if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { 202 PLOG(ERROR) << "WSAEnumNetworkEvents()"; 203 return; 204 } 205 206 if (ev.lNetworkEvents & FD_ACCEPT) { 207 int result = AcceptInternal(accept_socket_); 208 if (result != ERR_IO_PENDING) { 209 accept_socket_ = NULL; 210 CompletionCallback callback = accept_callback_; 211 accept_callback_.Reset(); 212 callback.Run(result); 213 } 214 } 215 } 216 217 } // namespace net 218