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      1 /*
      2  * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann (at) kde.org>
      3  * Copyright (C) 2004, 2005 Rob Buis <buis (at) kde.org>
      4  * Copyright (C) 2006 Samuel Weinig <sam.weinig (at) gmail.com>
      5  * Copyright (C) 2006 Apple Inc. All rights reserved.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  */
     22 
     23 interface SVGMatrix {
     24     // FIXME: these attributes should all be floats but since we implement
     25     // AffineTransform with doubles setting these as doubles makes more sense.
     26     [StrictTypeChecking] attribute double a;
     27     [StrictTypeChecking] attribute double b;
     28     [StrictTypeChecking] attribute double c;
     29     [StrictTypeChecking] attribute double d;
     30     [StrictTypeChecking] attribute double e;
     31     [StrictTypeChecking] attribute double f;
     32 
     33     [StrictTypeChecking] SVGMatrix multiply(SVGMatrix secondMatrix);
     34     [RaisesException] SVGMatrix inverse();
     35     [Immutable, StrictTypeChecking] SVGMatrix translate(float x, float y);
     36     [Immutable, StrictTypeChecking] SVGMatrix scale(float scaleFactor);
     37     [Immutable, StrictTypeChecking] SVGMatrix scaleNonUniform(float scaleFactorX, float scaleFactorY);
     38     [Immutable, StrictTypeChecking] SVGMatrix rotate(float angle);
     39     [StrictTypeChecking, RaisesException] SVGMatrix rotateFromVector(float x, float y);
     40     [Immutable] SVGMatrix flipX();
     41     [Immutable] SVGMatrix flipY();
     42     [Immutable, StrictTypeChecking] SVGMatrix skewX(float angle);
     43     [Immutable, StrictTypeChecking] SVGMatrix skewY(float angle);
     44 };
     45 
     46