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      1 /*
      2  * Copyright (C) 2012, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1.  Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2.  Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23  */
     24 
     25 #ifndef MediaStreamAudioDestinationNode_h
     26 #define MediaStreamAudioDestinationNode_h
     27 
     28 #if ENABLE(WEB_AUDIO)
     29 
     30 #include "core/platform/audio/AudioBus.h"
     31 #include "modules/mediastream/MediaStream.h"
     32 #include "modules/webaudio/AudioBasicInspectorNode.h"
     33 #include "wtf/OwnPtr.h"
     34 #include "wtf/PassRefPtr.h"
     35 
     36 namespace WebCore {
     37 
     38 class AudioContext;
     39 
     40 class MediaStreamAudioDestinationNode : public AudioBasicInspectorNode {
     41 public:
     42     static PassRefPtr<MediaStreamAudioDestinationNode> create(AudioContext*, size_t numberOfChannels);
     43 
     44     virtual ~MediaStreamAudioDestinationNode();
     45 
     46     MediaStream* stream() { return m_stream.get(); }
     47 
     48     // AudioNode.
     49     virtual void process(size_t framesToProcess);
     50     virtual void reset();
     51 
     52     MediaStreamSource* mediaStreamSource();
     53 
     54 private:
     55     MediaStreamAudioDestinationNode(AudioContext*, size_t numberOfChannels);
     56 
     57     virtual double tailTime() const OVERRIDE { return 0; }
     58     virtual double latencyTime() const OVERRIDE { return 0; }
     59 
     60     // As an audio source, we will never propagate silence.
     61     virtual bool propagatesSilence() const OVERRIDE { return false; }
     62 
     63     RefPtr<MediaStream> m_stream;
     64     RefPtr<MediaStreamSource> m_source;
     65     RefPtr<AudioBus> m_mixBus;
     66 };
     67 
     68 } // namespace WebCore
     69 
     70 #endif // ENABLE(WEB_AUDIO)
     71 
     72 #endif // MediaStreamAudioDestinationNode_h
     73