1 MaterialDef Default GUI { 2 3 MaterialParameters { 4 Vector4 Color (Color) 5 } 6 7 Technique { 8 VertexShader GLSL100: Common/MatDefs/Nifty/NiftyQuad.vert 9 FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuad.frag 10 11 WorldParameters { 12 WorldViewProjectionMatrix 13 } 14 } 15 16 Technique FixedFunc { 17 } 18 19 }