1 2 /* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 #ifndef SkRadialGradient_DEFINED 10 #define SkRadialGradient_DEFINED 11 12 #include "SkGradientShaderPriv.h" 13 14 class SkRadialGradient : public SkGradientShaderBase { 15 public: 16 SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&); 17 virtual void shadeSpan(int x, int y, SkPMColor* dstC, int count) 18 SK_OVERRIDE; 19 virtual void shadeSpan16(int x, int y, uint16_t* dstCParam, 20 int count) SK_OVERRIDE; 21 virtual BitmapType asABitmap(SkBitmap* bitmap, 22 SkMatrix* matrix, 23 TileMode* xy) const SK_OVERRIDE; 24 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; 25 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE; 26 27 SK_DEVELOPER_TO_STRING() 28 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient) 29 30 protected: 31 SkRadialGradient(SkFlattenableReadBuffer& buffer); 32 virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE; 33 34 private: 35 typedef SkGradientShaderBase INHERITED; 36 const SkPoint fCenter; 37 const SkScalar fRadius; 38 }; 39 40 #endif 41