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      1 /*
      2  * Copyright (C) 2010 Google Inc. All Rights Reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  *
     25  */
     26 
     27 #ifndef EventQueue_h
     28 #define EventQueue_h
     29 
     30 #include "wtf/HashMap.h"
     31 #include "wtf/HashSet.h"
     32 #include "wtf/PassOwnPtr.h"
     33 
     34 namespace WebCore {
     35 
     36 class Event;
     37 
     38 class EventQueue {
     39 public:
     40     virtual ~EventQueue() { }
     41     virtual bool enqueueEvent(PassRefPtr<Event>) = 0;
     42     virtual bool cancelEvent(Event*) = 0;
     43     // The accumulated and all the future events will be discarded, no events will be dispatched anymore.
     44     virtual void close() = 0;
     45 };
     46 
     47 }
     48 
     49 #endif // EventQueue_h
     50