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      1 
      2 /*
      3  * Copyright 2011 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #ifndef GrPaint_DEFINED
     11 #define GrPaint_DEFINED
     12 
     13 #include "GrColor.h"
     14 #include "GrEffectStage.h"
     15 
     16 #include "SkXfermode.h"
     17 
     18 /**
     19  * The paint describes how color and coverage are computed at each pixel by GrContext draw
     20  * functions and the how color is blended with the destination pixel.
     21  *
     22  * The paint allows installation of custom color and coverage stages. New types of stages are
     23  * created by subclassing GrEffect.
     24  *
     25  * The primitive color computation starts with the color specified by setColor(). This color is the
     26  * input to the first color stage. Each color stage feeds its output to the next color stage. The
     27  * final color stage's output color is input to the color filter specified by
     28  * setXfermodeColorFilter which produces the final source color, S.
     29  *
     30  * Fractional pixel coverage follows a similar flow. The coverage is initially the value specified
     31  * by setCoverage(). This is input to the first coverage stage. Coverage stages are chained
     32  * together in the same manner as color stages. The output of the last stage is modulated by any
     33  * fractional coverage produced by anti-aliasing. This last step produces the final coverage, C.
     34  *
     35  * setBlendFunc() specifies blending coefficients for S (described above) and D, the initial value
     36  * of the destination pixel, labeled Bs and Bd respectively. The final value of the destination
     37  * pixel is then D' = (1-C)*D + C*(Bd*D + Bs*S).
     38  *
     39  * Note that the coverage is applied after the blend. This is why they are computed as distinct
     40  * values.
     41  *
     42  * TODO: Encapsulate setXfermodeColorFilter in a GrEffect and remove from GrPaint.
     43  */
     44 class GrPaint {
     45 public:
     46     GrPaint() { this->reset(); }
     47 
     48     GrPaint(const GrPaint& paint) { *this = paint; }
     49 
     50     ~GrPaint() {}
     51 
     52     /**
     53      * Sets the blending coefficients to use to blend the final primitive color with the
     54      * destination color. Defaults to kOne for src and kZero for dst (i.e. src mode).
     55      */
     56     void setBlendFunc(GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff) {
     57         fSrcBlendCoeff = srcCoeff;
     58         fDstBlendCoeff = dstCoeff;
     59     }
     60     GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlendCoeff; }
     61     GrBlendCoeff getDstBlendCoeff() const { return fDstBlendCoeff; }
     62 
     63     /**
     64      * The initial color of the drawn primitive. Defaults to solid white.
     65      */
     66     void setColor(GrColor color) { fColor = color; }
     67     GrColor getColor() const { return fColor; }
     68 
     69     /**
     70      * Applies fractional coverage to the entire drawn primitive. Defaults to 0xff.
     71      */
     72     void setCoverage(uint8_t coverage) { fCoverage = coverage; }
     73     uint8_t getCoverage() const { return fCoverage; }
     74 
     75     /**
     76      * Should primitives be anti-aliased or not. Defaults to false.
     77      */
     78     void setAntiAlias(bool aa) { fAntiAlias = aa; }
     79     bool isAntiAlias() const { return fAntiAlias; }
     80 
     81     /**
     82      * Should dithering be applied. Defaults to false.
     83      */
     84     void setDither(bool dither) { fDither = dither; }
     85     bool isDither() const { return fDither; }
     86 
     87     /**
     88      * Enables a SkXfermode::Mode-based color filter applied to the primitive color. The constant
     89      * color passed to this function is considered the "src" color and the primitive's color is
     90      * considered the "dst" color. Defaults to kDst_Mode which equates to simply passing through
     91      * the primitive color unmodified.
     92      */
     93     void setXfermodeColorFilter(SkXfermode::Mode mode, GrColor color) {
     94         fColorFilterColor = color;
     95         fColorFilterXfermode = mode;
     96     }
     97     SkXfermode::Mode getColorFilterMode() const { return fColorFilterXfermode; }
     98     GrColor getColorFilterColor() const { return fColorFilterColor; }
     99 
    100     /**
    101      * Disables the SkXfermode::Mode color filter.
    102      */
    103     void resetColorFilter() {
    104         fColorFilterXfermode = SkXfermode::kDst_Mode;
    105         fColorFilterColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff);
    106     }
    107 
    108     /**
    109      * Appends an additional color effect to the color computation.
    110      */
    111     const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
    112         GrAssert(NULL != effect);
    113         SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1));
    114         return effect;
    115     }
    116 
    117     /**
    118      * Appends an additional coverage effect to the coverage computation.
    119      */
    120     const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
    121         GrAssert(NULL != effect);
    122         SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrEffectStage, (effect, attr0, attr1));
    123         return effect;
    124     }
    125 
    126     /**
    127      * Helpers for adding color or coverage effects that sample a texture. The matrix is applied
    128      * to the src space position to compute texture coordinates.
    129      */
    130     void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix);
    131     void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix);
    132 
    133     void addColorTextureEffect(GrTexture* texture,
    134                                const SkMatrix& matrix,
    135                                const GrTextureParams& params);
    136     void addCoverageTextureEffect(GrTexture* texture,
    137                                   const SkMatrix& matrix,
    138                                   const GrTextureParams& params);
    139 
    140     int numColorStages() const { return fColorStages.count(); }
    141     int numCoverageStages() const { return fCoverageStages.count(); }
    142     int numTotalStages() const { return this->numColorStages() + this->numCoverageStages(); }
    143 
    144     const GrEffectStage& getColorStage(int s) const { return fColorStages[s]; }
    145     const GrEffectStage& getCoverageStage(int s) const { return fCoverageStages[s]; }
    146 
    147     GrPaint& operator=(const GrPaint& paint) {
    148         fSrcBlendCoeff = paint.fSrcBlendCoeff;
    149         fDstBlendCoeff = paint.fDstBlendCoeff;
    150         fAntiAlias = paint.fAntiAlias;
    151         fDither = paint.fDither;
    152 
    153         fColor = paint.fColor;
    154         fCoverage = paint.fCoverage;
    155 
    156         fColorFilterColor = paint.fColorFilterColor;
    157         fColorFilterXfermode = paint.fColorFilterXfermode;
    158 
    159         fColorStages = paint.fColorStages;
    160         fCoverageStages = paint.fCoverageStages;
    161 
    162         return *this;
    163     }
    164 
    165     /**
    166      * Resets the paint to the defaults.
    167      */
    168     void reset() {
    169         this->resetBlend();
    170         this->resetOptions();
    171         this->resetColor();
    172         this->resetCoverage();
    173         this->resetStages();
    174         this->resetColorFilter();
    175     }
    176 
    177 private:
    178     /**
    179      * Called when the source coord system from which geometry is rendered changes. It ensures that
    180      * the local coordinates seen by effects remains unchanged. oldToNew gives the transformation
    181      * from the previous coord system to the new coord system.
    182      */
    183     void localCoordChange(const SkMatrix& oldToNew) {
    184         for (int i = 0; i < fColorStages.count(); ++i) {
    185             fColorStages[i].localCoordChange(oldToNew);
    186         }
    187         for (int i = 0; i < fCoverageStages.count(); ++i) {
    188             fCoverageStages[i].localCoordChange(oldToNew);
    189         }
    190     }
    191 
    192     bool localCoordChangeInverse(const SkMatrix& newToOld) {
    193         SkMatrix oldToNew;
    194         bool computed = false;
    195         for (int i = 0; i < fColorStages.count(); ++i) {
    196             if (!computed && !newToOld.invert(&oldToNew)) {
    197                 return false;
    198             } else {
    199                 computed = true;
    200             }
    201             fColorStages[i].localCoordChange(oldToNew);
    202         }
    203         for (int i = 0; i < fCoverageStages.count(); ++i) {
    204             if (!computed && !newToOld.invert(&oldToNew)) {
    205                 return false;
    206             } else {
    207                 computed = true;
    208             }
    209             fCoverageStages[i].localCoordChange(oldToNew);
    210         }
    211         return true;
    212     }
    213 
    214     friend class GrContext; // To access above two functions
    215 
    216     SkSTArray<4, GrEffectStage> fColorStages;
    217     SkSTArray<2, GrEffectStage> fCoverageStages;
    218 
    219     GrBlendCoeff                fSrcBlendCoeff;
    220     GrBlendCoeff                fDstBlendCoeff;
    221     bool                        fAntiAlias;
    222     bool                        fDither;
    223 
    224     GrColor                     fColor;
    225     uint8_t                     fCoverage;
    226 
    227     GrColor                     fColorFilterColor;
    228     SkXfermode::Mode            fColorFilterXfermode;
    229 
    230     void resetBlend() {
    231         fSrcBlendCoeff = kOne_GrBlendCoeff;
    232         fDstBlendCoeff = kZero_GrBlendCoeff;
    233     }
    234 
    235     void resetOptions() {
    236         fAntiAlias = false;
    237         fDither = false;
    238     }
    239 
    240     void resetColor() {
    241         fColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff);
    242     }
    243 
    244     void resetCoverage() {
    245         fCoverage = 0xff;
    246     }
    247 
    248     void resetStages() {
    249         fColorStages.reset();
    250         fCoverageStages.reset();
    251     }
    252 };
    253 
    254 #endif
    255