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      1 /*
      2  * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef RenderSVGResourceMarker_h
     21 #define RenderSVGResourceMarker_h
     22 
     23 #include "core/platform/graphics/FloatRect.h"
     24 #include "core/rendering/svg/RenderSVGResourceContainer.h"
     25 #include "core/svg/SVGElement.h"
     26 #include "core/svg/SVGMarkerElement.h"
     27 
     28 #include "wtf/HashSet.h"
     29 
     30 namespace WebCore {
     31 
     32 class AffineTransform;
     33 class RenderObject;
     34 
     35 class RenderSVGResourceMarker FINAL : public RenderSVGResourceContainer {
     36 public:
     37     RenderSVGResourceMarker(SVGMarkerElement*);
     38     virtual ~RenderSVGResourceMarker();
     39 
     40     virtual const char* renderName() const { return "RenderSVGResourceMarker"; }
     41 
     42     virtual void removeAllClientsFromCache(bool markForInvalidation = true);
     43     virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true);
     44 
     45     void draw(PaintInfo&, const AffineTransform&);
     46 
     47     // Calculates marker boundaries, mapped to the target element's coordinate space
     48     FloatRect markerBoundaries(const AffineTransform& markerTransformation) const;
     49 
     50     virtual void applyViewportClip(PaintInfo&);
     51     virtual void layout();
     52     virtual void calcViewport();
     53 
     54     virtual const AffineTransform& localToParentTransform() const;
     55     AffineTransform markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const;
     56 
     57     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short) { return false; }
     58     virtual FloatRect resourceBoundingBox(RenderObject*) { return FloatRect(); }
     59 
     60     FloatPoint referencePoint() const;
     61     float angle() const;
     62     SVGMarkerUnitsType markerUnits() const { return toSVGMarkerElement(node())->markerUnitsCurrentValue(); }
     63 
     64     virtual RenderSVGResourceType resourceType() const { return s_resourceType; }
     65     static RenderSVGResourceType s_resourceType;
     66 
     67 private:
     68     // Generates a transformation matrix usable to render marker content. Handles scaling the marker content
     69     // acording to SVGs markerUnits="strokeWidth" concept, when a strokeWidth value != -1 is passed in.
     70     AffineTransform markerContentTransformation(const AffineTransform& contentTransformation, const FloatPoint& origin, float strokeWidth = -1) const;
     71 
     72     AffineTransform viewportTransform() const;
     73 
     74     mutable AffineTransform m_localToParentTransform;
     75     FloatRect m_viewport;
     76 };
     77 
     78 }
     79 
     80 #endif
     81