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      1 MaterialDef Default GUI {
      2 
      3     MaterialParameters {      
      4         Vector4 Color (Color)
      5     }
      6 
      7     Technique {
      8         VertexShader GLSL100:   Common/MatDefs/Nifty/NiftyQuad.vert
      9         FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuad.frag
     10 
     11         WorldParameters {
     12             WorldViewProjectionMatrix
     13         }   
     14     }
     15 
     16     Technique FixedFunc {
     17     }
     18 
     19 }