1 /* 2 * Copyright (C) 2006 Oliver Hunt <ojh16 (at) student.canterbury.ac.nz> 3 * Copyright (C) 2006 Apple Inc. All rights reserved. 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Library General Public 8 * License as published by the Free Software Foundation; either 9 * version 2 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Library General Public License for more details. 15 * 16 * You should have received a copy of the GNU Library General Public License 17 * along with this library; see the file COPYING.LIB. If not, write to 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 * Boston, MA 02110-1301, USA. 20 */ 21 22 #include "config.h" 23 24 #include "core/rendering/svg/RenderSVGInline.h" 25 26 #include "core/rendering/svg/RenderSVGText.h" 27 #include "core/rendering/svg/SVGInlineFlowBox.h" 28 #include "core/rendering/svg/SVGRenderSupport.h" 29 #include "core/rendering/svg/SVGResourcesCache.h" 30 31 namespace WebCore { 32 33 bool RenderSVGInline::isChildAllowed(RenderObject* child, RenderStyle* style) const 34 { 35 if (SVGRenderSupport::isEmptySVGInlineText(child)) 36 return false; 37 38 return RenderInline::isChildAllowed(child, style); 39 } 40 41 RenderSVGInline::RenderSVGInline(Element* element) 42 : RenderInline(element) 43 { 44 setAlwaysCreateLineBoxes(); 45 } 46 47 InlineFlowBox* RenderSVGInline::createInlineFlowBox() 48 { 49 InlineFlowBox* box = new SVGInlineFlowBox(this); 50 box->setHasVirtualLogicalHeight(); 51 return box; 52 } 53 54 FloatRect RenderSVGInline::objectBoundingBox() const 55 { 56 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this)) 57 return object->objectBoundingBox(); 58 59 return FloatRect(); 60 } 61 62 FloatRect RenderSVGInline::strokeBoundingBox() const 63 { 64 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this)) 65 return object->strokeBoundingBox(); 66 67 return FloatRect(); 68 } 69 70 FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const 71 { 72 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this)) 73 return object->repaintRectInLocalCoordinates(); 74 75 return FloatRect(); 76 } 77 78 LayoutRect RenderSVGInline::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const 79 { 80 return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer); 81 } 82 83 void RenderSVGInline::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const 84 { 85 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed); 86 } 87 88 void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const 89 { 90 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed); 91 } 92 93 const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const 94 { 95 return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geometryMap); 96 } 97 98 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const 99 { 100 const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this); 101 if (!object) 102 return; 103 104 FloatRect textBoundingBox = object->strokeBoundingBox(); 105 for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox()) 106 quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), false, wasFixed)); 107 } 108 109 void RenderSVGInline::willBeDestroyed() 110 { 111 SVGResourcesCache::clientDestroyed(this); 112 RenderInline::willBeDestroyed(); 113 } 114 115 void RenderSVGInline::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) 116 { 117 if (diff == StyleDifferenceLayout) 118 setNeedsBoundariesUpdate(); 119 RenderInline::styleWillChange(diff, newStyle); 120 } 121 122 void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) 123 { 124 RenderInline::styleDidChange(diff, oldStyle); 125 SVGResourcesCache::clientStyleChanged(this, diff, style()); 126 } 127 128 void RenderSVGInline::addChild(RenderObject* child, RenderObject* beforeChild) 129 { 130 RenderInline::addChild(child, beforeChild); 131 SVGResourcesCache::clientWasAddedToTree(child, child->style()); 132 133 if (RenderSVGText* textRenderer = RenderSVGText::locateRenderSVGTextAncestor(this)) 134 textRenderer->subtreeChildWasAdded(child); 135 } 136 137 void RenderSVGInline::removeChild(RenderObject* child) 138 { 139 SVGResourcesCache::clientWillBeRemovedFromTree(child); 140 141 RenderSVGText* textRenderer = RenderSVGText::locateRenderSVGTextAncestor(this); 142 if (!textRenderer) { 143 RenderInline::removeChild(child); 144 return; 145 } 146 Vector<SVGTextLayoutAttributes*, 2> affectedAttributes; 147 textRenderer->subtreeChildWillBeRemoved(child, affectedAttributes); 148 RenderInline::removeChild(child); 149 textRenderer->subtreeChildWasRemoved(affectedAttributes); 150 } 151 152 } 153