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      1 /*
      2  * libjingle
      3  * Copyright 2012, Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #include "talk/base/gunit.h"
     29 #include "talk/base/nullsocketserver.h"
     30 
     31 namespace talk_base {
     32 
     33 static const uint32 kTimeout = 5000U;
     34 
     35 class NullSocketServerTest
     36     : public testing::Test,
     37       public MessageHandler {
     38  public:
     39   NullSocketServerTest() {}
     40  protected:
     41   virtual void OnMessage(Message* message) {
     42     ss_.WakeUp();
     43   }
     44   NullSocketServer ss_;
     45 };
     46 
     47 TEST_F(NullSocketServerTest, WaitAndSet) {
     48   Thread thread;
     49   EXPECT_TRUE(thread.Start());
     50   thread.Post(this, 0);
     51   // The process_io will be ignored.
     52   const bool process_io = true;
     53   EXPECT_TRUE_WAIT(ss_.Wait(talk_base::kForever, process_io), kTimeout);
     54 }
     55 
     56 TEST_F(NullSocketServerTest, TestWait) {
     57   uint32 start = Time();
     58   ss_.Wait(200, true);
     59   // The actual wait time is dependent on the resolution of the timer used by
     60   // the Event class. Allow for the event to signal ~20ms early.
     61   EXPECT_GE(TimeSince(start), 180);
     62 }
     63 
     64 }  // namespace talk_base
     65