1 FRAG 2 3 DCL IN[0], COLOR, LINEAR 4 DCL OUT[0], COLOR 5 6 DCL TEMP[0] 7 8 IMM FLT32 { -0.3, -0.5, -0.4, 0.0 } 9 10 ADD TEMP[0], IN[0], IMM[0] 11 MOV OUT[0], |TEMP[0]| 12 13 END 14