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      1 /**
      2  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
      3  *           (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
      4  *
      5  * This library is free software; you can redistribute it and/or
      6  * modify it under the terms of the GNU Library General Public
      7  * License as published by the Free Software Foundation; either
      8  * version 2 of the License, or (at your option) any later version.
      9  *
     10  * This library is distributed in the hope that it will be useful,
     11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13  * Library General Public License for more details.
     14  *
     15  * You should have received a copy of the GNU Library General Public License
     16  * along with this library; see the file COPYING.LIB.  If not, write to
     17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     18  * Boston, MA 02110-1301, USA.
     19  *
     20  */
     21 
     22 #include "config.h"
     23 #include "core/rendering/RenderTextControl.h"
     24 
     25 #include "core/html/HTMLTextFormControlElement.h"
     26 #include "core/platform/ScrollbarTheme.h"
     27 #include "core/rendering/HitTestResult.h"
     28 #include "core/rendering/RenderTheme.h"
     29 #include "wtf/unicode/CharacterNames.h"
     30 
     31 using namespace std;
     32 
     33 namespace WebCore {
     34 
     35 RenderTextControl::RenderTextControl(HTMLTextFormControlElement* element)
     36     : RenderBlock(element)
     37 {
     38     ASSERT(element);
     39 }
     40 
     41 RenderTextControl::~RenderTextControl()
     42 {
     43 }
     44 
     45 HTMLTextFormControlElement* RenderTextControl::textFormControlElement() const
     46 {
     47     return toHTMLTextFormControlElement(node());
     48 }
     49 
     50 HTMLElement* RenderTextControl::innerTextElement() const
     51 {
     52     return textFormControlElement()->innerTextElement();
     53 }
     54 
     55 void RenderTextControl::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
     56 {
     57     RenderBlock::styleDidChange(diff, oldStyle);
     58     Element* innerText = innerTextElement();
     59     if (!innerText)
     60         return;
     61     RenderBlock* innerTextRenderer = toRenderBlock(innerText->renderer());
     62     if (innerTextRenderer) {
     63         // We may have set the width and the height in the old style in layout().
     64         // Reset them now to avoid getting a spurious layout hint.
     65         innerTextRenderer->style()->setHeight(Length());
     66         innerTextRenderer->style()->setWidth(Length());
     67         innerTextRenderer->setStyle(createInnerTextStyle(style()));
     68         innerText->setNeedsStyleRecalc();
     69     }
     70     textFormControlElement()->updatePlaceholderVisibility(false);
     71 }
     72 
     73 static inline void updateUserModifyProperty(HTMLTextFormControlElement* node, RenderStyle* style)
     74 {
     75     style->setUserModify(node->isDisabledOrReadOnly() ? READ_ONLY : READ_WRITE_PLAINTEXT_ONLY);
     76 }
     77 
     78 void RenderTextControl::adjustInnerTextStyle(RenderStyle* textBlockStyle) const
     79 {
     80     // The inner block, if present, always has its direction set to LTR,
     81     // so we need to inherit the direction and unicode-bidi style from the element.
     82     textBlockStyle->setDirection(style()->direction());
     83     textBlockStyle->setUnicodeBidi(style()->unicodeBidi());
     84 
     85     updateUserModifyProperty(textFormControlElement(), textBlockStyle);
     86 }
     87 
     88 int RenderTextControl::textBlockLogicalHeight() const
     89 {
     90     return logicalHeight() - borderAndPaddingLogicalHeight();
     91 }
     92 
     93 int RenderTextControl::textBlockLogicalWidth() const
     94 {
     95     Element* innerText = innerTextElement();
     96     ASSERT(innerText);
     97 
     98     LayoutUnit unitWidth = logicalWidth() - borderAndPaddingLogicalWidth();
     99     if (innerText->renderer())
    100         unitWidth -= innerText->renderBox()->paddingStart() + innerText->renderBox()->paddingEnd();
    101 
    102     return unitWidth;
    103 }
    104 
    105 void RenderTextControl::updateFromElement()
    106 {
    107     Element* innerText = innerTextElement();
    108     if (innerText && innerText->renderer())
    109         updateUserModifyProperty(textFormControlElement(), innerText->renderer()->style());
    110 }
    111 
    112 int RenderTextControl::scrollbarThickness() const
    113 {
    114     // FIXME: We should get the size of the scrollbar from the RenderTheme instead.
    115     return ScrollbarTheme::theme()->scrollbarThickness();
    116 }
    117 
    118 void RenderTextControl::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
    119 {
    120     HTMLElement* innerText = innerTextElement();
    121     ASSERT(innerText);
    122     if (RenderBox* innerTextBox = innerText->renderBox()) {
    123         LayoutUnit nonContentHeight = innerTextBox->borderAndPaddingHeight() + innerTextBox->marginHeight();
    124         logicalHeight = computeControlLogicalHeight(innerTextBox->lineHeight(true, HorizontalLine, PositionOfInteriorLineBoxes), nonContentHeight) + borderAndPaddingHeight();
    125 
    126         // We are able to have a horizontal scrollbar if the overflow style is scroll, or if its auto and there's no word wrap.
    127         if ((isHorizontalWritingMode() && (style()->overflowX() == OSCROLL ||  (style()->overflowX() == OAUTO && innerText->renderer()->style()->overflowWrap() == NormalOverflowWrap)))
    128             || (!isHorizontalWritingMode() && (style()->overflowY() == OSCROLL ||  (style()->overflowY() == OAUTO && innerText->renderer()->style()->overflowWrap() == NormalOverflowWrap))))
    129             logicalHeight += scrollbarThickness();
    130     }
    131 
    132     RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues);
    133 }
    134 
    135 void RenderTextControl::hitInnerTextElement(HitTestResult& result, const LayoutPoint& pointInContainer, const LayoutPoint& accumulatedOffset)
    136 {
    137     HTMLElement* innerText = innerTextElement();
    138     if (!innerText->renderer())
    139         return;
    140 
    141     LayoutPoint adjustedLocation = accumulatedOffset + location();
    142     LayoutPoint localPoint = pointInContainer - toLayoutSize(adjustedLocation + innerText->renderBox()->location());
    143     if (hasOverflowClip())
    144         localPoint += scrolledContentOffset();
    145     result.setInnerNode(innerText);
    146     result.setInnerNonSharedNode(innerText);
    147     result.setLocalPoint(localPoint);
    148 }
    149 
    150 static const char* fontFamiliesWithInvalidCharWidth[] = {
    151     "American Typewriter",
    152     "Arial Hebrew",
    153     "Chalkboard",
    154     "Cochin",
    155     "Corsiva Hebrew",
    156     "Courier",
    157     "Euphemia UCAS",
    158     "Geneva",
    159     "Gill Sans",
    160     "Hei",
    161     "Helvetica",
    162     "Hoefler Text",
    163     "InaiMathi",
    164     "Kai",
    165     "Lucida Grande",
    166     "Marker Felt",
    167     "Monaco",
    168     "Mshtakan",
    169     "New Peninim MT",
    170     "Osaka",
    171     "Raanana",
    172     "STHeiti",
    173     "Symbol",
    174     "Times",
    175     "Apple Braille",
    176     "Apple LiGothic",
    177     "Apple LiSung",
    178     "Apple Symbols",
    179     "AppleGothic",
    180     "AppleMyungjo",
    181     "#GungSeo",
    182     "#HeadLineA",
    183     "#PCMyungjo",
    184     "#PilGi",
    185 };
    186 
    187 // For font families where any of the fonts don't have a valid entry in the OS/2 table
    188 // for avgCharWidth, fallback to the legacy webkit behavior of getting the avgCharWidth
    189 // from the width of a '0'. This only seems to apply to a fixed number of Mac fonts,
    190 // but, in order to get similar rendering across platforms, we do this check for
    191 // all platforms.
    192 bool RenderTextControl::hasValidAvgCharWidth(AtomicString family)
    193 {
    194     static HashSet<AtomicString>* fontFamiliesWithInvalidCharWidthMap = 0;
    195 
    196     if (family.isEmpty())
    197         return false;
    198 
    199     if (!fontFamiliesWithInvalidCharWidthMap) {
    200         fontFamiliesWithInvalidCharWidthMap = new HashSet<AtomicString>;
    201 
    202         for (size_t i = 0; i < WTF_ARRAY_LENGTH(fontFamiliesWithInvalidCharWidth); ++i)
    203             fontFamiliesWithInvalidCharWidthMap->add(AtomicString(fontFamiliesWithInvalidCharWidth[i]));
    204     }
    205 
    206     return !fontFamiliesWithInvalidCharWidthMap->contains(family);
    207 }
    208 
    209 float RenderTextControl::getAvgCharWidth(AtomicString family)
    210 {
    211     if (hasValidAvgCharWidth(family))
    212         return roundf(style()->font().primaryFont()->avgCharWidth());
    213 
    214     const UChar ch = '0';
    215     const String str = String(&ch, 1);
    216     const Font& font = style()->font();
    217     TextRun textRun = constructTextRun(this, font, str, style(), TextRun::AllowTrailingExpansion);
    218     textRun.disableRoundingHacks();
    219     return font.width(textRun);
    220 }
    221 
    222 float RenderTextControl::scaleEmToUnits(int x) const
    223 {
    224     // This matches the unitsPerEm value for MS Shell Dlg and Courier New from the "head" font table.
    225     float unitsPerEm = 2048.0f;
    226     return roundf(style()->font().size() * x / unitsPerEm);
    227 }
    228 
    229 void RenderTextControl::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
    230 {
    231     // Use average character width. Matches IE.
    232     AtomicString family = style()->font().family().family();
    233     maxLogicalWidth = preferredContentLogicalWidth(const_cast<RenderTextControl*>(this)->getAvgCharWidth(family));
    234     if (RenderBox* innerTextRenderBox = innerTextElement()->renderBox())
    235         maxLogicalWidth += innerTextRenderBox->paddingStart() + innerTextRenderBox->paddingEnd();
    236     if (!style()->logicalWidth().isPercent())
    237         minLogicalWidth = maxLogicalWidth;
    238 }
    239 
    240 void RenderTextControl::computePreferredLogicalWidths()
    241 {
    242     ASSERT(preferredLogicalWidthsDirty());
    243 
    244     m_minPreferredLogicalWidth = 0;
    245     m_maxPreferredLogicalWidth = 0;
    246 
    247     if (style()->logicalWidth().isFixed() && style()->logicalWidth().value() >= 0)
    248         m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = adjustContentBoxLogicalWidthForBoxSizing(style()->logicalWidth().value());
    249     else
    250         computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth);
    251 
    252     if (style()->logicalMinWidth().isFixed() && style()->logicalMinWidth().value() > 0) {
    253         m_maxPreferredLogicalWidth = max(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMinWidth().value()));
    254         m_minPreferredLogicalWidth = max(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMinWidth().value()));
    255     }
    256 
    257     if (style()->logicalMaxWidth().isFixed()) {
    258         m_maxPreferredLogicalWidth = min(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMaxWidth().value()));
    259         m_minPreferredLogicalWidth = min(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style()->logicalMaxWidth().value()));
    260     }
    261 
    262     LayoutUnit toAdd = borderAndPaddingLogicalWidth();
    263 
    264     m_minPreferredLogicalWidth += toAdd;
    265     m_maxPreferredLogicalWidth += toAdd;
    266 
    267     setPreferredLogicalWidthsDirty(false);
    268 }
    269 
    270 void RenderTextControl::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
    271 {
    272     if (!size().isEmpty())
    273         rects.append(pixelSnappedIntRect(additionalOffset, size()));
    274 }
    275 
    276 RenderObject* RenderTextControl::layoutSpecialExcludedChild(bool relayoutChildren)
    277 {
    278     HTMLElement* placeholder = toHTMLTextFormControlElement(node())->placeholderElement();
    279     RenderObject* placeholderRenderer = placeholder ? placeholder->renderer() : 0;
    280     if (!placeholderRenderer)
    281         return 0;
    282     if (relayoutChildren) {
    283         // The markParents arguments should be false because this function is
    284         // called from layout() of the parent and the placeholder layout doesn't
    285         // affect the parent layout.
    286         placeholderRenderer->setChildNeedsLayout(MarkOnlyThis);
    287     }
    288     return placeholderRenderer;
    289 }
    290 
    291 bool RenderTextControl::canBeReplacedWithInlineRunIn() const
    292 {
    293     return false;
    294 }
    295 
    296 } // namespace WebCore
    297