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      1 /**************************************************************************
      2  *
      3  * Copyright 2010 Luca Barbieri
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  *
     25  **************************************************************************/
     26 
     27 /* Direct3D 10/11 has no concept of transfers. Applications instead
     28  * create resources with a STAGING or DYNAMIC usage, copy between them
     29  * and the real resource and use Map to map the STAGING/DYNAMIC resource.
     30  *
     31  * This util module allows to implement Gallium drivers as a Direct3D
     32  * driver would be implemented: transfers allocate a resource with
     33  * PIPE_USAGE_STAGING, and copy the data between it and the real resource
     34  * with resource_copy_region.
     35  */
     36 
     37 #ifndef U_STAGING_H
     38 #define U_STAGING_H
     39 
     40 #include "pipe/p_state.h"
     41 
     42 struct util_staging_transfer {
     43    struct pipe_transfer base;
     44 
     45    /* if direct, same as base.resource, otherwise the temporary staging resource */
     46    struct pipe_resource *staging_resource;
     47 };
     48 
     49 /* user must be stride, slice_stride and offset */
     50 /* pt->usage == PIPE_USAGE_DYNAMIC || pt->usage == PIPE_USAGE_STAGING should be a good value to pass for direct */
     51 /* staging resource is currently created with PIPE_USAGE_STAGING */
     52 struct util_staging_transfer *
     53 util_staging_transfer_init(struct pipe_context *pipe,
     54            struct pipe_resource *pt,
     55            unsigned level,
     56            unsigned usage,
     57            const struct pipe_box *box,
     58            boolean direct, struct util_staging_transfer *tx);
     59 
     60 void
     61 util_staging_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *ptx);
     62 
     63 #endif
     64