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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_VARIABLES_H_
     29 #define V8_VARIABLES_H_
     30 
     31 #include "zone.h"
     32 #include "interface.h"
     33 
     34 namespace v8 {
     35 namespace internal {
     36 
     37 // The AST refers to variables via VariableProxies - placeholders for the actual
     38 // variables. Variables themselves are never directly referred to from the AST,
     39 // they are maintained by scopes, and referred to from VariableProxies and Slots
     40 // after binding and variable allocation.
     41 
     42 class Variable: public ZoneObject {
     43  public:
     44   enum Kind {
     45     NORMAL,
     46     THIS,
     47     ARGUMENTS
     48   };
     49 
     50   enum Location {
     51     // Before and during variable allocation, a variable whose location is
     52     // not yet determined.  After allocation, a variable looked up as a
     53     // property on the global object (and possibly absent).  name() is the
     54     // variable name, index() is invalid.
     55     UNALLOCATED,
     56 
     57     // A slot in the parameter section on the stack.  index() is the
     58     // parameter index, counting left-to-right.  The receiver is index -1;
     59     // the first parameter is index 0.
     60     PARAMETER,
     61 
     62     // A slot in the local section on the stack.  index() is the variable
     63     // index in the stack frame, starting at 0.
     64     LOCAL,
     65 
     66     // An indexed slot in a heap context.  index() is the variable index in
     67     // the context object on the heap, starting at 0.  scope() is the
     68     // corresponding scope.
     69     CONTEXT,
     70 
     71     // A named slot in a heap context.  name() is the variable name in the
     72     // context object on the heap, with lookup starting at the current
     73     // context.  index() is invalid.
     74     LOOKUP
     75   };
     76 
     77   Variable(Scope* scope,
     78            Handle<String> name,
     79            VariableMode mode,
     80            bool is_valid_lhs,
     81            Kind kind,
     82            InitializationFlag initialization_flag,
     83            Interface* interface = Interface::NewValue());
     84 
     85   // Printing support
     86   static const char* Mode2String(VariableMode mode);
     87 
     88   bool IsValidLeftHandSide() { return is_valid_LHS_; }
     89 
     90   // The source code for an eval() call may refer to a variable that is
     91   // in an outer scope about which we don't know anything (it may not
     92   // be the global scope). scope() is NULL in that case. Currently the
     93   // scope is only used to follow the context chain length.
     94   Scope* scope() const { return scope_; }
     95 
     96   Handle<String> name() const { return name_; }
     97   VariableMode mode() const { return mode_; }
     98   bool has_forced_context_allocation() const {
     99     return force_context_allocation_;
    100   }
    101   void ForceContextAllocation() {
    102     ASSERT(mode_ != TEMPORARY);
    103     force_context_allocation_ = true;
    104   }
    105   bool is_used() { return is_used_; }
    106   void set_is_used(bool flag) { is_used_ = flag; }
    107 
    108   int initializer_position() { return initializer_position_; }
    109   void set_initializer_position(int pos) { initializer_position_ = pos; }
    110 
    111   bool IsVariable(Handle<String> n) const {
    112     return !is_this() && name().is_identical_to(n);
    113   }
    114 
    115   bool IsUnallocated() const { return location_ == UNALLOCATED; }
    116   bool IsParameter() const { return location_ == PARAMETER; }
    117   bool IsStackLocal() const { return location_ == LOCAL; }
    118   bool IsStackAllocated() const { return IsParameter() || IsStackLocal(); }
    119   bool IsContextSlot() const { return location_ == CONTEXT; }
    120   bool IsLookupSlot() const { return location_ == LOOKUP; }
    121   bool IsGlobalObjectProperty() const;
    122 
    123   bool is_dynamic() const { return IsDynamicVariableMode(mode_); }
    124   bool is_const_mode() const { return IsImmutableVariableMode(mode_); }
    125   bool binding_needs_init() const {
    126     return initialization_flag_ == kNeedsInitialization;
    127   }
    128 
    129   bool is_this() const { return kind_ == THIS; }
    130   bool is_arguments() const { return kind_ == ARGUMENTS; }
    131 
    132   // True if the variable is named eval and not known to be shadowed.
    133   bool is_possibly_eval(Isolate* isolate) const {
    134     return IsVariable(isolate->factory()->eval_string());
    135   }
    136 
    137   Variable* local_if_not_shadowed() const {
    138     ASSERT(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
    139     return local_if_not_shadowed_;
    140   }
    141 
    142   void set_local_if_not_shadowed(Variable* local) {
    143     local_if_not_shadowed_ = local;
    144   }
    145 
    146   Location location() const { return location_; }
    147   int index() const { return index_; }
    148   InitializationFlag initialization_flag() const {
    149     return initialization_flag_;
    150   }
    151   Interface* interface() const { return interface_; }
    152 
    153   void AllocateTo(Location location, int index) {
    154     location_ = location;
    155     index_ = index;
    156   }
    157 
    158   static int CompareIndex(Variable* const* v, Variable* const* w);
    159 
    160  private:
    161   Scope* scope_;
    162   Handle<String> name_;
    163   VariableMode mode_;
    164   Kind kind_;
    165   Location location_;
    166   int index_;
    167   int initializer_position_;
    168 
    169   // If this field is set, this variable references the stored locally bound
    170   // variable, but it might be shadowed by variable bindings introduced by
    171   // non-strict 'eval' calls between the reference scope (inclusive) and the
    172   // binding scope (exclusive).
    173   Variable* local_if_not_shadowed_;
    174 
    175   // Valid as a LHS? (const and this are not valid LHS, for example)
    176   bool is_valid_LHS_;
    177 
    178   // Usage info.
    179   bool force_context_allocation_;  // set by variable resolver
    180   bool is_used_;
    181   InitializationFlag initialization_flag_;
    182 
    183   // Module type info.
    184   Interface* interface_;
    185 };
    186 
    187 
    188 } }  // namespace v8::internal
    189 
    190 #endif  // V8_VARIABLES_H_
    191