1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 #ifndef ANGLEInstancedArrays_h 31 #define ANGLEInstancedArrays_h 32 33 #include "bindings/v8/ScriptWrappable.h" 34 #include "core/html/canvas/WebGLExtension.h" 35 #include "core/platform/graphics/GraphicsTypes3D.h" 36 #include "wtf/PassRefPtr.h" 37 38 namespace WebCore { 39 40 class WebGLRenderingContext; 41 42 class ANGLEInstancedArrays : public WebGLExtension, public ScriptWrappable { 43 public: 44 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*); 45 static bool supported(WebGLRenderingContext*); 46 static const char* getExtensionName(); 47 48 virtual ~ANGLEInstancedArrays(); 49 virtual ExtensionName getName() const; 50 51 void drawArraysInstancedANGLE(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount); 52 void drawElementsInstancedANGLE(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset, GC3Dsizei primcount); 53 void vertexAttribDivisorANGLE(GC3Duint index, GC3Duint divisor); 54 55 private: 56 ANGLEInstancedArrays(WebGLRenderingContext*); 57 }; 58 59 } // namespace WebCore 60 61 #endif // ANGLEInstancedArrays_h 62