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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "v8.h"
     29 
     30 #include "cctest.h"
     31 #include "compiler.h"
     32 #include "execution.h"
     33 #include "isolate.h"
     34 
     35 
     36 using namespace v8::internal;
     37 
     38 
     39 void SetSeeds(Handle<ByteArray> seeds, uint32_t state0, uint32_t state1) {
     40   for (int i = 0; i < 4; i++) {
     41     seeds->set(i, static_cast<byte>(state0 >> (i * kBitsPerByte)));
     42     seeds->set(i + 4, static_cast<byte>(state1 >> (i * kBitsPerByte)));
     43   }
     44 }
     45 
     46 
     47 void TestSeeds(Handle<JSFunction> fun,
     48                Handle<Context> context,
     49                uint32_t state0,
     50                uint32_t state1) {
     51   bool has_pending_exception;
     52   Handle<JSObject> global(context->global_object());
     53   Handle<ByteArray> seeds(context->random_seed());
     54 
     55   SetSeeds(seeds, state0, state1);
     56   Handle<Object> value =
     57       Execution::Call(fun, global, 0, NULL, &has_pending_exception);
     58   CHECK(value->IsHeapNumber());
     59   CHECK(fun->IsOptimized());
     60   double crankshaft_value = HeapNumber::cast(*value)->value();
     61 
     62   SetSeeds(seeds, state0, state1);
     63   V8::FillHeapNumberWithRandom(*value, *context);
     64   double runtime_value = HeapNumber::cast(*value)->value();
     65   CHECK_EQ(runtime_value, crankshaft_value);
     66 }
     67 
     68 
     69 TEST(CrankshaftRandom) {
     70   v8::V8::Initialize();
     71   // Skip test if crankshaft is disabled.
     72   if (!V8::UseCrankshaft()) return;
     73   v8::Isolate* isolate = v8::Isolate::GetCurrent();
     74   v8::HandleScope scope(isolate);
     75   v8::Context::Scope context_scope(v8::Context::New(isolate));
     76 
     77   Handle<Context> context(Isolate::Current()->context());
     78   Handle<JSObject> global(context->global_object());
     79   Handle<ByteArray> seeds(context->random_seed());
     80   bool has_pending_exception;
     81 
     82   CompileRun("function f() { return Math.random(); }");
     83 
     84   Object* string = Isolate::Current()->factory()->InternalizeOneByteString(
     85       STATIC_ASCII_VECTOR("f"))->ToObjectChecked();
     86   MaybeObject* fun_object =
     87       context->global_object()->GetProperty(String::cast(string));
     88   Handle<JSFunction> fun(JSFunction::cast(fun_object->ToObjectChecked()));
     89 
     90   // Optimize function.
     91   Execution::Call(fun, global, 0, NULL, &has_pending_exception);
     92   Execution::Call(fun, global, 0, NULL, &has_pending_exception);
     93   if (!fun->IsOptimized()) fun->MarkForLazyRecompilation();
     94 
     95   // Test with some random values.
     96   TestSeeds(fun, context, 0xC0C0AFFE, 0x31415926);
     97   TestSeeds(fun, context, 0x01020304, 0xFFFFFFFF);
     98   TestSeeds(fun, context, 0x00000001, 0x00000000);
     99 
    100   // Test that we bail out to runtime when seeds are uninitialized (zeros).
    101   SetSeeds(seeds, 0, 0);
    102   Handle<Object> value =
    103       Execution::Call(fun, global, 0, NULL, &has_pending_exception);
    104   CHECK(value->IsHeapNumber());
    105   CHECK(fun->IsOptimized());
    106   double crankshaft_value = HeapNumber::cast(*value)->value();
    107   CHECK_NE(0.0, crankshaft_value);
    108 }
    109