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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #ifndef SkRadialGradient_DEFINED
     10 #define SkRadialGradient_DEFINED
     11 
     12 #include "SkGradientShaderPriv.h"
     13 
     14 class SkRadialGradient : public SkGradientShaderBase {
     15 public:
     16     SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&);
     17     virtual void shadeSpan(int x, int y, SkPMColor* dstC, int count)
     18         SK_OVERRIDE;
     19     virtual void shadeSpan16(int x, int y, uint16_t* dstCParam,
     20                              int count) SK_OVERRIDE;
     21     virtual BitmapType asABitmap(SkBitmap* bitmap,
     22                                  SkMatrix* matrix,
     23                                  TileMode* xy) const SK_OVERRIDE;
     24     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
     25     virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
     26 
     27     SK_DEVELOPER_TO_STRING()
     28     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient)
     29 
     30 protected:
     31     SkRadialGradient(SkFlattenableReadBuffer& buffer);
     32     virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE;
     33 
     34 private:
     35     typedef SkGradientShaderBase INHERITED;
     36     const SkPoint fCenter;
     37     const SkScalar fRadius;
     38 };
     39 
     40 #endif
     41