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      1 MaterialDef Default GUI {
      2 
      3     MaterialParameters {              
      4     }
      5 
      6     Technique {
      7         VertexShader GLSL100:   Common/MatDefs/Nifty/NiftyQuadGrad.vert
      8         FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuadGrad.frag
      9 
     10         WorldParameters {
     11             WorldViewProjectionMatrix
     12         }   
     13     }
     14 
     15     Technique FixedFunc {
     16     }
     17 
     18 }